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Creature β Human Wizard
{T}, Sacrifice two lands: Draw three cards, then discard one of them.

Creature β Spirit Soldier
Flash Flying When this creature enters, target creature gets +2/+0 until end of turn.

Creature β Human Soldier
Protection from multicolored Whenever an opponent casts a multicolored spell, you gain 1 life.

Creature β Dwarf Warrior
Double strike Revolt β At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on this creature.

Artifact Creature β Golem
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature β Elf Performer
{T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.)

Instant
Target player can't play lands this turn. Draw a card at the beginning of the next turn's upkeep.

Instant
Strive β This spell costs {1}{G} more to cast for each target beyond the first. Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

Enchantment β Aura
Flash Enchant creature Enchanted creature gets +1/+1. As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.

Creature β Camel
This creature has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

Enchantment
When this enchantment enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.

Creature β Rhino Cleric
When this creature enters, you get {E}{E} (two energy counters). {T}, Pay {E}: Tap target creature.

Creature β Soltari Knight
Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: This creature gets +1/+0 until end of turn.

Creature β Soltari Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)

Creature β Soltari Knight
Shadow (This creature can block or be blocked by only creatures with shadow.) This creature has first strike as long as it's attacking.

Creature β Wolf
Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. {1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature β Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Instant
Sonar Strike deals 4 damage to target attacking, blocking, or tapped creature. You gain 3 life if you control a Bat.
Creature β Human Bard
Flash When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. (You may cast that card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile the spell.)

Sorcery
Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.

Enchantment β Aura
Enchant creature or Vehicle When this Aura enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.) Fathomless descent β Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard.

Instant
Tap target creature. Sonic Assault deals 2 damage to that creature's controller. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
As an additional cost to cast this spell, discard a card at random. Sonic Burst deals 4 damage to any target.

Instant
As an additional cost to cast this spell, discard a card at random. Sonic Seizure deals 3 damage to any target.

Creature β Dragon
Flying When this creature enters, it deals 2 damage to any target and you gain 2 life. If a player is dealt damage this way, they discard a card.
Creature β Dragon
Flying When this creature enters, it deals 2 damage to any target and you gain 2 life. If a player is dealt damage this way, they discard a card.

Creature β Human Warrior
Menace Each creature you control with menace can't be blocked except by three or more creatures.

Instant
Target player gains 5 life.

Creature β Merfolk Wizard
{1}{U}, {T}: Draw a card, then discard a card.

Creature β Moonfolk Wizard
Flying {3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

Creature β Moonfolk Wizard
Flying {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.

Artifact β Equipment
Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead." Equip {3}

Artifact
As this artifact enters, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Instant
Sorin's Thirst deals 2 damage to target creature and you gain 2 life.

Enchantment β Aura
Enchant creature When this Aura enters, if you control a token, tap enchanted creature, then scry 2. Enchanted creature doesn't untap during its controller's untap step.

Enchantment β Aura
Flash Enchant creature Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.

Creature β Elemental Sorcerer
As an additional cost to cast this spell, behold an Elemental or pay {2}. (To behold an Elemental, choose an Elemental you control or reveal an Elemental card from your hand.) {R}: Target creature you control gains trample until end of turn. If this is the third time this ability has resolved this turn, add {R}{R}{R}{R}.

Sorcery
Spend only black and/or red mana on X. Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

Creature β Bird Soldier
Flying Whenever a creature with flying dies, put a +1/+1 counter on this creature.

Creature β Snake
{B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

Enchantment
Flash When this enchantment enters, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.

Artifact
When this artifact enters, exile target card from a graveyard. {T}, Sacrifice this artifact: Exile each opponent's graveyard. {1}, {T}, Sacrifice this artifact: Draw a card.

Enchantment β Aura
Enchant creature {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.

Creature β Elf Rogue
Whenever this creature deals combat damage to a player, draw a card.

Instant
Choose one or both β β’ Counter target creature spell. β’ Return target creature card from your graveyard to your hand.

Creature β Avatar
When this creature enters, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.

Creature β Elemental
Flying When this creature enters, create two 1/1 white Bird creature tokens with flying. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Instant
Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast.

Enchantment β Aura
Enchant creature You control enchanted creature. Discard two cards: This Aura's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.

Enchantment Creature β Minotaur Shaman
{2}{B}, Sacrifice a creature: Draw a card.

Sorcery
Return up to two target creature cards from your graveyard to your hand.

Creature β Human Wizard
Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.

Creature β Nightmare Horror
Flying When this creature enters, target player loses 3 life. When this creature leaves the battlefield, that player gains 3 life.

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the card's mana value is 1 or less, create a 1/1 white and black Spirit creature token with flying.

Instant
Target creature you control deals damage equal to its power to any target.

Creature β Zombie
When this creature enters, exile up to two target cards from a single graveyard. If at least one creature card was exiled this way, each opponent loses 2 life and you gain 2 life.

Creature β Scorpion Demon
When this creature enters, put two -1/-1 counters on target creature you control. When this creature dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on this creature.