412 N MAIN ST, MITCHELL, SD, 57301-2614
Cards Tracked
8951
In Stock
8951
Rating
β
Inventory synced 17 days ago Β· may be out of date

Artifact Creature β Myr
When this creature enters, scry 2. Then each opponent may scry 1. (To scry X, a player looks at the top X cards of their library, then puts any number of them on the bottom and the rest on top in any order.)

Artifact Creature β Myr
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Artifact Creature β Construct
Kicker {3} If this creature was kicked, it enters with a +1/+1 counter on it for each nonbasic land your opponents control. When this creature becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.

Land
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Artifact Creature β Myr
When this creature enters, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle.

Legendary Creature β God
As long as your life total is less than or equal to half your starting life total, Myrkul has indestructible. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.
Legendary Creature β God
As long as your life total is less than or equal to half your starting life total, Myrkul has indestructible. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.
Legendary Creature β God
As long as your life total is less than or equal to half your starting life total, Myrkul has indestructible. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.

Sorcery
Roll a d20. 1β9 | Choose an opponent. That player sacrifices a creature of their choice. 10β19 | Each opponent sacrifices a creature of their choice. 20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Artifact Creature β Myr
{T}: Target land becomes an artifact in addition to its other types until end of turn.

Artifact Creature β Myr
{2}, {T}: Shuffle your library.

Artifact Creature β Phyrexian Myr
When this creature dies, create a 1/1 colorless Phyrexian Myr artifact creature token.

Artifact
{T}: Create a 1/1 colorless Myr artifact creature token. {T}, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle.

Creature β Human Wizard
When this creature enters, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."

Legendary Creature β Human Villain
When Mysterio enters, create a 3/3 blue Illusion Villain creature token for each nontoken Villain you control. Exile those tokens when Mysterio leaves the battlefield.

Creature β Illusion Villain
Flying, vigilance Whenever this creature attacks, mill a card. (Put the top card of your library into your graveyard.)

Creature β Egg
Whenever this creature mutates, put a +1/+1 counter on it.

Instant
Choose three. You may choose the same mode more than once. β’ Counter target spell unless its controller pays {3}. β’ Return target creature to its owner's hand. β’ Draw a card.

Creature β Human Nomad Mystic
Protection from black and from red Threshold β As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.

Land
This land enters tapped. {T}: Add {U}, {R}, or {W}.

Sorcery
Return target instant or sorcery card from your graveyard to your hand. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Legendary Creature β Human Wizard
If a Wizard you control entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature β Elf Warrior
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Creature β Elf Warrior
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.

Creature β Kraken
Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on this creature and create a 1/1 blue Tentacle creature token.
Legendary Creature β Elf Scout
Flying Domain β Whenever Nael deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.

Enchantment Creature β Nymph
During turns other than yours, spells you cast cost {1} less to cast.

Legendary Creature β Efreet Wizard
You may cast sorcery spells as though they had flash. Whenever Najal attacks, you may pay {2}. If you do, when you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
Legendary Creature β Efreet Wizard
You may cast sorcery spells as though they had flash. Whenever Najal attacks, you may pay {2}. If you do, when you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.

Creature β Fish Citizen
When this creature enters, you lose 1 life and create a Treasure token. Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Legendary Creature β Mutant Merfolk Villain
Flying Namor's power is equal to the number of Merfolk you control. Whenever you cast a noncreature spell with one or more blue mana symbols in its mana cost, create that many 1/1 blue Merfolk creature tokens.

Artifact Creature β Robot
Whenever this creature becomes tapped, untap another target permanent. This ability triggers only once each turn.

Creature β Zombie Insect
Sacrifice a creature: This creature gets +2/+2 until end of turn.

Creature β Insect Shade
{B}: This creature gets +1/+1 until end of turn.

Legendary Creature β Human Advisor
Whenever Naomi enters or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.

Legendary Artifact Creature β Scientist
{T}: Add {U} for each counter on Nardole. Spend this mana only to cast noncreature spells. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Doctor's companion (You can have two commanders if the other is the Doctor.)

Stickers
{TK}{TK} β Whenever this creature attacks, you gain 2 life. {TK}{TK}{TK} β Vigilance, reach {TK}{TK} β 2/4 {TK}{TK}{TK}{TK}{TK} β 7/7

Legendary Creature β Human Monk
At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn.

Legendary Planeswalker β Narset
+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand. β2: When you next cast an instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) β9: You get an emblem with "Your opponents can't cast noncreature spells."

Legendary Creature β Rat Shaman
Menace, ward {1} Whenever Nashi attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. (You still pay its costs. A copy of a permanent spell becomes a token.)

Legendary Creature β Rat Ninja Wizard
Menace Whenever Nashi deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand this way, put a +1/+1 counter on Nashi.
Legendary Creature β Rat Ninja Wizard
Menace Whenever Nashi deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand this way, put a +1/+1 counter on Nashi.

Instant
As an additional cost to cast this spell, sacrifice a creature. Draw two cards. If the sacrificed creature was legendary, draw three cards instead.
Instant
As an additional cost to cast this spell, sacrifice a creature. Draw two cards. If the sacrificed creature was legendary, draw three cards instead.

Creature β Rabbit
Ferocious β At the beginning of combat on your turn, if you control a creature with power 4 or greater, put a +1/+1 counter on this creature.

Instant
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Instant
Destroy target artifact or enchantment.

Instant
Destroy target artifact or enchantment.

Sorcery
Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Artifact β Vehicle
Flying When this Vehicle enters, exile target player's graveyard. Whenever this Vehicle deals combat damage to a player, you may put a creature card exiled with this Vehicle onto the battlefield under your control. Crew 3

Artifact
{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Artifact
When this artifact enters, you gain 3 life. {T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.

Land
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.

Enchantment
At the beginning of your upkeep, if you have exactly 1 life, you win the game.

Creature β Dragon
Flying When this creature enters, it deals 3 damage to any target.

Land
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {G}.

Legendary Enchantment
Skip your draw step. At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards. Your maximum hand size is five. If a card or token would be put into your graveyard from anywhere, exile it instead.

Enchantment β Aura
Enchant creature you control Enchanted creature has toxic 2. (Players dealt combat damage by it also get two poison counters.) When enchanted creature dies, return that card to the battlefield under your control.

Enchantment
{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.