Cards Tracked
7333
In Stock
7333
Rating
β
Inventory last scanned: 7/28/2026, 6:12:59 PM
Enchantment
Elves you control get +2/+0.
Creature β Human Warlock
{T}, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Unearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature β Elf Druid
{T}: Add {G} for each Elf on the battlefield.
Creature β Phyrexian Cleric
Vigilance Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Instant
Target creature gets +1/+1 until end of turn for each Forest you control.
Instant
Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, you may have target creature get +1/+1 until end of turn.
Sorcery
Choose two β β’ Target player gains 7 life. β’ Put target noncreature permanent on top of its owner's library. β’ Target player shuffles their graveyard into their library. β’ Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Sorcery
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Enchantment
When this enchantment enters, you get {E}{E} (two energy counters). You may cast creature spells with mana value 3 or less by paying {E} rather than paying their mana costs. If you cast a spell this way, you may cast it as though it had flash.
Enchantment
If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
Enchantment
Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Landfall β Whenever a land you control enters, you gain 3 life.
Creature β Avatar
If this creature would enter and it wasn't cast or no mana was spent to cast it, exile it instead. Vigilance, trample, lifelink When this creature leaves the battlefield, exile the top ten cards of your library. You may cast any number of spells with total mana value 10 or less from among them without paying their mana costs.
Legendary Creature β Human Noble
Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.
Enchantment
Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play it this turn.
Instant
Search your library for a basic land card or Town card, put it onto the battlefield tapped, then shuffle. When you search your library this way, put a +1/+1 counter on target creature you control.
Creature β Human Shaman
Magecraft β Whenever you cast or copy an instant or sorcery spell, this creature can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on this creature.
Artifact
{T}: Add {C}. {1}, {T}: Add one mana of any color.
Sorcery
Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. Mayhem {3}{B} (You may cast this card from your graveyard for {3}{B} if you discarded it this turn. Timing rules still apply.)
Enchantment β Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature an opponent controls enters, you may attach this Aura to that creature.
Creature β Griffin
Flying
Creature β Unicorn
All creatures able to block this creature do so.
Sorcery
Devoid (This card has no color.) As an additional cost to cast this spell, put a card an opponent owns from exile into that player's graveyard. Processor Assault deals 5 damage to target creature.
Creature β Human Wizard
{T}: This creature deals 1 damage to any target.
Artifact β Vehicle
Whenever one or more Vehicles you control attack, create a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater." Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Sorcery
Choose two β β’ Target player loses X life. β’ Return target creature card with mana value X or less from your graveyard to the battlefield. β’ Target creature gets -X/-X until end of turn. β’ Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Artifact
Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.
Creature β Kor Cleric
When this creature enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature β Human Performer
When this creature enters, you may put an art sticker on a nonland permanent you own. {2}{R}: Another target creature with an art sticker on it gets +2/+0 and gains menace until end of turn.
Instant // Instant
Legendary Enchantment
When Proft's Eidetic Memory enters, draw a card. You have no maximum hand size. At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.
Creature β Human Detective
Whenever this creature or another Detective you control enters and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card.
Instant
Each opponent gets a poison counter. Draw a card.
Land β Cave
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature β Human Scout
Haste Selfie Shot β Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.
Artifact
When this artifact enters, draw a card. {1}, {T}: Add one mana of any color.
Creature β Giant Wizard
Delirium β When this creature enters, choose one. If there are four or more card types among cards in your graveyard, choose both instead. β’ This creature deals 4 damage to any target. β’ Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Creature β Eldrazi Drone
Devoid (This card has no color.) {3}{C}: Draw a card. ({C} represents colorless mana.)
Artifact Creature β Cat
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature β Human Noble
When this creature enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." {2}, Sacrifice a token: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)
Token Creature β Raccoon Rogue
First strike Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens. (This token's mana cost is {2}{R}.)
Creature β Halfling Citizen
When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever another creature you control enters, you gain 1 life.
Creature β Human Ninja
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Artifact β Equipment
Equipped creature gets +0/+2 and has toxic 1. (Players dealt combat damage by equipped creature also get a poison counter.) Equip {1}
Creature β Human Peasant
When this creature dies, create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
Creature β Human Soldier
When this creature enters, create a 1/1 white Human Soldier creature token.
Instant
Kicker {W} (You may pay an additional {W} as you cast this spell.) If this spell was kicked, create a 1/1 white Soldier creature token. Counter target spell unless its controller pays {1} for each creature you control.
Artifact
Imprint β When this artifact enters, you may exile an artifact card from your hand. {X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.
Creature β Rhino
When this creature enters, choose one β β’ Put a shield counter on target permanent. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) β’ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn.
Legendary Creature β Human Rogue Villain
Menace (This creature can't be blocked except by two or more creatures.) Whenever another Villain you control enters, Prowler connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Creature β Cat Snake
This spell can't be countered. Creature spells you control can't be countered.
Sorcery
ReplicateβTap an untapped Horror you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Exile target instant or sorcery card from a graveyard and copy it. You may cast the copy without paying its mana cost. Exile Psionic Ritual.