1900 Berry St, STE E, Elkhart, IN, 46514
Cards Tracked
9255
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9255
Rating
β
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Creature β Vampire Warlock
When this creature enters, put a +1/+1 counter on target creature. Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.

Creature β Phyrexian Wizard
Menace (This creature can't be blocked except by two or more creatures.) This creature gets +3/+0 as long as an opponent has eight or more cards in their graveyard. Whenever this creature attacks or blocks, each player mills a card.

Instant
Each player sacrifices two creatures. Foretell {2}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

Creature β Tyranid
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Death Frenzy β When this creature dies, create a number of 1/1 green Tyranid creature tokens equal to this creature's power.

Sorcery
Destroy target creature. Madness {B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Land
{T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
You may put an artifact or creature card from your hand onto the battlefield. That permanent gains haste, "When this permanent leaves the battlefield, it deals damage equal to its mana value to each creature," and "At the beginning of your end step, sacrifice this permanent."

Instant
Destroy target creature. It can't be regenerated.

Creature β Human Assassin
{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery. Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it.

Sorcery
Put all creatures on the bottom of their owners' libraries. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature β Kavu Scout
When this creature enters, target opponent may have you create two Lander tokens. If they don't, put two +1/+1 counters on this creature. (A Lander token is an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")

Creature β Beast
This spell can't be countered. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Enchantment
Whenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn.

Creature β Lhurgoyf
Trample Terravore's power and toughness are each equal to the number of land cards in all graveyards.

Legendary Creature β Dinosaur Ooze

Creature β Kavu
Domain β Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. Whenever this creature attacks, choose one β β’ Discard a card. If you do, draw a card. β’ Exile up to one target card from a graveyard.

Creature β Elemental
Domain β Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control.

Creature β Cat
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Landfall β Whenever a land you control enters, put a +1/+1 counter on this creature.
Creature β Cat
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Landfall β Whenever a land you control enters, put a +1/+1 counter on this creature.

Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.

Creature β Dragon
Flying Double strike (This creature deals both first-strike and regular combat damage.) When this creature enters, creatures you control gain double strike until end of turn.

Creature β Phyrexian Ogre
Deathtouch Whenever this creature attacks, you may pay {3}{B}. When you do, return target creature card from your graveyard to the battlefield. It's a Phyrexian in addition to its other types.
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.

Sorcery
Fathomless descent β All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard.

Legendary Creature β Orc Wizard
Haste When Tersa Lightshatter enters, discard up to two cards, then draw that many cards. Whenever Tersa Lightshatter attacks, if there are seven or more cards in your graveyard, exile a card at random from your graveyard. You may play that card this turn.

Creature β Tyranid
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Trample Spawn Termagants β Whenever this creature deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.

Legendary Creature β Bird Cleric
Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Creature β Phyrexian Warrior
When this creature dies, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Enchantment
At the beginning of your upkeep, if you have 50 or more life, you win the game.
Enchantment
At the beginning of your upkeep, if you have 50 or more life, you win the game.

Legendary Creature β Human Rogue
Creatures you control with power or toughness 1 or less can't be blocked.

Legendary Creature β Human Advisor
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink.

Legendary Creature β Human Advisor
Deathtouch At the beginning of your end step, investigate for each opponent who lost life this turn. Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn.

Sorcery
({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature β Thalakos Wizard
Shadow (This creature can block or be blocked by only creatures with shadow.) When this creature leaves the battlefield, draw a card.

Legendary Creature β Human Frog Horror
First strike, deathtouch You may play an additional land on each of your turns. Creatures and nonbasic lands your opponents control enter tapped. Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.

Legendary Creature β Human Soldier
First strike Creatures and nonbasic lands your opponents control enter tapped.

Creature β Fungus
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.

Creature β Fungus
{2}, Sacrifice a creature: Draw a card.

Legendary Creature β Eternal Villain
Deathtouch, lifelink Power-up β {C}{W}{U}{B}{R}{G}: Put two +1/+1 counters on Thanos. Choose odd or even. Destroy each other creature with mana value of the chosen quality. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn. Zero is even.)

Legendary Enchantment Creature β God
Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. {3}{U}: Tap another target creature.
Legendary Enchantment Creature β God
Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. {3}{U}: Tap another target creature.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Gain control of target creature for as long as this Saga remains on the battlefield. II β Until your next turn, creatures your opponents control attack each combat if able. III β Each tapped creature deals damage to itself equal to its power.

Legendary Creature β Spirit God
Descend 8 β The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard. {2}{U}{B}: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.
Legendary Creature β Spirit God
Descend 8 β The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard. {2}{U}{B}: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II β Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste. III β Sacrifice all Reflections you control.

Land β Sphere
This land enters tapped. {T}: Add {R}. {1}{R}, {T}, Sacrifice this land: Draw a card.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II β Draw two cards, then discard a card. III β Shuffle any number of target cards from your graveyard into your library. Add {U}{U}.

Land
{T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.)

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Each player mills three cards. II β Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life. III β Return target creature or land card from your graveyard to your hand.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. II β Create a 0/4 colorless Wall artifact creature token with defender. III β You gain 2 life.

Legendary Artifact β Equipment
Flash When The Black Arrow enters, it deals 1 damage to any target. If a Dragon is dealt damage this way, destroy it. Equipped creature gets +1/+1 and has reach. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Sorcery
Creatures your opponents control get -1/-1 until end of turn. The Ring tempts you.

Legendary Artifact
You may choose not to untap The Blackstaff of Waterdeep during your untap step. Animate Walking Statue β {1}{U}, {T}: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.

Legendary Creature β Human Warrior Performer
Whenever The Boulder attacks, earthbend X, where X is the number of creatures you control with power 4 or greater. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)