Inventory last scanned: 5/2/2026, 6:22:35 PM
Enchantment Creature — Human Samurai
Affinity for enchantments (This spell costs {1} less to cast for each enchantment you control.) Flying
Artifact — Equipment
When this Equipment enters, attach it to target creature you control. Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {2}{G} ({2}{G}: Attach to target creature you control. Equip only as a sorcery.)
Sorcery
Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature — Cat Horror
{1}{B}, Sacrifice another creature: Put a +1/+1 counter on this creature. Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
Land
{1}, {T}: Add {W}{U}.
Creature — Spider
Reach When this creature enters, you may sacrifice another creature. When you do, destroy target nonland permanent. When this creature dies, you may gain 1 life for each creature card in your graveyard. If you do, exile this card from your graveyard.
Creature — Cat Knight
Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
Creature — Cat Knight
Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Lieutenant — As long as you control your commander, other creatures you control have melee.
Creature — Human Knight
Flying, haste
Creature — Drake
Flash (You may cast this spell any time you could cast an instant.) Flying
Creature — Giant
Reach (This creature can block creatures with flying.)
Sorcery
Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Creature — Elf Warrior Ally
Flying Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Creature — Phyrexian Beast
Reach, trample This creature can't be blocked by creatures with flying.
Creature — Snake
Flying, deathtouch Exhaust — {4}: Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Creature — Human Pirate
Flying Whenever this creature deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
Creature — Bird Frog
Flying When this creature enters, exile up to one other target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Creature — Fish
Flying Whenever an artifact you control enters, you may draw a card. If you do, discard a card.
Creature — Spider Human Hero
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) This creature has flying as long as it's modified. (Equipment, Auras you control, and counters are modifications.)
Instant
Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Artifact — Equipment
Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Equip {2}
Instant
Slash of Light deals damage equal to the number of creatures you control plus the number of Equipment you control to target creature.
Instant
Slash of Talons deals 2 damage to target attacking or blocking creature.
Instant
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Creature — Phyrexian Cleric
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.
Creature — Minotaur Shaman
Whenever you sacrifice a permanent, this creature gets +2/+0 until end of turn. {2}, Sacrifice another creature or an enchantment: This creature gains first strike until end of turn.
Creature — Beast
Bloodrush — {G}, Discard this card: Target attacking creature gets +3/+2 until end of turn.
Creature — Lizard
Trample Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature — Goblin Zombie
Whenever this creature deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
Creature — Human Soldier
When this creature enters, you may destroy target Vampire, Werewolf, or Zombie.
Land
{T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Instant
Slaying Fire deals 3 damage to any target. Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead.
Artifact — Spacecraft
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) 7+ | Flying Whenever this Spacecraft attacks, you may put a creature card from your hand onto the battlefield.
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
Enchantment — Aura
Enchant creature When this Aura enters, tap enchanted creature and you create a 1/1 blue Fish creature token with "This token can't be blocked." Enchanted creature doesn't untap during its controller's untap step.
Sorcery
Slice and Dice deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle this card, you may have it deal 1 damage to each creature.
Instant
This spell can't be countered. (This includes by the ward ability.) Target creature gets -X/-X until end of turn.
Instant
Destroy target artifact or enchantment. Draw a card.
Instant
Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card.
Creature — Human Rogue
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Plot {2}{U} (You may pay {2}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity.
Sorcery
Create an X/X green Ooze creature token.
Legendary Creature — Fungus
Whenever a Saproling you control dies, Slimefoot deals 1 damage to each opponent and you gain 1 life. {4}: Create a 1/1 green Saproling creature token.
Creature — Leech
At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn.
Instant — Trap
If a black creature with flying is attacking, you may pay {G} rather than pay this spell's mana cost. Destroy target attacking creature with flying.
Instant
Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
Creature — Human Pirate
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, this creature has hexproof and can't be blocked.
Creature — Slith
Flying Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature — Slith
Whenever this creature becomes blocked, draw a card. Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature — Plant Zombie
Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Artifact Creature — Sliver Construct
Creature — Eldrazi Drone
Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) {2}: This creature gets +1/+1 until end of turn.