1700 South Broadway Street, Moore, OK, 73160-7736
Cards Tracked
6535
In Stock
6535
Rating
β
Inventory last scanned: 7/28/2026, 6:06:21 PM
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β This Saga deals 2 damage to each creature and planeswalker your opponents control. II β You may discard a card. If you do, exile the top two cards of your library. You may play them until the end of your next turn. III β Create a Spellgorger Weird token. (It's a {2}{R} 2/2 Weird creature with "Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.")
Legendary Planeswalker β Ral
Whenever you cast a noncreature spell, put a loyalty counter on Ral. +1: Create a 1/1 blue and red Otter creature token with prowess. β3: Draw three cards, then discard two cards. β10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.)
Instant
This spell costs {2} less to cast if you've cast another spell this turn. Choose one β β’ Create two 1/1 white Monk creature tokens with prowess. β’ Up to two target creatures you control each get +2/+2 until end of turn. β’ Destroy target creature with power 4 or greater.
Instant
Creatures you control get +2/+0 until end of turn. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Create two 1/1 blue and red Elemental creature tokens.
Creature β Possum Mount
Whenever this creature attacks while saddled, it gets +1/+2 until end of turn. Then you may return any number of creatures that saddled it this turn to their owner's hand. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature β Dog
When this creature enters, destroy target artifact or enchantment an opponent controls.
Legendary Creature β Human Pirate
When Ramirez DePietro enters, you lose 2 life and create two Treasure tokens. Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled.
Artifact β Equipment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Equipped creature gets +3/+1 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Dinosaur
This creature can't be blocked except by three or more creatures.
Creature β Dinosaur Beast
Trample, haste Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead.
Instant
Search your library for a basic land card, put it onto the battlefield, then shuffle. Until end of turn, that land becomes a 4/3 Insect creature with reach and haste. It's still a land.
Artifact Creature β Cleric
Trample This creature enters with three +1/+1 counters on it. Whenever you cast a multicolored spell, put a +1/+1 counter on this creature.
Creature β Spirit
This creature gets +3/+0 as long as there are two or more unlocked doors among Rooms you control.
Creature β Dinosaur
When this creature enters, target creature you control gets +2/+0 and gains indestructible until end of turn. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Sorcery
Shuffle your library, then mill four cards. Put each creature card milled this way onto the battlefield. They gain haste. At the beginning of the next end step, return those creatures to their owner's hand. Flashback {6}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Ranger's Firebrand deals 2 damage to any target. The Ring tempts you.
Creature β Dragon
Flying When this creature enters, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Legendary Creature β Mutant Ninja Turtle
Menace (This creature can't be blocked except by two or more creatures.) Alliance β Whenever another creature you control enters, you may exile the top card of your library. Whenever Raphael attacks, until end of turn, you may play a card exiled with Raphael.
Legendary Creature β Mutant Ninja Turtle
Menace (This creature can't be blocked except by two or more creatures.) Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase.
Legendary Creature β Mutant Ninja Turtle
Alliance β Whenever another creature you control enters, Raphael deals 1 damage to target opponent.
Enchantment
During your turn, attacking creatures get +1/+0.
Instant
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Creature β Rat Rogue
{T}, Sacrifice this creature: Until end of turn, you may cast target creature card that has a hat from your graveyard.
Boss
Ninjas the bosses control have deathtouch.
Instant
Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This token can't block."
Creature β Gorgon Warlock
Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Land
This land enters tapped unless a player has 13 or less life. {T}: Add {R} or {W}.
Creature β Plant Bard
{1}, {T}: Put a +1/+1 counter on each creature you control that entered this turn.
Artifact
{T}: Add {U}, {R}, or {W}. Cycling {2} ({2}, Discard this card: Draw a card.)
Sorcery
Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature β Bird
Flying Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Artifact
{1}, {T}, Sacrifice a creature: Draw a card and put a soul counter on this artifact. Activate only as a sorcery. {4}, {T}, Sacrifice this artifact: Each opponent loses life equal to the number of soul counters on this artifact.
Creature β Phyrexian Horror
Corrupted β When this creature enters, sacrifice a creature unless an opponent has three or more poison counters.
Creature β Dinosaur
When this creature enters, choose one β β’ This creature gains haste until end of turn. β’ Destroy target artifact or enchantment.
Creature β Phyrexian Imp
Flying Whenever this creature attacks, it gets +2/+0 until end of turn.
Creature β Lizard Rogue
Menace (This creature can't be blocked except by two or more creatures.) {1}{B}: This creature gets +1/+1 until end of turn.
Creature β Human Soldier
When this creature enters, put a +1/+1 counter on target creature you control. Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Human Soldier creature token. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature β Fish Mutant
Flying When Ray Fillet enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") {2}, Remove a +1/+1 counter from a creature you control: Draw a card.
Instant
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Sorcery
Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Choose one β β’ Destroy target artifact. β’ Target attacking creature gets +2/+2 until end of turn.
Creature β Human Clown Berserker
Haste Whenever you attack, create a 1/1 red Gremlin creature token.
Creature β Human Assassin
This creature has first strike during your turn. Whenever an opponent draws a card, this creature deals 1 damage to them.
Artifact Land
This land enters tapped. Indestructible {T}: Add {W} or {U}.
Land
This land enters tapped unless a player has 13 or less life. {T}: Add {B} or {R}.
Creature β Human Wizard
Whenever you cast your second spell each turn, put a +1/+1 counter on this creature. It can't be blocked this turn.
Enchantment β Aura
Flash Enchant creature Enchanted creature gets +3/+2 and has reach. When this Aura is put into a graveyard from the battlefield, draw a card.