412 N MAIN ST, MITCHELL, SD, 57301-2614
Cards Tracked
8931
In Stock
8931
Rating
β
Inventory last scanned: 7/3/2026, 6:14:22 PM
Creature β Elf
Creature spells you cast with mana value 6 or greater cost {2} less to cast.
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
Legendary Creature β Elder Giant
When Kroxa enters, sacrifice it unless it escaped. Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escapeβ{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Legendary Creature β Bear
Other creatures have base power and toughness 2/2 and are Bears in addition to their other types.
Creature β Elemental Knight
Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can't attack or block.
Creature β Elemental Wizard
Whenever you cast a spell with mana value 4 or greater, this creature gets +2/+0 and gains vigilance until end of turn.
Creature β Elemental Warrior
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Legendary Creature β Human Shaman
{1}{R}: Kumano deals 1 damage to any target. If a creature dealt damage by Kumano this turn would die, exile it instead.
Creature β Merfolk Shaman
This creature gets +1/+1 as long as you control another Merfolk or an Island.
Legendary Creature β Treefolk
Kurbis enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it.
Legendary Creature β Cat Warrior
Your opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
Creature β Cat Warrior
Flash When this creature enters, choose one β β’ Put a +1/+1 counter on this creature for each creature that left the battlefield under your control this turn. β’ You gain 2 life and scry 2. β’ Exile target player's graveyard.
Legendary Creature β Rabbit Wizard
{T}: Each player may draw a card, then each player who drew a card this way gains 1 life.
Legendary Creature β Bird Wizard
Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add {R}.
Legendary Creature β Bird Wizard
Flying Whenever you cast a noncreature spell, choose one β β’ Exile another target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. β’ Create a 1/1 white Spirit creature token with flying.
Legendary Creature β Human Cleric
Whenever another Human you control enters, put a +1/+1 counter on Kyler. Other Humans you control get +1/+1 for each counter on Kyler.
Artifact β Vehicle
Collect evidence 6: This Vehicle becomes an artifact creature until end of turn. Whenever this Vehicle attacks, you may cast an instant or sorcery spell from among cards exiled with it. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. Crew 2
Legendary Creature β Lizard Artificer
Menace, ward {2}, haste Whenever Kylox attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs.
Artifact β Equipment
When this Equipment enters, create a 1/1 white Ally creature token, then attach this Equipment to it. Equipped creature gets +1/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Legendary Enchantment β Shrine
When Kyoshi Island Plaza enters, search your library for up to X basic land cards, where X is the number of Shrines you control. Put those cards onto the battlefield tapped, then shuffle. Whenever another Shrine you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
This land enters tapped. {T}: Add {G} or {W}. {4}, {T}, Sacrifice this land: Draw a card.
Creature β Human Warrior Ally
Creature β Human Warrior Ally
When this creature enters, create a 1/1 white Ally creature token.
Land
{T}: Add {C}. {4}, {T}: Remove target attacking or blocking creature from combat.
Legendary Creature β Human Scientist Villain
Whenever you draw your first or second card each turn, put an ingenuity counter on Lady Octopus. {T}: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost.
Legendary Creature β Spider Human Hero
Reach Whenever you discard a card, put a +1/+1 counter on target Spider you control.
Legendary Creature β Spirit Warrior
Haste Whenever Laelia attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.
Instant
Exile all nontoken creatures you control, then roll a d20. 1β9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step. 10β20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Legendary Creature β Gith Warrior
If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead. Choose a Background (You can have a Background as a second commander.)
Creature β Centaur Scout
Heroic β Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Legendary Creature β Human Soldier
When Lagrella enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.
Land
This land enters tapped unless a player has 13 or less life. {T}: Add {G} or {U}.
Enchantment Creature β Nymph
{1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
Creature β Zombie Horror
When this creature enters, if you control another Zombie, you may draw a card. If you do, discard a card.
Creature β Phoenix
Flying When this creature dies, you may exile it and collect evidence 4. If you do, return this card to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)
Creature β Sliver
Sliver creatures you control have first strike.
Legendary Creature β Bird Noble
Flying Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn.
Sorcery
All creatures get -4/-4 until end of turn.
Artifact
{T}: Add one mana of any color. {4}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
Artifact
{T}: Add {U}. When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Instant
Target creature gets +2/+1 and gains deathtouch until end of turn.
Creature β Plant Beast
This spell costs {2} less to cast if your opponents control three or more creatures. Reach
Instant
Exile target creature with power 2 or less. Its controller gains 4 life.
Sorcery
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Instant
Target creature gets -3/-3 until end of turn.
Enchantment
At the beginning of each end step, if you put a counter on a creature this turn, this enchantment deals 2 damage to each opponent.
Sorcery
This spell can't be countered. Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
Sorcery
Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.
Sorcery
Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
Creature β Snake Ranger
When this creature enters, you may mill cards equal to the number of lands you control. Renew β {1}{G}, Exile this card from your graveyard: Put X +1/+1 counters on target creature, where X is the number of land cards in your graveyard. Activate only as a sorcery.