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Sorcery
Domain β Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.

Legendary Creature β Dryad
{1}{G}: Target creature gains deathtouch until end of turn. {G/W}: Target creature gains vigilance until end of turn. {2}{W}: Target creature gains double strike until end of turn.
Legendary Creature β Dryad
{1}{G}: Target creature gains deathtouch until end of turn. {G/W}: Target creature gains vigilance until end of turn. {2}{W}: Target creature gains double strike until end of turn.

Creature β Ouphe
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When this creature enters, if it was bargained, exile target artifact or enchantment an opponent controls.

Legendary Creature β Vedalken Scout
{T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs. {U}, {T}: Draw a card, then discard a card.

Creature β Human Knight
Vigilance {R}{W}: This creature gets +2/+0 until end of turn. {R}{W}: This creature gains first strike until end of turn.

Creature β Human Warrior
This creature can block an additional creature each combat. Embalm {2}{W} ({2}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)

Creature β Jackal Warrior
You may exert this creature as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, creatures you control get +1/+0 until end of turn.

Instant
Exile target artifact or enchantment. Draw a card.

Creature β Human Shaman
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, each of those creatures gets +1/+1.

Creature β Hyena
Vigilance This creature can't attack alone.

Artifact β Equipment
Equipped creature gets +2/+1. Equip {2}

Creature β Beast
When this creature enters, return target artifact card from your graveyard to your hand.

Creature β Fungus
When this creature dies, create a 1/1 green Saproling creature token.

Creature β Wall
Defender, reach Creatures you control have haste.

Creature β Goblin Artificer Ally
Whenever this creature or another Ally you control enters, you may destroy target artifact. If that artifact is put into a graveyard this way, this creature deals damage to that artifact's controller equal to the number of Allies you control.

Artifact
This artifact enters with three charge counters on it. {T}, Remove a charge counter from this artifact: Tap target artifact or creature.

Sorcery
Create an X/X green Elemental creature token, where X is the greatest power among creatures you control. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Instant
Draw a card. You get {E}{E} (two energy counters).
Instant
Draw a card. You get {E}{E} (two energy counters).

Creature β Insect
Landfall β Whenever a land you control enters, this creature deals 1 damage to each opponent.
Artifact β Attraction
Visit β Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other.

Creature β Human Detective
When this creature enters, create a 1/1 white Glimmer enchantment creature token.

Creature β Mole Scout
At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on this creature. {T}: Add {G}.

Instant
Devoid (This card has no color.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Instant // Instant

Instant
Return target nonland permanent to its owner's hand. Draw a card. Adamant β If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Instant
Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Creature β Basilisk
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Landfall β Whenever a land you control enters, you may have target creature block this creature this turn if able.

Instant
Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.

Sorcery
Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.

Legendary Creature β Elephant Mouse Performer
Whenever you put an ability sticker on a creature, put a +1/+1 counter on that creature. {2}{G}{W}, {T}: You get {TK}. You may put a sticker on a nonland permanent you own.
Legendary Creature β Elephant Mouse Performer
Whenever you put an ability sticker on a creature, put a +1/+1 counter on that creature. {2}{G}{W}, {T}: You get {TK}. You may put a sticker on a nonland permanent you own.

Creature β Human Warrior
Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample.

Instant
Twin Bolt deals 2 damage divided as you choose among one or two targets.

Instant
Choose one β β’ When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. β’ Target creature you control gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Creature β Dragon
Flying If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.

Artifact Creature β Goblin Archer
Reach When this creature enters, it deals 2 damage to any target. Channel β {1}{R}, Discard this card: It deals 2 damage to any target.

Creature β Vampire
Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Enchantment β Aura
Enchant artifact or creature you control When this Aura enters, destroy target creature or planeswalker an opponent controls. As long as enchanted permanent is a creature, it gets +1/+1.

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)

Instant
Switch target creature's power and toughness until end of turn. Draw a card.

Land
{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle. Cycling {B}{R}{G} ({B}{R}{G}, Discard this card: Draw a card.)

Instant
Choose one β β’ Target creature gets -6/-0 until end of turn. β’ Switch target creature's power and toughness until end of turn. Entwine {B} (Choose both if you pay the entwine cost.)

Creature β Eldrazi Sphinx
Emerge {5}{C}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, tap up to two target permanents. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) Flying

Creature β Human Warlock
When this creature enters, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)

Instant
You may tap or untap target artifact, creature, or land. Draw a card.

Creature β Dog
Double strike (This creature deals both first-strike and regular combat damage.)

Creature β Dragon
Flying, menace, haste Whenever this creature attacks, draw two cards.
Legendary Enchantment Creature β Demigod
Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.

Instant
Choose one β β’ Destroy target creature with mana value 3 or less. β’ Return target creature to its owner's hand.

Land
{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice this land: Put an indestructible counter on target God.
Legendary Creature β Elf Warrior
Whenever one or more Elves you control attack, they gain deathtouch until end of turn. Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn."

Legendary Creature β Skeleton Horror
Vigilance, menace Descend 8 β {4}{U}{B}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)
Legendary Creature β Skeleton Horror
Vigilance, menace Descend 8 β {4}{U}{B}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)
Legendary Planeswalker β Ugin
When you cast this spell, exile up to one target permanent that's one or more colors. Whenever you cast a colorless spell, exile up to one target permanent that's one or more colors. +2: You gain 3 life and draw a card. 0: Add {C}{C}{C}. β11: Search your library for any number of colorless nonland cards, exile them, then shuffle. Until end of turn, you may cast those cards without paying their mana costs.