Inventory last scanned: 5/4/2026, 7:01:51 PM
Artifact — Vehicle
Flying Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Enchantment — Aura
Enchant creature Enchanted creature has defender and loses flying.
Enchantment Creature — Human Samurai
Affinity for enchantments (This spell costs {1} less to cast for each enchantment you control.) Flying
Creature — Giant Archer
Reach Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Creature — Vampire Soldier
Flying
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has flying. {2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard.
Artifact — Equipment
Equipped creature gets +1/+0 and can't be blocked by creatures with flying. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Land
This land enters tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice this land: Draw a card.
Artifact — Equipment
When this Equipment enters, attach it to target creature you control. Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {2}{G} ({2}{G}: Attach to target creature you control. Equip only as a sorcery.)
Sorcery
Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Artifact Creature — Gargoyle
Kicker {4} (You may pay an additional {4} as you cast this spell.) Flying, defender If this creature was kicked, it enters with two +1/+1 counters on it. As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.
Creature — Shade
Kicker {2}{B} This creature can't block. If this creature was kicked, it enters with two +1/+1 counters on it. Landfall — Whenever a land you control enters, if this card is in your graveyard and it's your turn, you may cast it from your graveyard this turn.
Creature — Cat Horror
{1}{B}, Sacrifice another creature: Put a +1/+1 counter on this creature. Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
Artifact Creature — Lizard Warrior
Whenever this creature attacks, flip a coin. If you win the flip, this creature gets +1/+1 and gains flying until end of turn.
Creature — Spider
Reach When this creature enters, you may sacrifice another creature. When you do, destroy target nonland permanent. When this creature dies, you may gain 1 life for each creature card in your graveyard. If you do, exile this card from your graveyard.
Enchantment — Aura
Enchant land Enchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery."
Creature — Cat Knight
Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
Creature — Cat Knight
Flying, double strike
Creature — Human Knight
Flying, haste
Creature — Drake
Flash (You may cast this spell any time you could cast an instant.) Flying
Creature — Vampire Soldier
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature has flying as long as you have the city's blessing.
Creature — Phyrexian Beast
Reach, trample This creature can't be blocked by creatures with flying.
Creature — Human Pirate
Flying Raid — When this creature enters, if you attacked this turn, draw a card.
Creature — Human Pirate
Flying Whenever this creature deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
Instant
All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card.
Creature — Bird
Cast this spell only if you've cast another spell this turn. Flying
Creature — Elf Druid
{T}: Add {G}. {1}: Add {R} or {W}.
Creature — Bird
Flying, vigilance
Creature — Vampire
Flying Discard a creature card: This creature gets +2/+2 until end of turn.
Creature — Bird Frog
Flying When this creature enters, exile up to one other target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Creature — Spider
Vigilance (Attacking doesn't cause this creature to tap.) Reach (This creature can block creatures with flying.)
Legendary Artifact — Vehicle
Flying Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Creature — Insect Warrior
Reach Whenever this creature blocks a creature with flying, this creature gets +5/+0 until end of turn.
Creature — Fish
Flying Whenever an artifact you control enters, you may draw a card. If you do, discard a card.
Creature — Bird
Flying
Creature — Spider Human Hero
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) This creature has flying as long as it's modified. (Equipment, Auras you control, and counters are modifications.)
Creature — Bird Soldier
Flying Discard a card: Return this creature to its owner's hand.
Enchantment
Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying.
Creature — Elemental
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {1}, Sacrifice an artifact: This creature deals 1 damage to any target.
Artifact Creature — Robot Scout
{2}, {T}, Sacrifice another artifact or land: Draw a card.
Artifact
Whenever this artifact or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Sorcery
Choose one — • Slagstorm deals 3 damage to each creature. • Slagstorm deals 3 damage to each player.
Instant
Slash of Light deals damage equal to the number of creatures you control plus the number of Equipment you control to target creature.
Creature — Eldrazi Drone
Devoid (This card has no color.) {C}: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. {C} represents colorless mana.)
Creature — Phyrexian Cleric
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.
Creature — Minotaur Shaman
Whenever you sacrifice a permanent, this creature gets +2/+0 until end of turn. {2}, Sacrifice another creature or an enchantment: This creature gains first strike until end of turn.
Creature — Lizard
Trample Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Artifact — Equipment
Equipped creature gets +4/+2. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {3}
Instant
Slaying Fire deals 3 damage to any target. Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead.
Enchantment — Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, sacrifice this Aura.
Sorcery
Tap target creature. It doesn't untap during its controller's next untap step. Escape—{2}{U}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Enchantment — Aura
Enchant creature When this Aura enters, tap enchanted creature and you create a 1/1 blue Fish creature token with "This token can't be blocked." Enchanted creature doesn't untap during its controller's untap step.
Creature — Faerie Wizard
Flying, ward {2} This creature enters tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) {1}{U}: Untap this creature.
Artifact
When this artifact enters, draw a card. {T}, Sacrifice this artifact: Target creature doesn't untap during its controller's next untap step.