6026 Fair Oaks Blvd, Carmichael, CA, 95608
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8543
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Land
This land enters tapped unless you control two or fewer other lands. {T}: Add {G} or {W}.

Sorcery
Search your library for up to two basic land cards and/or Town cards with different names, put them onto the battlefield tapped, then shuffle.

Sorcery
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Instant
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

Instant
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Legendary Artifact
{2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." {10}, {T}, Sacrifice Realmbreaker: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.
Legendary Artifact
{2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." {10}, {T}, Sacrifice Realmbreaker: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.

Land
This land enters tapped unless you control a basic land. {T}: Add {B}. {3}{B}, {T}: Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
Land
This land enters tapped unless you control a basic land. {T}: Add {B}. {3}{B}, {T}: Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."

Creature β Shapeshifter
Changeling (This card is every creature type.) As this creature enters, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.

Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.

Creature β Skeleton Warrior
{1}{B}: Return this card from your graveyard to the battlefield tapped.

Artifact β Vehicle
Void Shields β Protection from mana value 3 or less Gatling Blaster β Whenever this Vehicle attacks, it deals 5 damage to each opponent. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Instant
Target creature gets +3/+0 until end of turn. Draw a card.

Sorcery
Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)

Sorcery β Lesson
Reckless Blaze deals 5 damage to each creature. Whenever a creature you control dealt damage this way dies this turn, add {R}.
Sorcery
Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.

Creature β Human Artificer
Whenever an artifact you control enters, this creature deals 1 damage to each opponent.

Sorcery
Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.
Sorcery
Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.

Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Creature β Goblin Pirate
First strike, haste {2}{R}, Sacrifice this creature: Draw a card and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Target creature gets +3/+2 until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Artifact β Vehicle
This Vehicle enters with three charge counters on it. {2}, {T}, Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a Treasure token and a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater." Crew 3
Artifact β Vehicle
This Vehicle enters with three charge counters on it. {2}, {T}, Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a Treasure token and a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater." Crew 3

Instant
As an additional cost to cast this spell, sacrifice an artifact or creature. You gain life equal to the sacrificed permanent's mana value. Draw two cards.

Creature β Elf Shaman
When this creature enters, you may destroy target artifact or enchantment.
Creature β Elf Shaman
When this creature enters, you may destroy target artifact or enchantment.

Creature β Human Druid
This creature gets +3/+2 as long as there are four or more creature cards in your graveyard. {T}: Add one mana of any color.

Enchantment
{0}: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)

Enchantment
Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature β Human Soldier
When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
Creature β Human Soldier
When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Instant
Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land.

Instant
Choose one β β’ Counter target blue spell. β’ Destroy target blue permanent.

Legendary Creature β Human Soldier Villain
Flash When Red Guardian enters, destroy target creature an opponent controls that dealt damage this turn.

Artifact Creature β Clue Fish
Haste This creature attacks each combat if able. {2}, Sacrifice this creature: Draw a card.

Legendary Creature β Gamma Berserker Villain
Reach, trample Enrage β Whenever Red Hulk is dealt damage, put a +1/+1 counter on him. When you do, he deals damage equal to the number of +1/+1 counters on him to any other target.
Legendary Creature β Gamma Berserker Villain
Reach, trample Enrage β Whenever Red Hulk is dealt damage, put a +1/+1 counter on him. When you do, he deals damage equal to the number of +1/+1 counters on him to any other target.

Instant β Lesson
As an additional cost to cast this spell, pay 5 life or pay {2}. Change the target of target spell or ability with a single target.
Instant β Lesson
As an additional cost to cast this spell, pay 5 life or pay {2}. Change the target of target spell or ability with a single target.

Artifact β Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature has "Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn" and is a Wizard in addition to its other types. Equip {3}

Legendary Creature β Goblin Pilot
Vigilance {T}: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities. Exhaust β {10}{R}{G}: Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)
Legendary Creature β Goblin Pilot
Vigilance {T}: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities. Exhaust β {10}{R}{G}: Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)

Artifact Creature β Robot Cat
Haste Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

Legendary Creature β Beast Warrior
Vigilance, trample Other modified creatures you control have vigilance and trample. (Equipment, Auras you control, and counters are modifications.) Cosmo Memory β When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.

Instant
Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost.
Instant
Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost.
Land
{T}: Add one mana of any type that a land you control could produce.

Enchantment
As this enchantment enters, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

Artifact Creature β Golem
Whenever you cast an instant or sorcery spell that targets only this creature, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy.

Sorcery
Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Artifact Creature β Zombie Rat
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When this creature enters, each opponent discards a card. For each opponent who can't, you draw a card.

Instant
Counter target spell. Draw a card, then discard a card.
Instant
Counter target spell. Draw a card, then discard a card.
Creature β Rabbit Unicorn
Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control.

Creature β Dinosaur
Other Dinosaurs you control get +1/+1.
Creature β Dinosaur
Other Dinosaurs you control get +1/+1.
Creature β Sliver
Sliver creatures you control have "When this creature enters, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."