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Legendary Land
{T}: Add {R}. Channel β {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.
Legendary Land
{T}: Add {R}. Channel β {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.
Legendary Land
{T}: Add {R}. Channel β {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.
Legendary Creature β Human Warrior Ally
Whenever Sokka and Suki or another Ally you control enters, attach up to one target Equipment you control to that creature. Whenever an Equipment you control enters, create a 1/1 white Ally creature token.

Legendary Creature β Human Warrior Ally
When Sokka enters, discard up to two cards, then draw that many cards. Whenever you cast an artifact or Lesson spell, put a +1/+1 counter on Sokka.

Legendary Creature β Human Warrior Ally
Vigilance Whenever Sokka and at least one other creature attack, draw a card.
Enchantment
During your turn, Allies you control have double strike and lifelink.

Instant β Lesson
Counter target spell. Draw a card, then mill three cards. Untap target land.

Legendary Creature β Human Warrior Ally
Vigilance Equipment spells you cast cost {1} less to cast for each Ally you control. At the beginning of combat on your turn, attach up to one target Equipment you control to Sokka.

Legendary Creature β Human Warrior Ally
Menace, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other Allies you control have menace and prowess. Whenever you cast a noncreature spell, create a 1/1 white Ally creature token.
Legendary Creature β Human Warrior Ally
Menace, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other Allies you control have menace and prowess. Whenever you cast a noncreature spell, create a 1/1 white Ally creature token.

Legendary Creature β Human Advisor
Defender Sokrates has hexproof as long as it's untapped. Sokratic Dialogue β {T}: Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
Legendary Creature β Human Advisor
Defender Sokrates has hexproof as long as it's untapped. Sokratic Dialogue β {T}: Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."

Artifact
This artifact enters tapped. When this artifact enters, you get {E}{E}{E} (three energy counters). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.

Enchantment
At the beginning of combat on your turn, choose one. If you control a commander, you may choose both instead. β’ Create a 1/1 white Soldier creature token. β’ Put a +1/+1 counter on each of up to two Soldiers you control.

Artifact Creature β Golem
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Enchantment
When this enchantment enters, earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on it instead.

Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you.

Creature β Elemental Incarnation
Flash Lifelink When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power. EvokeβExile a white card from your hand.
Legendary Creature β Elemental Demon
At the beginning of your end step, choose one that hasn't been chosen β β’ Draw a card. β’ Each opponent loses 2 life and you gain 2 life. β’ Sol'Kanar deals 3 damage to up to one other target creature or planeswalker. β’ Exile Sol'Kanar, then return it to the battlefield under an opponent's control.

Legendary Creature β Phyrexian Horror
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)
Legendary Creature β Phyrexian Horror
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)

Artifact
{T}: Add {C}{C}.
Artifact
{T}: Add {C}{C}.
Artifact
{T}: Add {C}{C}.
Artifact
{T}: Add {C}{C}.
Artifact
{T}: Add {C}{C}.
Artifact
{T}: Add {C}{C}.
Artifact
{T}: Add {C}{C}.
Artifact
{T}: Add {C}{C}.
Artifact
{T}: Add {C}{C}.

Instant β Lesson
Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than the number of Mountains you control. If you don't cast that card this way, put it into your hand. Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Artifact
Suspend 3β{1} (Rather than cast this card from your hand, pay {1} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}: Add {C}{C}.

Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Creature β Human Druid
{T}: Add three mana of any one color. Spend this mana only to cast creature spells.

Enchantment β Aura
Enchant creature Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.

Creature β Human Bard
Flash When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. (You may cast that card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile the spell.)
Creature β Human Bard
Flash When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. (You may cast that card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile the spell.)

Instant
Add {B} for each creature card in your graveyard.
Artifact
{T}: Add one mana of any color. {1}, {T}: Untap another target artifact. {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.) {3}, {T}: Target creature can't be blocked this turn.

Creature β Dragon
Flying When this creature enters, it deals 2 damage to any target and you gain 2 life. If a player is dealt damage this way, they discard a card.

Legendary Creature β Human Detective
When Sophia enters, create Tiny, a legendary 2/2 green Dog Detective creature token with trample. {1}, Sacrifice an artifact token: Put a +1/+1 counter on each Dog you control. Whenever a Dog you control deals combat damage to a player, create a Food token, then investigate.

Sorcery
Return target instant or sorcery card from your graveyard or exiled card with flashback you own to your hand. Add {R}. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target opponent mills nine cards, then you may cast an instant or sorcery spell from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Legendary Planeswalker β Sorin
+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. +1: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life. β3: You may put a Vampire creature card from your hand onto the battlefield.
Legendary Planeswalker β Sorin
+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. +1: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life. β3: You may put a Vampire creature card from your hand onto the battlefield.

Legendary Planeswalker β Sorin
+1: Create a 1/1 black Vampire creature token with lifelink. β2: You get an emblem with "Creatures you control get +1/+0." β6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.

Legendary Planeswalker β Sorin
+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value. β2: Create a 2/3 black Vampire creature token with flying and lifelink. β7: Sorin deals 13 damage to any target. You gain 13 life.

Legendary Enchantment
Whenever a creature you control dies, each opponent chooses a creature they control and exiles it. At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.

Enchantment
Flash When this enchantment enters, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
Enchantment
Flash When this enchantment enters, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.

Artifact
When this artifact enters, exile target card from a graveyard. {T}, Sacrifice this artifact: Exile each opponent's graveyard. {1}, {T}, Sacrifice this artifact: Draw a card.

Sorcery
As an additional cost to cast this spell, blight X. X can't be greater than the greatest toughness among creatures you control. (Put X -1/-1 counters on a creature you control.) Soul Immolation deals X damage to each opponent and each creature they control.

Legendary Creature β Cat Avatar
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. {G}, Discard a land card: You gain 3 life. {1}{R}, Discard a land card: Draw a card. {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
Legendary Creature β Cat Avatar
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. {G}, Discard a land card: You gain 3 life. {1}{R}, Discard a land card: Draw a card. {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.

Creature β Human Cleric
Whenever another creature enters, you may gain 1 life.
Creature β Human Cleric
Whenever another creature enters, you may gain 1 life.