412 N MAIN ST, MITCHELL, SD, 57301-2614
Cards Tracked
8931
In Stock
8931
Rating
β
Inventory last scanned: 8/12/2026, 6:13:12 PM
Creature β Goblin Artificer
Exhaust β {2}{G}{G}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) Whenever you activate an exhaust ability, return this card from your graveyard to the battlefield.
Instant
Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)
Sorcery
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
Sorcery
Choose one or both β β’ Exile target artifact or creature you control, then return it to the battlefield under its owner's control. β’ Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
Sorcery
Choose one β β’ Agate Assault deals 4 damage to target creature. If that creature would die this turn, exile it instead. β’ Exile target artifact.
Creature β Lizard Assassin
Whenever this creature attacks, defending player loses 1 life and you gain 1 life.
Creature β Spirit Soldier
Creature β Ogre Cleric
{2}{B}, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead.
Legendary Creature β Human Soldier
At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures.
Enchantment Creature β Zombie
Constellation β Whenever this creature or another enchantment you control enters, exile target player's graveyard.
Legendary Enchantment β Background
Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."
Legendary Enchantment β Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Legendary Creature β Symbiote Soldier Hero
Flash Menace Whenever another nontoken creature you control dies, you draw a card and lose 1 life.
Sorcery
Create X tokens that are copies of target creature you control, except they have "When this token enters, it fights up to one target creature you don't control."
Creature β Elephant
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other creatures you control have trample.
Artifact β Bobblehead
{T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
Creature β Insect
At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Land
This land enters tapped unless you control a basic land. {T}: Add {U}. {2}{U}, {T}: Draw a card, then discard a card.
Creature β Dinosaur
Trample Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
Sorcery
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
Instant
Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn.
Legendary Creature β Spirit Detective
Double strike, vigilance Whenever Agrus Kos enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
Creature β Eye Horror
Flying, deathtouch {3}, Sacrifice another creature or artifact: Draw a card.
Sorcery
Choose one or both β β’ Return target creature card from your graveyard to your hand. β’ Return target planeswalker card from your graveyard to your hand.
Creature β Dog Soldier
Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has first strike.
Creature β Dog Shaman
Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When this creature is turned face up, destroy target artifact or enchantment an opponent controls.
Creature β Dog Scout
When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.)
Instant β Lesson
Choose one β β’ Destroy target attacking creature. β’ Airbend target creature you control. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)
Instant β Lesson
Airbend target nonland permanent. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) Draw a card.
Enchantment
When this enchantment enters, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") Creatures you control with flying get +1/+1.
Creature β Human Monk
Flying At the beginning of your end step, if this creature didn't attack this turn, put a +1/+1 counter on it.
Instant
Destroy target artifact, enchantment, or creature with flying. Cycling {2} ({2}, Discard this card: Draw a card.)
Land
This land enters tapped. {T}: Add {U} or {R}. {4}, {T}, Sacrifice this land: Draw a card.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Exile target creature an opponent controls with power 3 or greater. II β Create a 2/1 white Cat Warrior creature token, then put a vigilance counter on a creature you control. III β Target creature you control gains double strike until end of turn.
Creature β Cat Soldier
Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
Instant
Strive β This spell costs {2}{W} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Token Creature β Cat Soldier
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
Instant
This spell costs {3} less to cast if it targets a tapped creature. Destroy target creature.
Creature β Cat Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Legendary Creature β Human Advisor
At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Legendary Creature β Fungus
Descend 4 β As long as there are four or more permanent cards in your graveyard, Akawalli gets +2/+2 and has trample. Descend 8 β As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature.
Enchantment
When this enchantment enters, create a 1/1 white Human creature token, a 1/1 blue Merfolk creature token, and a 1/1 red Goblin creature token. Then secretly choose Human, Merfolk, or Goblin. Sacrifice this enchantment, Reveal the creature type you chose: If target attacking creature token is the chosen type, put three +1/+1 counters on it and it gains deathtouch until end of turn.
Creature β Goblin Samurai
Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)
Enchantment Creature β Goblin Warrior
Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.)
Creature β Goblin Samurai
Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.
Creature β Phyrexian Goblin
{1}{R}, {T}, Sacrifice an artifact or land: Draw a card.
Enchantment β Aura
Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1.
Creature β Elemental Dog
Landfall β Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature β Human Soldier
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Artifact Creature β Horse
Defender When this creature enters, an opponent gains control of it. At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
Creature β Human Soldier
Flying Heroic β Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Legendary Creature β Scorpion Dragon Rogue
Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
Creature β Phyrexian Samurai
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature β Phyrexian Cleric
Lifelink
Creature β Human Rogue
{1}{R}{R}, {T}: Gain control of target artifact for as long as you control this creature.