3719 Magazine St., New Orleans, LA, 70115
Cards Tracked
9300
In Stock
9297
Rating
—
Inventory last scanned: 9/9/2026, 6:14:02 PM
Creature — Horror
When this creature enters, return target permanent to its owner's hand, then that player discards a card.
Instant
Target creature you control gets +1/+0 and gains vigilance until end of turn. It deals damage equal to its power to target creature an opponent controls.
Sorcery
Direct Current deals 2 damage to any target. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
This spell costs {1} less to cast if it targets an attacking or tapped creature. Target creature's owner puts it on their choice of the top or bottom of their library.
Creature — Human Pirate
When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Creature — Zombie
This creature enters tapped.
Creature — Zombie
When this creature enters, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Sorcery
This spell costs {1} less to cast for each creature that died this turn. Return target creature card from your graveyard to the battlefield. Flashback {5}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature — Zombie Bear
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life.
Sorcery
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
Creature — Wolf
{1}{G}: This creature gets +2/+2 and gains haste until end of turn. Activate only once each turn.
Creature — Wolf
{1}{G}: This creature gets +2/+2 and gains haste until end of turn. Activate only once each turn.
Creature — Wolf
This creature has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature — Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {B}: This creature gets +1/+0 until end of turn.
Instant
As an additional cost to cast this spell, return a permanent you control to its owner's hand. Counter target spell.
Creature — Human Rogue
When this creature enters, you may discard a card. If you do, draw a card.
Creature — Human Cleric
Protection from black Cycling {2} ({2}, Discard this card: Draw a card.)
Creature — Human Cleric
{1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Creature — Human Wizard
{1}, Exile an instant or sorcery card from your graveyard: Choose one — • Counter target noncreature spell unless its controller pays {2}. • This creature gets +1/+1 until end of turn. • Tap target creature. • Untap target creature.
Creature — Human Cleric
Lifelink When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand.
Creature — Human Cleric
Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.
Creature — Phyrexian Human
When this creature enters, search your library for up to three artifact cards, put them into your graveyard, then shuffle.
Creature — Human Citizen
Double strike This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature — Zombie Satyr
When this creature dies, create a 0/1 white Goat creature token.
Creature — Vampire Employee
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.
Instant
Look at the top five cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost if it's an instant spell with mana value 2 or less. If you don't, put that card into your hand.
Sorcery // Instant
Instant
Counter target spell with mana value 4 or greater.
Instant
Destroy target creature with mana value X.
Instant
Put target artifact or enchantment on top of its owner's library.
Instant
Destroy target artifact or enchantment.
Instant
Target creature gets -2/-2 until end of turn.
Enchantment
When this enchantment enters, you draw a card and each opponent discards a card. Whenever you surveil, return this enchantment to its owner's hand.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.
Instant
Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
Creature — Spirit Warrior
Outlast {1}{B} ({1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Instant
As an additional cost to cast this spell, you may behold a Dragon. (You may choose a Dragon you control or reveal a Dragon card from your hand.) Counter target spell unless its controller pays {2}. If a Dragon was beheld, counter that spell unless its controller pays {4} instead.
Instant
Target player sacrifices an attacking creature of their choice. Metalcraft — That player sacrifices two attacking creatures of their choice instead if you control three or more artifacts.
Instant
Counter target spell if its mana value is less than or equal to the greatest mana value among permanents you control.
Instant
Return target nonland permanent to its owner's hand.
Sorcery
Return all nonland permanents with mana value X or less to their owners' hands.
Creature — Cat Beast
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.) Displacement — {3}{U}: Return this creature to its owner's hand.
Creature — Cat Beast
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.) Displacement — {3}{U}: Return this creature to its owner's hand.
Sorcery
Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.
Instant
As an additional cost to cast this spell, tap an untapped artifact you control or pay {1}. Counter target spell.
Artifact Creature — Golem
Whenever this creature attacks, exile target card from an opponent's graveyard.
Creature — Vampire Guest
Flying, haste When this creature enters, roll a six-sided die. If the result is 3 or less, you lose that much life.
Artifact — Equipment
When this Equipment enters, manifest dread, then attach this Equipment to that creature. Equipped creature gets +2/+2 and has deathtouch and lifelink. Equip—Sacrifice a creature.
Instant
Destroy target artifact. Cycling {G} ({G}, Discard this card: Draw a card.)
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards.
Creature — Human Wizard
Whenever another creature you control enters, you gain 1 life. {4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control.
Sorcery
Corrupted — This spell costs {2} less to cast if an opponent has three or more poison counters. Draw two cards.