1900 Berry St, STE E, Elkhart, IN, 46514
Cards Tracked
9260
In Stock
9260
Rating
β
Inventory last scanned: 9/11/2026, 6:13:01 PM
Sorcery
Spree (Choose one or more additional costs.) + {2} β Return target creature card from your graveyard to the battlefield. + {1} β Return target Mount or Vehicle card from your graveyard to the battlefield. + {1} β Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control.
Sorcery
Spree (Choose one or more additional costs.) + {2} β Return target creature card from your graveyard to the battlefield. + {1} β Return target Mount or Vehicle card from your graveyard to the battlefield. + {1} β Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control.
Enchantment β Aura
Flash Enchant creature you control Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)
Sorcery
Draw cards equal to the greatest mana value among artifacts you control.
Enchantment
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
Enchantment β Aura
Enchant creature or enchantment Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
Artifact
Whenever one or more artifacts you control leave the battlefield during your turn, create a 1/1 colorless Construct artifact creature token. This ability triggers only once each turn. {T}, Sacrifice an artifact: This artifact deals 1 damage to each opponent. You gain 1 life.
Legendary Enchantment β Aura
Enchant creature Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.
Instant
Creatures you control get +2/+1 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Instant
Creatures you control get +2/+1 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Creature β Faerie Rogue
Flying Each other Rogue creature you control enters with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
Creature β Ooze
When this creature enters, mill two cards, then put a +1/+1 counter on this creature for each artifact and/or creature card in your graveyard. (To mill two cards, put the top two cards of your library into your graveyard.)
Enchantment
Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Artifact Creature β Unicorn
{T}: Add one mana of any color.
Land
{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Sorcery
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Sorcery
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Instant
Choose one β β’ Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. β’ Creatures you control get +1/+0 until end of turn.
Sorcery
Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)
Sorcery
X can't be greater than the number of players in the game. Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Instant
Choose one β β’ Exile the top two cards of your library. You may play those cards until your next end step. β’ One or two target creatures each get +2/+0 until end of turn.
Enchantment β Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Creature β Dragon
Flying When this creature enters, choose target Human or artifact an opponent controls. For as long as this creature remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.
Enchantment
Tap an untapped creature you control: Tap target artifact, creature, or land.
Creature β Human Rogue
Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
Enchantment
Whenever a player casts a spell, that player discards a card.
Instant
Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.
Land
This land enters tapped. {T}: Add {B}, {G}, or {U}.
Creature β Eldrazi Processor
Devoid (This card has no color.) {2}, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.
Creature β Elf Shaman
You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.
Creature β Human Wizard
When this creature enters or dies, choose one β β’ Draw a card, then discard a card. β’ Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library.
Sorcery
Target creature you control gets +1/+1 until end of turn. You draw a card and gain 1 life.
Artifact
{2}, {T}: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on this artifact. {T}: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate only if there are three or more brick counters on this artifact.
Legendary Creature β Kor Cleric
Lifelink Whenever Orah or another Cleric you control dies, return target Cleric card with lesser mana value from your graveyard to the battlefield.
Creature β Spider
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Reach (This creature can block creatures with flying.) When this creature enters, if it was kicked, destroy target creature with flying.
Land
This land enters tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered this turn.
Creature β Dinosaur
Artifact
{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons. {R}, {T}, Sacrifice this artifact: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature β Treefolk
When this creature enters, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.") Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature β Orc Warrior
Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature dies, it deals 2 damage to target player or planeswalker.
Instant
Target creature gains your choice of lifelink or indestructible until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Legendary Artifact β Equipment
Equipped creature gets +2/+2 and has trample. Whenever equipped creature deals combat damage to a player, choose a creature type. Create a Treasure token for each creature you control of that type. Equip {3}
Legendary Creature β Demon
Flying, trample When Orcus enters, choose one β β’ Each other creature gets -X/-X until end of turn. You lose X life. β’ Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.
Legendary Creature β Demon
Flying, trample When Orcus enters, choose one β β’ Each other creature gets -X/-X until end of turn. You lose X life. β’ Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.
Creature β Minotaur Soldier
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever you attack a player, target creature that's attacking that player gains first strike until end of turn.
Enchantment Creature β Nymph
{2}{R}, Discard a card: Draw a card.
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Destroy all nonartifact creatures.
Instant β Lesson
Choose one β β’ Destroy target artifact or enchantment. β’ Put a +1/+1 counter on target creature you control. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Legendary Creature β Dwarf Bard
When Ori enters, destroy all artifacts and enchantments your opponents control. You gain 1 life for each permanent destroyed this way.
Creature β Dinosaur
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever this creature attacks, if you control a creature with power 4 or greater, this creature gets +2/+2 until end of turn.
Creature β Goblin Warrior
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
Creature β Brushwagg Mount
At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever this creature attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Artifact Creature β Thopter
Flying
Artifact Creature β Thopter
Flying {T}: Add one mana of any color.
Artifact Creature β Thopter
Flying