PO Box 31, Bonaire, GA, 31005
Cards Tracked
5019
In Stock
5019
Rating
β
Inventory last scanned: 9/1/2026, 6:11:38 PM
Instant
Return all attacking creatures to their owner's hand.
Enchantment β Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature or Vehicle When this Aura enters, you get {E}{E} (two energy counters). Enchanted creature gets -4/-0.
Creature β Wall
Defender; reach (This creature can block creatures with flying.) Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.
Enchantment
Revolt β As long as a permanent left the battlefield under your control this turn, if a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. Whenever you get one or more {E}, this enchantment deals that much damage to any target.
Artifact β Vehicle
Flying When this Vehicle enters, you get {E}{E} (two energy counters). Pay {E}: This Vehicle gains lifelink until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Creature β Leviathan
Flying At the beginning of your upkeep, you get {E}{E}{E} (three energy counters). Pay eight {E}: Return all other creatures to their owners' hands. Activate only as a sorcery.
Enchantment
Whenever an opponent casts a creature spell, this enchantment deals 1 damage to that player.
Enchantment
Creature spells can't be cast. Pay 4 life: Destroy this enchantment. It can't be regenerated. Any player may activate this ability.
Creature β Beast
When this creature enters, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)
Legendary Creature β Human Soldier
At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures.
Creature β Human Rogue
When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
Creature β Human Spy Hero
Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.
Legendary Creature β Symbiote Soldier Hero
Flash Menace Whenever another nontoken creature you control dies, you draw a card and lose 1 life.
Sorcery
Target opponent reveals their hand. You choose a nonland card from it and exile that card. Put a +1/+1 counter on up to one target creature you control.
Creature β Dinosaur
Trample Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
Legendary Creature β Spirit Detective
Double strike, vigilance Whenever Agrus Kos enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
Creature β Minotaur Warrior
Haste (This creature can attack and {T} as soon as it comes under your control.) You may exert this creature as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
Creature β Eye Horror
Flying, deathtouch {3}, Sacrifice another creature or artifact: Draw a card.
Enchantment
Revolt β At the beginning of your end step, if a permanent left the battlefield under your control this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
Creature β Human Scientist Villain
When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Artifact Creature β Robot Villain
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant β Lesson
Choose one β β’ Destroy target attacking creature. β’ Airbend target creature you control. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)
Instant β Lesson
Airbend target nonland permanent. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) Draw a card.
Creature β Dwarf Scout
Flying Revolt β When this creature enters, if a permanent left the battlefield under your control this turn, you gain 5 life.
Creature β Elemental
Flying
Creature β Human Monk
Flying At the beginning of your end step, if this creature didn't attack this turn, put a +1/+1 counter on it.
Creature β Elemental
Flying {2}{U}: Tap target creature with flying.
Instant
Destroy target artifact, enchantment, or creature with flying. Cycling {2} ({2}, Discard this card: Draw a card.)
Land
This land enters tapped. {T}: Add {U} or {R}. {4}, {T}, Sacrifice this land: Draw a card.
Legendary Planeswalker β Ajani
+1: Put a +1/+1 counter on up to one target creature. β3: Target creature gains flying and double strike until end of turn. β8: Create X 2/2 white Cat creature tokens, where X is your life total.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Exile target creature an opponent controls with power 3 or greater. II β Create a 2/1 white Cat Warrior creature token, then put a vigilance counter on a creature you control. III β Target creature you control gains double strike until end of turn.
Enchantment
When this enchantment enters, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle. Sacrifice this enchantment: Prevent all combat damage a creature of your choice would deal this turn.
Creature β Cat Soldier
Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
Creature β Elf Soldier
Trample At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on this creature.
Creature β Cat Soldier
Whenever you gain life, put a +1/+1 counter on this creature.
Instant
This spell costs {3} less to cast if it targets a tapped creature. Destroy target creature.
Legendary Creature β Fungus
Descend 4 β As long as there are four or more permanent cards in your graveyard, Akawalli gets +2/+2 and has trample. Descend 8 β As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature.
Creature β Dragon
Flying Landfall β Whenever a land you control enters, this creature deals 1 damage to any target. If that land is a Mountain, this creature deals 2 damage instead.
Creature β Human Shaman
Landfall β Whenever a land you control enters, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
Creature β Human Soldier
Heroic β Whenever you cast a spell that targets this creature, create a 1/1 red Soldier creature token with haste. (It can attack and {T} as soon as it comes under your control.)
Legendary Creature β Otter Wizard
Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.
Creature β Human Artificer Warrior
Whenever this creature or another creature or artifact you control dies, target opponent loses 1 life and you gain 1 life.
Creature β Troll
Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}: Regenerate this creature.
Creature β Troll
Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}: Regenerate this creature.
Creature β Human Wizard
Sacrifice this creature: Draw a card.
Creature β Monkey
Lifelink Renew β {1}{B}, Exile this card from your graveyard: Put a lifelink counter on target creature. Activate only as a sorcery.
Land
{T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash.
Instant
Target creature you control gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Legendary Creature β Sphinx
Flying As Alhammarret enters, each opponent reveals their hand. You choose the name of a nonland card revealed this way. Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).
Legendary Artifact Creature β Golem
Other artifact creatures you control have haste. Whenever one or more artifact creatures you control attack, Alibou deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.
Artifact
When this artifact enters, exile all creatures with power 5 or greater until this artifact leaves the battlefield. (Those creatures return under their owners' control.)
Sorcery // Sorcery
Artifact
{T}: Add one mana of any color. {7}, {T}, Sacrifice this artifact: Draw X cards, where X is the number of differently named lands you control.
Creature β Drix Assassin
When this creature enters, exile up to one target non-Assassin creature until this creature leaves the battlefield. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Sorcery
Create two 2/2 white Knight Ally creature tokens.
Enchantment
When this enchantment enters, return target creature card from your graveyard to your hand. Whenever a creature card leaves your graveyard, amass Goblins 1. {1}{B}: Goblins and Orcs you control gain menace until end of turn.
Legendary Creature β Halfling Rogue
Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step. Choose a Background (You can have a Background as a second commander.)