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Legendary Land
As Three Tree City enters, choose a creature type. {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Legendary Land
As Three Tree City enters, choose a creature type. {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.

Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
You gain 2 life. Then you may discard two cards. If you do, draw three cards.

Instant
As an additional cost to cast this spell, discard a card. Draw two cards.

Land
This land enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
This land enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Creature β Cat Dragon
Flying When this creature enters, you get {E}{E}{E} (three energy counters). Whenever this creature attacks, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on it.

Creature β Vampire Ninja
Unblocked attacking Ninjas you control have lifelink.
Legendary Artifact
As Throne of Eldraine enters, choose a color. {T}: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color. {3}, {T}: Draw two cards. Spend only mana of the chosen color to activate this ability.

Legendary Artifact
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.

Land
{T}: Add {C}. {4}, {T}, Sacrifice this land: You become the monarch.
Instant β Arcane
You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Sorcery
Look at the top twenty cards of your library, put any number of land cards from among them onto the battlefield tapped, then shuffle. You gain 8 life.

Creature β Phyrexian Bird Horror
Flying Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Artifact
Affinity for Slivers (This spell costs {1} less to cast for each Sliver you control.) Slivers you control have double strike and haste. At the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.

Legendary Artifact
Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast spells with the same name as that spell from among the revealed cards without paying their mana costs. Put the rest on the bottom of your library.)

Legendary Creature β Elemental Giant
Flash (You may cast this spell any time you could cast an instant.) Flying Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.

Enchantment
Flash Whenever a Villain you control dies, return it to the battlefield under its owner's control with a finality counter on it. That creature is a Hero in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)

Creature β Drake
Flying Instant and sorcery spells you cast cost {1} less to cast. {2}{U}, Sacrifice this creature: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.

Creature β Beast
Trample Lieutenant β As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.

Artifact β Vehicle
Flying When this Vehicle enters, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever this Vehicle attacks, attacking creatures you control gain flying until end of turn. Crew 2

Land β Island Mountain
({T}: Add {U} or {R}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land β Island Mountain
({T}: Add {U} or {R}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature β Horse Spirit
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature."

Creature β Spirit
Haste Whenever this creature attacks, put a +1/+1 counter on target creature you control. Then this creature deals X damage to each opponent, where X is the number of modified creatures you control other than this creature. (Equipment, Auras you control, and counters are modifications.)

Sorcery
Thundering Rebuke deals 4 damage to target creature or planeswalker.

Instant
Tiered (Choose one additional cost.) β’ Thunder β {0} β Thunder Magic deals 2 damage to target creature. β’ Thundara β {3} β Thunder Magic deals 4 damage to target creature. β’ Thundaga β {5}{R} β Thunder Magic deals 8 damage to target creature.

Creature β Dragon
Flying You may look at the top card of your library any time. You may cast creature spells with power 4 or greater from the top of your library. If you cast a creature spell this way, it gains haste until end of turn.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β You draw two cards and you lose 2 life. II, III β Whenever a creature you control enters this turn, each opponent loses 1 life and you gain 1 life.

Artifact β Vehicle
Trample Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it. Crew 3
Artifact β Vehicle
Trample Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it. Crew 3

Creature β Otter Wizard
Offspring {4} (You may pay an additional {4} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature β Pegasus
Flying, lifelink Whenever you cast a Pegasus, Unicorn, or Horse creature spell, copy it. (The copy becomes a token.) Other Pegasi, Unicorns, and Horses you control get +1/+1.

Legendary Creature β Dragon God
Flying When Tiamat enters, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.

Instant
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

Sorcery
Amass Goblins 1. If this spell was cast from a graveyard, amass Goblins 3 instead. (To amass Goblins X, put X +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.) Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Legendary Creature β Human Warrior
Whenever an artifact you control enters, put a +1/+1 counter on Tidus. Whenever Tidus attacks, tap target creature an opponent controls.

Legendary Creature β Human Warrior
At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control. Cheer β Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn.

Legendary Creature β Human Monk
Trample Landfall β Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
Legendary Creature β Human Monk
Trample Landfall β Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
Legendary Creature β Human Monk
Trample Landfall β Whenever a land you control enters, double Tifa Lockhart's power until end of turn.

Legendary Creature β Human Monk
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase.
Legendary Creature β Human Monk
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase.

Instant
Tiered (Choose one additional cost.) β’ Somersault β {0} β Target creature gets +2/+2 until end of turn. β’ Meteor Strikes β {2} β Double target creature's power and toughness until end of turn. β’ Final Heaven β {6}{G} β Triple target creature's power and toughness until end of turn.

Creature β Cat Seal
Vigilance At the beginning of your upkeep, tap this creature. Whenever you draw your second card each turn, untap this creature.
Creature β Cat Seal
Vigilance At the beginning of your upkeep, tap this creature. Whenever you draw your second card each turn, untap this creature.

Legendary Creature β Cat Human Hero
Flash Trample Whenever you gain life, put a +1/+1 counter on Tigra.

Artifact Creature β Construct
Whenever a land you control enters tapped, choose one β β’ Untap that land. β’ Tap target nonland permanent an opponent controls.
Artifact Creature β Construct
Whenever a land you control enters tapped, choose one β β’ Untap that land. β’ Tap target nonland permanent an opponent controls.
Creature β Treefolk Warrior
Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control have indestructible.