1900 Berry St, STE E, Elkhart, IN, 46514
Cards Tracked
9173
In Stock
9173
Rating
β
Inventory last scanned: 6/10/2026, 6:12:43 PM
Creature β Azra Ninja
Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When this creature enters, target creature you control gains indestructible until end of turn.
Legendary Creature β Human Noble
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever Azula attacks, you lose 1 life and create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Creature β Human Pirate
When this creature enters, you become the monarch. This creature can't be blocked by creatures the monarch controls.
Legendary Creature β Human Warlock
{T}, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards.
Creature β Monkey Spirit
Whenever another nontoken Spirit you control enters, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures." {3}{U}: Exile another target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Creature β Dragon
Flying Whenever this creature attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Instant
Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Sorcery
Return target creature or Vehicle card from your graveyard to the battlefield. Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
Creature β Human Citizen
When this creature enters, put a +1/+1 counter on target creature.
Sorcery
You draw two cards and each opponent discards two cards. Each player loses 2 life.
Sorcery
Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand.
Creature β Dwarf
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.
Artifact
{4}{G}, {T}: Roll a d8. Reveal cards from the top of your library until you reveal a creature card with mana value equal to the result. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Legendary Creature β Human Soldier
At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.
Legendary Creature β Human Soldier
Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
Instant
Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Creature β Dinosaur
Trample When this creature enters, you gain 3 life. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Creature β Phyrexian Berserker
Kicker {R} (You may pay an additional {R} as you cast this spell.) Menace When this creature enters, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
Creature β Kor Berserker
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) When this creature dies, it deals damage equal to its power to any target.
Creature β Human Cleric Shaman
{T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Creature β Dragon
Flying Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
Creature β Beholder
When this creature enters, choose one β β’ Antimagic Cone β Each opponent sacrifices an enchantment of their choice. β’ Fear Ray β Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Creature β Leech
Eerie β Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life.
Legendary Creature β Bird Wizard
Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
Creature β Demon
Flying Whenever this creature attacks or dies, choose one or more. Each mode must target a different player. β’ Target opponent draws three cards, then discards three cards at random. β’ Target opponent sacrifices a nontoken artifact of their choice. β’ This creature deals damage to target opponent equal to the number of cards in their hand.
Creature β Beast
Kicker {4} (You may pay an additional {4} as you cast this spell.) If this creature was kicked, it enters with three +1/+1 counters on it.
Creature β Vampire Rogue
Flying When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Enchantment Creature β Snake Archer
Defender, reach Channel β {4}{G}, Discard this card: Destroy target creature with flying.
Artifact
Whenever you commit a crime, put a loot counter on this artifact. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {T}: Add one mana of any color. {2}, {T}, Remove two loot counters from this artifact: Draw a card.
Instant
Up to two target creatures you control each deal damage equal to their power to another target creature.
Creature β Elemental
When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.
Creature β Insect
Morph {X}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, all creatures get -X/-X until end of turn.
Creature β Human Cleric
Wind Walk β {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn.
Sorcery
This spell costs {2} less to cast if it targets a tapped creature. Exile target creature.
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Sorcery
Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.
Enchantment
Flash When this enchantment enters, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until this enchantment leaves the battlefield.
Creature β Beast
Trample Reinforce 2β{1}{G} ({1}{G}, Discard this card: Put two +1/+1 counters on target creature.) Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Artifact
As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type. Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
Artifact β Equipment
Equipped creature gets +1/+1 for each charge counter on this Equipment. Whenever equipped creature deals combat damage, put a charge counter on this Equipment. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Choose one β β’ Destroy target artifact. β’ Put target creature on the bottom of its owner's library. β’ Counter target instant spell.
Legendary Creature β Human
First strike, menace Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn.
Legendary Creature β Human Wizard
Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
Land
{T}: Add {R}. This land deals 1 damage to you. Threshold β {R}, {T}, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.
Artifact β Equipment
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/-1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature β Construct
Indestructible When this creature enters, suspect it. (It has menace and can't block.) Whenever this creature deals combat damage to a player, you draw a card and you lose 1 life. Whenever this creature is dealt damage, target opponent loses that much life.
Artifact β Equipment
When this Equipment enters, create a 1/1 colorless Thopter artifact creature token with flying, then attach this Equipment to it. Equipped creature gets +1/+0. Equip {2}