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Enchantment
Whenever one or more nontoken creatures you control deal combat damage to a player, create a 1/1 black Assassin creature token with menace. (It can't be blocked except by two or more creatures.)

Creature β Shapeshifter
Changeling (This card is every creature type.) Flying When this creature enters, exile up to two target cards from graveyards. You gain 3 life.
Enchantment
You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.

Artifact Creature β Construct
Flying Whenever another artifact you control enters, you may draw a card. If you do, discard a card.

Land
This land enters tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.

Sorcery
Choose three. You may choose the same mode more than once. β’ Put two +1/+1 counters on target creature. β’ Create a token that's a copy of target token you control. β’ Target player creates a 1/1 green Squirrel creature token. β’ Target opponent sacrifices a nontoken artifact of their choice.
Legendary Creature β Orc Sorcerer
At the beginning of combat on your turn, if you've cast an instant or sorcery spell this turn, create an X/X blue and red Elemental creature token with flying and haste, where X is the greatest mana value among instant and sorcery spells you've cast this turn.

Legendary Creature β Human Noble Cleric
Reach (This creature can block creatures with flying.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn. (Damage dealt by the creature also causes you to gain that much life.)
Legendary Creature β Human Noble Cleric
Reach (This creature can block creatures with flying.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn. (Damage dealt by the creature also causes you to gain that much life.)

Creature β Ogre Warrior
Alliance β Whenever another creature you control enters, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay {X}. When you do, this creature deals X damage to any target.
Creature β Ogre Warrior
Alliance β Whenever another creature you control enters, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay {X}. When you do, this creature deals X damage to any target.
Legendary Creature β Human
Rose Tyler gets +1/+1 for each time counter on it. Bad Wolf β Whenever Rose Tyler attacks, put a time counter on it for each suspended card you own and each other permanent you control with a time counter on it. Doctor's companion (You can have two commanders if the other is the Doctor.)

Legendary Creature β Human Assassin
Other creatures you control are Assassins in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. Face-down creatures you control have menace. Whenever a permanent you control is turned face up, you draw a card and you lose 1 life.
Legendary Creature β Human Assassin
Other creatures you control are Assassins in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. Face-down creatures you control have menace. Whenever a permanent you control is turned face up, you draw a card and you lose 1 life.

Legendary Creature β Halfling Peasant
When Rosie Cotton enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie Cotton.

Creature β Demon
Trample Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.) Renew β {X}{B}{B}, Exile this card from your graveyard: Put a decayed counter on each of X target creatures. Activate only as a sorcery.
Creature β Demon
Trample Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.) Renew β {X}{B}{B}, Exile this card from your graveyard: Put a decayed counter on each of X target creatures. Activate only as a sorcery.

Creature β Elemental Snake
As an additional cost to cast this spell, you may sacrifice any number of nonland permanents. This spell costs {1} less to cast for each permanent sacrificed this way. Whenever this creature enters or attacks, put a blight counter on it. Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Creature β Elemental Snake
As an additional cost to cast this spell, you may sacrifice any number of nonland permanents. This spell costs {1} less to cast for each permanent sacrificed this way. Whenever this creature enters or attacks, put a blight counter on it. Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent of their choice or discards a card.

Creature β Zombie Kraken
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, each opponent sacrifices a creature of their choice.

Sorcery
Add {R} for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. Suspend 3β{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Artifact β Equipment Vehicle
Double strike Equipped creature has double strike. Equip {4} Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn. Creatures can't be attached to other permanents.)

Enchantment β Aura
Enchant planeswalker Enchanted planeswalker has "[+1]: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn." Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy.

Legendary Creature β Cat Druid
Whenever Roxanne enters or attacks, create a tapped colorless artifact token named Meteorite with "When this token enters, it deals 2 damage to any target" and "{T}: Add one mana of any color." Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.

Instant
Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)

Creature β Human Detective
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {G}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.

Legendary Creature β Human Scout
Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. {T}: Add {R} or {G}.

Artifact
Red spells you cast cost {1} less to cast.
Artifact
Red spells you cast cost {1} less to cast.

Legendary Creature β Human Noble
Whenever Rufus Shinra attacks, if you don't control a creature named Darkstar, create Darkstar, a legendary 2/2 white and black Dog creature token.

Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {G}.

Land
{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Artifact Creature β Construct
Flying Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn.

Creature β Crab
Landfall β Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
Creature β Crab
Landfall β Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)

Creature β Bat
Flying, lifelink At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.)

Sorcery
Destroy all nonland permanents your opponents control.

Land
Vigilance When this land enters, scry 1. (Look at the top card of your library. You may put it on the bottom.) {T}: Add {C}. {1}, {T}: Add one mana of any color.

Sorcery
Rumbling Rockslide deals damage to target creature equal to the number of lands you control.

Creature β Elf Wizard
Alliance β Whenever another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.

Creature β Elemental
Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature. Remove three +1/+1 counters from this creature: Add {R}{R}{R}.

Instant
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

Creature β Goblin Warrior
Other Goblins you control get +1/+1. Whenever this creature or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn.
Creature β Goblin Warrior
Other Goblins you control get +1/+1. Whenever this creature or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn.

Creature β Wolf
{3}{R}, {T}: This creature deals damage equal to the number of Wolves and Werewolves you control to target opponent.

Artifact β Equipment
When this Equipment enters, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to this Equipment. If you search your library this way, shuffle. Equipped creature gets +1/+1. Equip {2}

Creature β Demon
Flying When this creature enters, search your library for a card, put it into your hand, then shuffle.
Artifact Creature β Wall
Defender {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature β Dinosaur
Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.

Creature β Human Peasant
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When this creature enters, create a 3/1 green Boar creature token.

Sorcery
Spree (Choose one or more additional costs.) + {1} β Target opponent sacrifices half the creatures they control of their choice, rounded up. + {2} β Target opponent discards half the cards in their hand, rounded up. + {2} β Target opponent loses half their life, rounded up.

Artifact Creature β Robot
Menace {2}, {T}, Exile an artifact card from your graveyard: Put a +1/+1 counter on this creature, then it deals damage equal to its power to any target.

Instant
Spree (Choose one or more additional costs.) + {1} β Untap all creatures target player controls. + {1} β Target creature gains double strike until end of turn.

Artifact Land
This land enters tapped. Indestructible {T}: Add {R} or {W}.

Creature β Vampire Assassin
When this creature enters, you may sacrifice another creature. When you do, destroy target nonland permanent.

Creature β Human Soldier Ally
Waterbend {2}: This creature gets +1/+1 until end of turn. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)

Sorcery
Choose one β β’ Creatures you control get +3/+3 until end of turn. β’ Return up to two target permanent cards from your graveyard to your hand.

Legendary Creature β Human Shaman
Landfall β Whenever a land you control enters, you may discard a card. If you do, draw a card. Summon β {X}, {T}: Return target Saga card with mana value X from your graveyard to the battlefield with a finality counter on it. It gains haste until end of turn. Activate only as a sorcery.