412 N MAIN ST, MITCHELL, SD, 57301-2614
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8951
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Creature β Illusion
Flying This creature gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
Legendary Planeswalker β Jace
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. β1: Return target creature to its owner's hand. β12: Exile all cards from target player's library, then that player shuffles their hand into their library.

Legendary Planeswalker β Jace
If you would draw a card while your library has no cards in it, you win the game instead. +1: Target player mills two cards. Draw a card. β8: Draw seven cards. Then if your library has no cards in it, you win the game.

Creature β Jackal
Whenever this creature is dealt damage, it deals that much damage to you.

Legendary Artifact β Vehicle
Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control. Crew 3
Legendary Artifact β Vehicle
Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control. Crew 3

Creature β Bird Cleric
Flying Whenever this creature or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the battlefield.

Legendary Creature β Alien Human Hero
Flying, haste When Jack of Hearts dies, he deals damage equal to his power to each creature. Power-up β {4}{R}{R}: Discard your hand, then draw three cards. Put two +1/+1 counters on Jack of Hearts. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)

Artifact
{1}, {T}, Sacrifice this artifact: Exile up to one target card from a graveyard. Draw a card. {1}, Exile this card from your graveyard: Add one mana of any color.

Legendary Creature β Human Assassin
Partner with Evie Frye (When this creature enters, target player may put Evie into their hand from their library, then shuffle.) Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.
Legendary Creature β Human Assassin
Partner with Evie Frye (When this creature enters, target player may put Evie into their hand from their library, then shuffle.) Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.

Creature β Plant
Defender Landfall β Whenever a land you control enters, you gain 1 life.

Creature β Frog Samurai
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Artifact Creature β Ape Snake
Reach {2}, {T}: Put target card from a graveyard on the bottom of its owner's library.

Creature β Merfolk Scout Ranger
When this creature enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)

Creature β Merfolk Scout
When this creature enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Creature β Merfolk Scout
When this creature enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Artifact
{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.)

Creature β Elf Archer
Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. {T}: This creature deals damage equal to its power to target creature with flying.

Sorcery
Spree (Choose one or more additional costs.) + {3} β Put a +1/+1 counter on target creature. It can't be blocked this turn. + {2} β Target artifact or creature's owner puts it on their choice of the top or bottom of their library.

Legendary Creature β Human Warrior
Trample Whenever you cast a historic spell, Jamie McCrimmon gets +X/+X until end of turn, where X is that spell's mana value. (Artifacts, legendaries, and Sagas are historic.) Doctor's companion (You can have two commanders if the other is the Doctor.)

Artifact
{2}, {T}, Discard the last card you drew this turn: Draw a card.

Legendary Creature β Gnome Artificer
Haste {T}, Sacrifice an artifact creature: Create two Treasure tokens. {T}, Sacrifice a noncreature artifact: Create two 1/1 colorless Construct artifact creature tokens.

Sorcery
Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.

Land
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Ally spell or activate an ability of an Ally source. {5}, {T}: Create a 1/1 white Ally creature token.

Creature β Elf Rogue
Reach {T}, Tap an untapped creature you control: Add one mana of any color.

Artifact β Equipment
Flash When this Equipment enters, attach it to target creature you control. During your turn, equipped creature gets +2/+0 and has first strike. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Creature β Phyrexian Soldier
Double strike Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Legendary Planeswalker β Jaya
+1: Create a 1/1 red Monk creature token with prowess. β1: Exile the top two cards of your library. Choose one of them. You may play that card this turn. β2: Choose target creature an opponent controls. Whenever you attack this turn, Jaya deals damage equal to the number of attacking creatures to that creature. β8: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies."

Creature β Phoenix
Flying, haste Whenever this creature deals combat damage to a player or planeswalker, copy the next loyalty ability you activate this turn when you activate it. You may choose new targets for the copy. Whenever you cast a planeswalker spell, you may return this card from your graveyard to the battlefield.

Legendary Creature β Cat Warrior
First strike (This creature deals combat damage before creatures without first strike.) {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.

Legendary Creature β Human Scout
Flying, vigilance At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.

Legendary Creature β Mutant Ninja Turtle
When Jennika enters, create a 2/2 red Mutant creature token. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Legendary Creature β Mutant Ninja Turtle
When Jennika enters, create a 2/2 red Mutant creature token. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Legendary Creature β Human Detective
Partner with Madame Vastra First strike Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you sacrifice a Clue or Food, put a +1/+1 counter on another target creature you control.

Legendary Creature β Alien
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types. Whenever a Mutant you control dies during your turn, you draw cards equal to its power.
Legendary Creature β Alien
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types. Whenever a Mutant you control dies during your turn, you draw cards equal to its power.

Creature β Human Rebel Ally
When this creature enters, put a +1/+1 counter on target creature.

Legendary Creature β Human Rebel Ally
Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) Exhaust β {3}: Put a +1/+1 counter on Jeong Jeong. When you next cast a Lesson spell this turn, copy it and you may choose new targets for the copy. (Activate each exhaust ability only once.)

Artifact
{T}: Add {U}, {R}, or {W}. {U}{R}{W}, {T}, Sacrifice this artifact: Draw a card.

Creature β Orc Monk
Flurry β Whenever you cast your second spell each turn, this creature gets +1/+1 until end of turn. {1}: Add {U}, {R}, or {W}. Activate only once each turn.

Artifact
When this artifact enters, search your library for a basic Island, Mountain, or Plains card, reveal it, put it into your hand, then shuffle. {1}{U}{R}{W}, {T}, Sacrifice this artifact: Create two 1/1 white Bird creature tokens with flying. Activate only as a sorcery.

Creature β Dragon
Flying, haste Whenever this creature deals combat damage to a player, you gain 1 life and draw a card.

Legendary Creature β Human Detective Hero
{T}, Put a stun counter on Jessica Jones: Exile the top X cards of your library, where X is Jessica Jones's power. You may play those cards this turn. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Legendary Creature β Human Rebel Ally
When Jet enters, he deals damage equal to the number of creatures you control to target creature an opponent controls. When Jet dies, put a +1/+1 counter on each of up to two target creatures.

Legendary Creature β Human Rebel Ally
Whenever Jet attacks, look at the top five cards of your library. You may put a creature card with mana value 3 or less from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order.

Sorcery
Kicker {3} (You may pay an additional {3} as you cast this spell.) Target creature can't block this turn. If this spell was kicked, gain control of that creature until end of turn, untap it, and it gains haste until end of turn. Create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Artifact
{1}, {T}: Put a charge counter on this artifact. Note the type of mana spent to pay this activation cost. Activate only if there are no charge counters on this artifact. {T}, Remove a charge counter from this artifact: Add one mana of this artifact's last noted type.
Legendary Creature β Human Artificer
{T}: Put two ingenuity counters on Jhoira, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.

Legendary Planeswalker β Yanggu
Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." β1: Put a +1/+1 counter on target creature.

Creature β Beast
Legendary Creature β Elf Druid
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

Artifact
At the beginning of your upkeep, this artifact deals 2 damage to you. Sacrifice a creature: Target opponent gains control of this artifact.

Legendary Creature β Human Soldier
When Jirina enters, exile target player's graveyard. Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn.
Legendary Creature β Human Soldier
When Jirina enters, exile target player's graveyard. Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn.

Legendary Creature β Human Soldier
Each historic card in your hand has cycling {2}{W}. ({2}{W}, Discard that card: Draw a card.) Whenever you cycle a card, put a +1/+1 counter on Jo Grant. Doctor's companion (You can have two commanders if the other is the Doctor.)