1700 South Broadway Street, Moore, OK, 73160-7736
Cards Tracked
6573
In Stock
6573
Rating
β
Inventory last scanned: 7/29/2026, 6:06:57 PM
Instant
Put a +1/+1 counter on target creature you control, then each modified creature you control deals damage equal to its power to target creature you don't control. (Equipment, Auras you control, and counters are modifications.)
Artifact Creature β Scarecrow
Vigilance {2}: Add one mana of any color.
Sorcery
Return target creature to its owner's hand. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Artifact Land
This land enters tapped. Indestructible {T}: Add {U} or {R}.
Artifact
{3}, {T}, Sacrifice this artifact: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it.
Artifact Creature β Mercenary
When this creature enters, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top. {T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.
Creature β Rat Ninja
Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Ninjutsu abilities you activate cost {1} less to activate. Other Ninja and Rogue creatures you control get +1/+1.
Creature β Merfolk Wizard
As an additional cost to cast this spell, behold a Merfolk or pay {2}. (To behold a Merfolk, choose a Merfolk you control or reveal a Merfolk card from your hand.) When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature β Merfolk Citizen
Whenever this creature becomes tapped, draw a card, then discard a card.
Artifact Creature β Equipment Monkey
Equipped creature gets +1/+1. Whenever this creature or equipped creature becomes blocked, it deals 1 damage to defending player. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.
Land β Gate
This land enters tapped. {T}: Add {G} or {U}.
Artifact
{1}, {T}: Add {G}{U}.
Artifact
When this artifact enters, scry 2. Whenever another artifact you control with mana value 3 or greater enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Creature β Phyrexian Soldier
{3}{W}, {T}: Tap target creature. Corrupted β {W}, {T}: Tap target creature. Activate only if an opponent has three or more poison counters.
Creature β Jellyfish Wizard
When this creature enters, target creature an opponent controls gets -3/-0 until end of turn. Warp {U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Artifact
At the beginning of combat on your turn, each opponent loses 1 life and you gain 1 life. {T}, Pay 2 life, Sacrifice this artifact: Draw two cards. Activate only as a sorcery.
Creature β Dinosaur
When this creature enters, look at the top X cards of your library, where X is the number of Caves you control plus the number of Cave cards in your graveyard. Put two of those cards into your hand and the rest on the bottom of your library in a random order.
Creature β Siren Pirate Wizard
Flying {U}, Sacrifice this creature: Counter target spell or ability that targets you or a creature you control.
Artifact
{T}: Add {C}{C}.
Instant
Choose target creature. Roll a six-sided die. 1 β It has base toughness 1 until end of turn. 2 β Put two -1/-1 counters on it. 3 β Six-Sided Die deals 3 damage to it and you gain 3 life. 4 β It gets -4/-4 until end of turn. 5 β Destroy it. 6 β Exile it.
Creature β Shapeshifter
Changeling (This card is every creature type.) When this creature dies, exile the top card of your library. Until the end of your next turn, you may play that card.
Creature β Human Wizard
Tap three untapped creatures you control: Tap target creature.
Creature β Human Warrior
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Creatures with power less than this creature's power can't block it.
Artifact β Equipment
When this Equipment enters, tap target permanent. Equipped creature gets +1/+0 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Dwarf Knight
Reach Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
Sorcery
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Skewer the Critics deals 3 damage to any target.
Creature β Human Artificer
When this creature enters, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as this creature remains on the battlefield.
Creature β Rhino
Trample When this creature enters, each opponent loses 2 life and you gain 2 life.
Creature β Human Cleric
{B}, {T}, Discard a card: Each player loses 2 life.
Creature β Eldrazi Drone
Devoid (This card has no color.) Menace Whenever you sacrifice a nontoken permanent, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."
Artifact Creature β Construct
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Legendary Creature β Goblin Wizard
When Skoa enters, it deals 4 damage to any target. Grandeur β Discard another card named Skoa, Embermage, Sacrifice two Mountains: Skoa deals 4 damage to any target.
Instant
Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
Creature β Fungus Snail
When this creature enters, target opponent exiles a card from their hand.
Creature β Human Druid
{T}: Add {B} or {G}. {T}: Mill two cards. (Put the top two cards of your library into your graveyard.)
Creature β Worm
When this creature enters, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on this creature.
Creature β Insect Skeleton
Flying Eerie β Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature β Snake
Deathtouch When this creature enters, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.
Creature β Giant Archer
Reach Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Enchantment Creature β Human Samurai
Affinity for enchantments (This spell costs {1} less to cast for each enchantment you control.) Flying
Creature β Cat Knight
Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
Creature β Cat Knight
Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
Creature β Phyrexian Beast
Reach, trample This creature can't be blocked by creatures with flying.
Creature β Human Pirate
Flying Raid β When this creature enters, if you attacked this turn, draw a card.
Creature β Elf Ranger
{T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
Creature β Troll Giant
{1}{G}: Regenerate this creature.
Creature β Bird Frog
Flying When this creature enters, exile up to one other target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.