2329 Iowa Suite M, Lawrence, KS, 66046
Cards Tracked
9007
In Stock
8998
Rating
β
Inventory last scanned: 7/24/2026, 6:17:08 PM
Instant
Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.
Creature β Crocodile
When this creature dies, create a 2/2 black Zombie Druid creature token. Renew β {B}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.
Creature β Minotaur Pilot
Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them. Whenever you activate an exhaust ability, put a +1/+1 counter on this creature.
Legendary Artifact β Vehicle
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn. Crew 1
Legendary Creature β Human Knight
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)
Creature β Dragon
Flying, lifelink, haste
Land β Town
When this land enters, you gain 2 life. {T}: Add {C}.
Artifact β Equipment
Landfall β Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Sorcery
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Legendary Creature β Giant Wizard
Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.
Creature β Bird Wizard
Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your upkeep, you may exile two cards from your graveyard. If you do, put a +1/+1 counter on this creature.
Artifact Creature β Robot Villain
Flying Power-up β {5}{U}: Put three +1/+1 counters on this creature. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
Creature β Bird Soldier
Flying Whenever this creature enters or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it. Whenever another player casts a spell from anywhere other than their hand, draw a card.
Artifact β Vehicle
Flying Whenever this Vehicle attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. Crew 2
Legendary Creature β Human Cleric
Lifelink Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough. When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
Creature β Human Soldier
Flying When this creature enters, put a +1/+1 counter on another target Soldier you control.
Artifact β Equipment
Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature β Bird Construct
Flying This creature can't block.
Creature β Human Wizard
When this creature enters, choose one β β’ Create a 1/1 white Bird creature token with flying. β’ Return another target nonland permanent to its owner's hand. β’ Draw a card.
Artifact
Whenever you cast a spell, you get an amount of {E} (energy counters) equal to the amount of mana spent to cast that spell. {T}, Pay fifty {E}: Draw seven cards. You may cast any number of spells from your hand without paying their mana costs.
Artifact
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: This artifact deals 50 damage to any target.
Sorcery
Return six target nonland permanents to their owners' hands.
Sorcery
Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.
Land
When this land enters, you get {E} (an energy counter). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.
Artifact
{T}: Add one mana of any color. {4}, {T}: Choose one. Activate only as a sorcery. β’ Double the number of each kind of counter on target permanent. β’ Double the number of each kind of counter you have.
Instant
Return all attacking creatures to their owner's hand.
Artifact Creature β Thopter
Flying, vigilance {2}, {T}, Sacrifice this creature: Destroy another target artifact. Activate only as a sorcery.
Creature β Shapeshifter
{U}: Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step. {U}: This creature can't be blocked this turn. {1}: This creature gets +1/-1 until end of turn. {1}: This creature gets -1/+1 until end of turn.
Artifact
{U}, Sacrifice this artifact: Return target creature to its owner's hand. {1}, Sacrifice this artifact: Draw a card.
Artifact β Vehicle
Flying When this Vehicle enters, you get {E}{E} (two energy counters). Pay {E}: This Vehicle gains lifelink until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Instant
Choose target spell. You get {E}{E} (two energy counters), then you may pay any amount of {E}. Counter that spell unless its controller pays {1} for each {E} paid this way.
Instant
For each attacking creature, its owner puts it on their choice of the top or bottom of their library.
Creature β Leviathan
Flying At the beginning of your upkeep, you get {E}{E}{E} (three energy counters). Pay eight {E}: Return all other creatures to their owners' hands. Activate only as a sorcery.
Artifact
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {2}, {T}: Draw a card. Max speed β Whenever you draw a card, each opponent mills two cards. (Each opponent puts the top two cards of their library into their graveyard.)
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+0 and can't be blocked.
Artifact
At the beginning of your upkeep, you may put a charge counter on this artifact. {T}: You may put a creature card with mana value equal to the number of charge counters on this artifact from your hand onto the battlefield.
Creature β Lizard
Trample Whenever this creature enters or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: This creature gets +1/+1 until end of turn.
Legendary Artifact
Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter). {T}, Pay six {E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Legendary Creature β Ooze
Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) Aeve isn't legendary if it's a token. Aeve enters with a +1/+1 counter on it for each other Ooze you control.
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) For each player, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're Zombies in addition to their other types.
Creature β Elf Detective
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) {3}{G}, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
Sorcery
Choose one or both β β’ Exile target artifact or creature you control, then return it to the battlefield under its owner's control. β’ Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
Creature β Lizard Assassin
Whenever this creature attacks, defending player loses 1 life and you gain 1 life.
Creature β Human Knight
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Trample When this creature enters, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Legendary Artifact
You may spend mana as though it were mana of any color to activate abilities of creatures you control. Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. {T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Creature β Elemental
Whenever you gain life, put that many +1/+1 counters on this creature.
Legendary Creature β Human Spy Hero
Whenever a creature you control attacks alone, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Legendary Creature β Human Soldier
At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures.
Legendary Creature β Mutant Warrior
Trample Agent Frank Horrigan has indestructible as long as it attacked this turn. Whenever Agent Frank Horrigan enters or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature β Human Spy Hero
Whenever Agent Maria Hill becomes tapped to pay a teamwork cost, put a +1/+1 counter on her and draw a card.
Creature β Human Spy Hero
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature β Human Rogue
Renew β {3}{U}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Legendary Creature β Human Spy Hero
Vigilance {T}: Put a +1/+1 counter on each other Hero you control.
Creature β Human Spy Villain
When this creature dies, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.)