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7346
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7346
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Enchantment
At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among any number of creatures you control.
Enchantment
At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among any number of creatures you control.
Legendary Creature β Angel
Flying, lifelink Whenever you cast a noncreature spell that targets only Feather, you may choose any number of other creatures that spell could target and pay {2} for each of those creatures. If you do, for each of those creatures, copy that spell. The copy targets that creature. (Copies of permanent spells become tokens.)

Instant
Destroy target creature with mana value 3 or less. If it's your turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Sorcery
You draw three cards and you lose 3 life. Corrupted β Each opponent who has three or more poison counters loses 3 life.

Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Enchantment
Landfall β Whenever a land you control enters, choose one β β’ Create a 2/2 white Cat Beast creature token. β’ Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Creature β Cat
Other Cats you control get +1/+1 and have protection from Dogs. Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.

Sorcery
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls.

Sorcery
Destroy all creatures with power greater than target creature's power.

Instant
Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.

Instant
Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.

Creature β Human Soldier
Double strike (This creature deals both first-strike and regular combat damage.)

Creature β Goblin Shaman
{3}: This creature gets +X/+0 until end of turn, where X is its power.

Sorcery
Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.

Enchantment
At the beginning of combat on your turn, choose one β β’ Target creature you control gets +2/+0 until end of turn. β’ Target creature you control gains menace and haste until end of turn.

Enchantment
Attacking non-Human creatures you control get +1/+0 and have trample.

Instant
Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. Put two +1/+1 counters on up to one target artifact or creature.

Sorcery
You may pay {2}{R}{R} rather than pay this spell's mana cost. If the {2}{R}{R} cost was paid, an opponent discards any number of cards, then draws that many cards. Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random.

Creature β Elemental
This creature enters with a +1/+1 counter on it. {1}{B}, Remove a +1/+1 counter from this creature: All other creatures get -1/-1 until end of turn.

Creature β Zombie Goblin
When this creature dies, target creature gets -1/-1 until end of turn.

Land β Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {B} or {G}.

Creature β Zombie Leech
Whenever this creature deals combat damage to a player, you mill two cards. {1}{B}: This creature gets +2/+2 until end of turn. Activate only once each turn.

Instant
Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.

Creature β Horror
{2}{B}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on this creature, you may draw two cards. If you do, you lose 2 life.
Land β Island Swamp
({T}: Add {U} or {B}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature β Spirit
Flying At the beginning of your upkeep, sacrifice this creature unless you pay {1} for each other creature you control.

Kindred Sorcery β Giant
You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token.

Creature β Orc Wizard
When this creature enters, you take the initiative. At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.

Creature β Gnome Warlock
Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.

Legendary Enchantment β Background
Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."

Artifact Creature β Scarecrow

Land
{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
This land enters tapped. {T}: Add {C}. Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.

Creature β Human Cleric
When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Sorcery
Choose three. You may choose the same mode more than once. β’ Fiery Confluence deals 1 damage to each creature. β’ Fiery Confluence deals 2 damage to each opponent. β’ Destroy target artifact.

Instant
Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Creature β Elemental Dog
{R}: This creature gets +1/+0 until end of turn.

Enchantment
When this enchantment enters, the Ring tempts you. Whenever you cast an instant or sorcery spell, this enchantment deals 2 damage to each opponent.

Land
{T}, Pay 1 life: Add {U} or {R}. {1}, {T}, Sacrifice this land: Draw a card.
Land
{T}, Pay 1 life: Add {U} or {R}. {1}, {T}, Sacrifice this land: Draw a card.

Instant
Fiery Temper deals 3 damage to any target. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Choose one or both β β’ Target Human creature you control gets +1/+1 and gains indestructible until end of turn. β’ Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.
Artifact Creature β Homunculus
Flying Filigree Attendant's power is equal to the number of artifacts you control.

Artifact Creature β Fox
When this creature enters, you gain 2 life. When this creature dies, draw a card.

Instant
Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.

Instant
Return all noncreature, nonland permanents to their owners' hands.
Instant
Return all noncreature, nonland permanents to their owners' hands.

Sorcery
Choose one β β’ All creatures get +2/+0 until end of turn. β’ All creatures get -0/-2 until end of turn.
Creature β Spirit Detective
Flash Flying During each opponent's end step, you may cast spells as though they had flash.

Creature β Bird Scout
Offspring {3} (You may pay an additional {3} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Flying When this creature enters, target creature you control gains flying until end of turn.

Sorcery
You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control.

Sorcery
This spell costs {1} more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.

Creature β Human Shaman
Haste At the beginning of your upkeep, you may sacrifice a creature. When you do, this creature deals 2 damage to target opponent or planeswalker.
Instant
You may sacrifice two Mountains rather than pay this spell's mana cost. Fireblast deals 4 damage to any target.