Inventory last scanned: 4/29/2026, 6:57:33 PM
Creature — Human Wizard
If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, draw a card.
Instant
Whenever a creature you control enters this turn, put a +1/+1 counter on it and it gains haste until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature — Phyrexian Horror
When this creature enters, you draw a card and you lose 1 life. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Artifact — Equipment
Equipped creature has "{1}, {T}, Tap Fishing Pole: Put a bait counter on Fishing Pole." Whenever equipped creature becomes untapped, remove a bait counter from this Equipment. If you do, create a 1/1 blue Fish creature token. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Goblin Wizard
When this creature enters, you may discard a card. If you do, draw a card.
Instant
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Enchantment — Aura
Enchant creature When this Aura enters, create two 1/1 green Saproling creature tokens. Enchanted creature has trample.
Enchantment
At the beginning of your end step, this enchantment deals 5 damage to each planeswalker. Cycling {2} ({2}, Discard this card: Draw a card.)
Instant
Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.
Instant
Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, Auras you control, and counters are modifications.)
Instant
Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.
Creature — Elemental Spirit
{R}: This creature gets +1/+0 until end of turn.
Instant
Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Creature — Angel
Flying Whenever a source an opponent controls deals damage to you or a permanent you control, you may have this creature deal 1 damage to that source's controller.
Creature — Elemental Bard
{T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elemental sources.
Artifact
{5}, {T}, Sacrifice this artifact: It deals 3 damage to target creature.
Creature — Human Warrior
Whenever this creature attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Enchantment — Aura
Enchant creature you control Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may sacrifice this Aura. If you do, destroy target artifact.
Creature — Kavu
When this creature enters, it deals 4 damage to target creature.
Creature — Kavu
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This creature enters with a +1/+1 counter on it for each time it was kicked. When this creature enters, it deals damage equal to its power to target creature.
Creature — Phoenix
Flying, haste This creature attacks each combat if able. Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return this card from your graveyard to the battlefield.
Creature — Goblin Mutant
{7}{R}: This creature deals 5 damage to target player or planeswalker.
Instant
Flaming Gambit deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have Flaming Gambit deal that damage to it instead. Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
You may sacrifice a nontoken green creature rather than pay this spell's mana cost. Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Instant
Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.
Sorcery
Green creatures and white creatures can't block this turn. Flashback—{1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Exile target creature or planeswalker. You gain life equal to the number of counters on it.
Creature — Dragon
Flying Threshold — As long as there are seven or more cards in your graveyard, this creature gets +3/+3 and has "{R}: This creature gets +1/+0 until end of turn."
Creature — Elf Druid
Trample, lifelink, haste
Instant
Target creature gets -1/-0 until end of turn. Draw a card.
Creature — Elemental
Haste At the beginning of your end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.) {2}{R}: This creature gets +2/+0 until end of turn.
Instant
Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all combat damage that would be dealt to it this turn.
Enchantment
When this enchantment enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, target player mills three cards.
Instant
Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature.
Creature — Spirit
{W}, Exile three cards from your graveyard: This creature gains first strike until end of turn. Discard a card: Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Creature — Phyrexian Bird
Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When this creature enters, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.
Creature — Insect
Deathtouch Whenever this creature attacks, another target creature you control gains deathtouch until end of turn.
Creature — Phyrexian Horror
Whenever this creature deals damage to a creature or opponent, this creature deals that much damage to you.
Creature — Phyrexian Imp
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Sacrifice a creature: This creature gets +1/+1 until end of turn.
Creature — Zombie Warrior
When this creature enters, each player sacrifices a creature of their choice.
Creature — Phyrexian Skeleton
Corrupted — {2}{B}: Return this card from your graveyard to the battlefield tapped. You lose 1 life. Activate only if an opponent has three or more poison counters.
Instant
Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Draw a card.
Creature — Human Soldier
At the beginning of your end step, if you control two or more tapped creatures, you gain 2 life.
Instant
As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.
Instant
Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Enchantment Creature — Spirit
Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) This creature can't be blocked. Enchanted creature gets +1/+1 and can't be blocked.
Creature — Faerie Rogue
Flying When this creature dies, each player mills two cards. Then you may exile this card. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)
Creature — Shapeshifter
Changeling (This card is every creature type.) Flash Flying When this creature enters, return up to one other target creature you control to its owner's hand.
Sorcery
Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
Creature — Wall
Defender When this creature has flying, sacrifice it. When this creature leaves the battlefield, it deals damage to each nonblue creature without flying equal to half the number of Islands you control, rounded down.
Creature — Elemental Dog
{3}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Instant // Sorcery