1900 Berry St, STE E, Elkhart, IN, 46514
Cards Tracked
9255
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9255
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β
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Creature β Human Soldier
Untap this creature during each other player's untap step.

Creature β Zombie Dog
Delirium β This creature gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

Creature β Elf Soldier
As long as you control another Elf, you may play an additional land on each of your turns. Landfall β Whenever a land you control enters, put two +1/+1 counters on target creature you control. It gains vigilance until end of turn.

Instant
Counter target spell. If a permanent spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.

Legendary Creature β Elf Noble
Thranduil has all activated abilities of all Elf cards in your graveyard. Whenever another legendary Elf you control enters, draw two cards, then discard a card.

Land β Gate
This land enters tapped unless you control two or fewer other lands. As this land enters, choose a basic land type. This land is the chosen type in addition to its other types. Mana abilities of this land cost an additional 1 life to activate.
Land β Gate
This land enters tapped unless you control two or fewer other lands. As this land enters, choose a basic land type. This land is the chosen type in addition to its other types. Mana abilities of this land cost an additional 1 life to activate.

Artifact Creature β Spider
Reach When this creature enters, you and target opponent each create a tapped Powerstone token. {7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
At the beginning of your upkeep, you may add {C}{C}. This mana can't be spent to cast spells.

Enchantment
Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control.
Creature β Dinosaur
{1}, Sacrifice this creature: Destroy target artifact or enchantment.
Legendary Creature β Merfolk Wizard
{4}: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card. Partner (You can have two commanders if both have partner.)

Creature β Demon
{3}, {T}, Sacrifice another creature or artifact: Draw a card.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I β Create a 1/1 white Mouse creature token. II, III β Create a token that's a copy of target token you control. IV β Creatures you control get +1/+1 and gain vigilance until end of turn.

Artifact β Food
{2}, {T}: Choose one that hasn't been chosen β β’ This artifact deals 2 damage to target creature. β’ Tap target creature. β’ Sacrifice this artifact. You gain 3 life.
Sorcery
Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.

Instant
Spree (Choose one or more additional costs.) + {1}{U} β Counter target spell. + {3} β Create a token that's a copy of target artifact or creature you control. + {2} β Draw two cards, then discard a card.

Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.

Instant
Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.

Instant
Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn.

Creature β Human Mercenary
Squadβ{1}, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters, create that many tokens that are copies of it.) When this creature dies, create a Junk token.

Instant
As an additional cost to cast this spell, discard a card. Draw two cards.

Land
This land enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
This land enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Creature β Rhino
When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.

Creature β Turtle
When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.

Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Legendary Artifact
As Throne of Eldraine enters, choose a color. {T}: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color. {3}, {T}: Draw two cards. Spend only mana of the chosen color to activate this ability.

Land
{T}: Add {C}. {1}, {T}: Put a charge counter on this land. {T}, Remove a charge counter from this land: Add two mana of any one color. Spend this mana only to cast kicked spells.

Legendary Artifact
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.

Land
{T}: Add {C}. {4}, {T}, Sacrifice this land: You become the monarch.

Sorcery
Look at the top twenty cards of your library, put any number of land cards from among them onto the battlefield tapped, then shuffle. You gain 8 life.

Sorcery
Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.

Creature β Phyrexian Bird Horror
Flying Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature β Phyrexian Bird Horror
Flying Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature β Phyrexian Bird Horror
Flying Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Legendary Creature β Troll Shaman
This spell can't be countered. Trample Thrun can't be the target of nongreen spells your opponents control or abilities from nongreen sources your opponents control. During your turn, Thrun has indestructible.

Legendary Creature β Elemental Giant
Flash (You may cast this spell any time you could cast an instant.) Flying Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.
Legendary Creature β Elemental Giant
Flash (You may cast this spell any time you could cast an instant.) Flying Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.

Creature β Dwarf Bard
Reach Opus β Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent. If five or more mana was spent to cast that spell, this creature deals 3 damage to each opponent instead.

Creature β Shark Pirate
Reach Discard a card: Draw a card. Activate only as a sorcery and only once each turn.

Creature β Human Knight
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying

Artifact β Vehicle
Reach, menace When this Vehicle enters, destroy target nonland permanent an opponent controls with mana value 4 or less. Crew 3 Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Thundering Rebuke deals 4 damage to target creature or planeswalker.

Creature β Dinosaur
Other Dinosaurs you control get +1/+1. {5}{G}: Create a 3/3 green Dinosaur creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Artifact β Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature gets +1/+1. Whenever equipped creature attacks, tap target creature defending player controls. Equip {2}

Instant
Tiered (Choose one additional cost.) β’ Thunder β {0} β Thunder Magic deals 2 damage to target creature. β’ Thundara β {3} β Thunder Magic deals 4 damage to target creature. β’ Thundaga β {5}{R} β Thunder Magic deals 8 damage to target creature.

Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.

Creature β Turtle Hydra
Whenever you cast a spell with mana value 5 or greater, draw a card.

Artifact β Vehicle
Trample Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it. Crew 3

Instant
Thunder Salvo deals X damage to target creature, where X is 2 plus the number of other spells you've cast this turn.