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Cards Tracked
8951
In Stock
8951
Rating
β
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Instant
Choose one β β’ Destroy target creature with power 4 or greater. β’ Until end of turn, target creature becomes an artifact in addition to its other types and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)

Artifact Creature β Snake
Reach, trample, protection from multicolored This creature enters with X +1/+1 counters on it.

Creature β Spirit Chimera
{W}, Exile this card from your graveyard: You gain 2 life. Surveil 1. Activate only as a sorcery. (Look at the top card of your library. You may put it into your graveyard.)

Artifact β Equipment
Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip {2}

Creature β Kor Artificer
When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Creature β Giant
Whenever this creature enters or attacks, create a 3/1 colorless Wall artifact creature token with defender named Stone Boulder. {2}{R}, Sacrifice an artifact: This creature deals 4 damage to any target.

Legendary Artifact
If a creature an opponent controls would die, exile it instead. {2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.
Legendary Artifact
If a creature an opponent controls would die, exile it instead. {2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.

Sorcery
Destroy target land.

Creature β Human Druid
Landfall β Whenever a land you control enters, untap this creature. {T}: Untap target land.

Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead.

Instant
Put a +1/+1 counter on target creature you control. Untap that creature.

Creature β Goblin Bard
When this creature enters, each opponent discards a card.

Enchantment β Aura
Flash Enchant artifact or creature When this Aura enters, tap enchanted permanent. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.

Artifact β Equipment
Equipped creature gets +3/+0. Whenever equipped creature attacks, draw a card if you control three or more attacking creatures. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand.

Creature β Drake
Flying Whenever this creature becomes the target of a spell you control, draw a card.

Creature β Human Wizard
Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature β Siren Pirate
Flying Parley β Whenever this creature attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card. (A Map token is an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

Creature β Human Rogue
Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on this creature.

Creature β Dwarf Shaman
This creature gets +1/+0 for each artifact you control. Magecraft β Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Artifact β Equipment
Equipped creature gets +1/+1. Whenever a creature you control enters, you may attach this Equipment to it. Equip {2}

Creature β Kraken
Hexproof Lieutenant β As long as you control your commander, this creature gets +2/+2 and has "Whenever this creature becomes blocked, you may draw two cards."

Creature β Leviathan
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack.

Creature β Faerie Wizard
Flying Whenever you cast an Adventure spell, draw a card.

Legendary Creature β Human Wizard
Sketch and Lore β {2}{R}, {T}: Target opponent exiles cards from the top of their library until they exile an instant, sorcery, or creature card. You may cast that card without paying its mana cost. If you cast a creature spell this way, it gains haste and "At the beginning of the end step, sacrifice this creature." Activate only as a sorcery.

Artifact β Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+4 and has reach. Equip {4}

Sorcery
Strangle deals 3 damage to target creature or planeswalker.

Land
This land enters tapped unless a player has 13 or less life. {T}: Add {B} or {G}.

Creature β Spirit
Haste Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Creature β Elemental
Flying When this creature enters, target creature gains flying until end of turn. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Legendary Creature β Alien Cleric
Vigilance, trample Grenades! β {2}, {T}, Sacrifice an artifact: Choose a player at random. When you do, Strax fights another target creature that player controls. Glory of Battle β Whenever Strax deals damage to a creature, put a +1/+1 counter on Strax.

Sorcery
Target player mills four cards. You shuffle up to four cards from your graveyard into your library. Replicate {2}{U}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Enchantment
During your turn, creatures you control get +1/+0 and have trample.

Legendary Enchantment β Background
Commander creatures you own have "{1}, Sacrifice another creature or an artifact: This creature deals 1 damage to any target."

Instant
Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

Instant
Stress Dream deals 5 damage to up to one target creature. Look at the top two cards of your library. Put one of those cards into your hand and the other on the bottom of your library.

Creature β Spirit Cleric
Flying Whenever a permanent entering causes a triggered ability to trigger, counter that ability unless its controller pays {2}.

Legendary Creature β Human Ranger
Landfall β Whenever a land you control enters, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.

Artifact
{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Creature β Serpent
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Cycling {U} ({U}, Discard this card: Draw a card.)

Artifact β Vehicle
Flying When this Vehicle enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
{T}: Add {C}. Put a point counter on this artifact. Whenever a creature deals combat damage to you, remove a point counter from this artifact. Whenever a creature you control deals combat damage to an opponent, put a point counter on this artifact. Then if it has ten or more point counters on it, remove them all and that player loses the game.
Creature β Bird
Flying, vigilance (Attacking doesn't cause this creature to tap.) {1}{U}, {T}: Draw a card, then discard a card.

Instant
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Creature β Vampire Rogue
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.

Creature β Vampire Soldier
First strike Other Vampire creatures you control get +1/+1 and have first strike.

Creature β Rat
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature deals combat damage to a player, each player discards a card.

Enchantment β Aura
Flash Enchant artifact or creature When this Aura enters, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Land
This land enters tapped. {T}: Add {W} or {U}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Land
{T}: Add {C}. {1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.

Artifact Creature β Construct
Indestructible As this creature enters, choose a player. Whenever this creature is dealt damage, it deals that much damage to the chosen player. {T}: This creature deals 1 damage to itself.

Creature β Angel
Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

Instant
Choose one or more β β’ Counter target spell. β’ Counter target activated or triggered ability. β’ Return target nonland permanent to its owner's hand. β’ Create a token that's a copy of target creature you control. β’ Target player draws a card.