6026 Fair Oaks Blvd, Carmichael, CA, 95608
Cards Tracked
8543
In Stock
3736
Rating
β
Inventory synced 4 days ago

Creature β Vampire Noble
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.

Instant
Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Creature β Vampire Dragon
Flying Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature. {1}{R}: This creature deals 1 damage to target creature.

Enchantment
{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.

Instant
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Sorcery
Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Creature β Angel Warrior
Flying Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature β Astartes Warrior
Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Flying Suppressing Fire β Whenever this creature deals combat damage to a player, draw a card.

Legendary Creature β Human Cleric
When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand. At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless l'Cie, you may pay {3}{B}{G}. If you do, exile them, then meld them into Ragnarok, Divine Deliverance.
Legendary Creature β Human Cleric
When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand. At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless l'Cie, you may pay {3}{B}{G}. If you do, exile them, then meld them into Ragnarok, Divine Deliverance.
Legendary Creature β Human Cleric
When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand. At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless l'Cie, you may pay {3}{B}{G}. If you do, exile them, then meld them into Ragnarok, Divine Deliverance.

Instant
Exile target monocolored permanent.

Legendary Creature β Elf Ooze Wizard
At the beginning of combat on your turn, choose one β β’ Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) β’ Put a +1/+1 counter on each colorless creature you control.

Artifact
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Sorcery
This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures.
Sorcery
This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures.

Legendary Creature β Demon Rogue
Deathtouch Boast β {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)

Creature β Alien Horror
Indestructible Shadow (This creature can block or be blocked by only creatures with shadow.) Morbid β At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on this creature.

Sorcery
Kicker {4} (You may pay an additional {4} as you cast this spell.) Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") II, III β You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.

Creature β Dinosaur
Trample Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card. When this creature dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.

Land
This land enters tapped unless you have two or more opponents. {T}: Add {W} or {B}.

Land
{T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

Artifact Land
{T}: Add {B}.
Artifact Land
{T}: Add {B}.

Instant
KickerβSacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.

Legendary Creature β Human Advisor
Haste {T}: Target opponent creates X Treasure tokens, where X is the number of Treasure tokens you created this turn. Whenever an opponent casts a spell or activates an ability, if mana from a Treasure was spent to cast it or activate it, put a +1/+1 counter on target creature, then draw a card.

Land β Town
This land enters tapped. {T}: Add {B} or {R}.

Artifact
You may cast spells as though they had flash.

Creature β Vedalken Guest
As this creature enters, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result. If you would roll one or more six-sided dice, instead roll them and you may exchange one result with this creature's base power or base toughness.

Instant
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)

Creature β Vampire Assassin
Flying WardβSacrifice a creature. Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
Creature β Vampire Assassin
Flying WardβSacrifice a creature. Whenever a creature dies, target opponent loses 2 life and you gain 2 life.

Creature β Elephant Cleric
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, put a +1/+1 counter on each creature that convoked it.

Creature β Phyrexian Druid
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter.
Creature β Phyrexian Druid
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter.

Creature β Orc Cleric
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature β Vampire Warlock
Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.
Creature β Vampire Warlock
Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.

Creature β Zombie
Whenever this creature or another Zombie dies, each opponent loses 1 life.

Creature β Human Detective
Whenever an opponent sacrifices an artifact, this creature deals 2 damage to them.

Sorcery
Exile cards from the top of your library until you exile a land card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Exile Venture Forth with three time counters on it. Suspend 3β{1}{G}

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Instant
Choose two β β’ Target player creates two tapped 1/1 green Squirrel creature tokens. β’ Counter target loyalty ability of a planeswalker. β’ Exile target card from a graveyard. β’ Target player gains 3 life.

Creature β Human Druid
Whenever you cast an enchantment spell, you may draw a card.

Artifact Creature β Construct
Trample When this creature enters, distribute four +1/+1 counters among any number of target creatures you control.

Land β Swamp Forest
({T}: Add {B} or {G}.) This land enters tapped unless you control two or more basic lands.
Land β Swamp Forest
({T}: Add {B} or {G}.) This land enters tapped unless you control two or more basic lands.

Creature β Elemental Elk
Whenever this creature enters or attacks, create a green and white Elemental creature token with "This token's power and toughness are each equal to the number of creatures you control."
Legendary Creature β Vampire
Flying, deathtouch, lifelink Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy.