3719 Magazine St., New Orleans, LA, 70115
Cards Tracked
9311
In Stock
9308
Rating
β
Inventory last scanned: 9/10/2026, 6:12:46 PM
Sorcery β Lesson
Exile target nonland permanent. Its controller draws a card.
Sorcery β Lesson
Scry 2, then draw a card.
Creature β Spirit
Vigilance {T}, Sacrifice a Room: This creature deals 2 damage to each opponent. Draw a card.
Creature β Beast
Vigilance When this creature enters, tap up to two target creatures your opponents control.
Sorcery
Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Scry 2. II β Draw a card. Then you may reveal a Giant card from your hand. When you do, this Saga deals 2 damage to target opponent or planeswalker. III β The next Giant spell you cast this turn costs {2} less to cast.
Creature β Dwarf Artificer
At the beginning of your end step, if you haven't cast a spell from your hand this turn and this creature doesn't have a flying counter on it, put a flying counter on it.
Artifact β Equipment
Flash When this Equipment enters, you get {E}{E} (two energy counters). When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+0. EquipβPay {E}{E}.
Instant // Instant
Instant
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.
Sorcery
You gain life equal to the number of creature cards in all graveyards.
Sorcery
Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.
Sorcery
Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a reach counter, a vigilance counter, or a trample counter on it.
Instant
Destroy target artifact or enchantment. You gain 4 life.
Sorcery
Gain control of target artifact or creature. Untap it.
Sorcery
Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.
Instant
Counter target spell. Ionize deals 2 damage to that spell's controller.
Land β Desert
{T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards. (They put the top four cards of their library into their graveyard.)
Creature β Wolverine
When this creature enters, exile the top card of your library. Until end of turn, you may play that card. Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature β Orc Shaman
Menace (This creature can't be blocked except by two or more creatures.) Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When this creature is turned face up, exile the top card of your library. Until end of turn, you may play that card.
Creature β Elf Warrior
{3}{G}: This creature gets +2/+2 until end of turn.
Creature β Cat
When this creature enters, if you cast it, add {W}{U}{B}{R}{G}.
Enchantment β Aura
Enchant creature you control When this Aura enters, it deals 4 damage to target creature or planeswalker an opponent controls. Enchanted creature gets +1/+1.
Artifact Creature β Construct
This creature enters with a +1/+1 counter on it. When this creature dies, if it had counters on it, put those counters on target creature you control.
Artifact Creature β Golem
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, put a +1/+1 counter on target creature.
Creature β Human Warrior
When this creature enters, you may return target Aura or Equipment card from your graveyard to your hand.
Artifact Creature β Wurm
Prototype {2}{G}{G} β 2/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Whenever this creature attacks, target attacking creature gets +X/+0 until end of turn, where X is this creature's power.
Creature β Giant Warrior
Reach Whenever you cast your second spell each turn, this creature deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Artifact Creature β Demon
Reach, vigilance, trample
Artifact Creature β Golem
Vigilance This creature attacks or blocks each combat if able.
Artifact Creature β Golem
Vigilance This creature attacks or blocks each combat if able.
Artifact Creature β Boar
Trample, haste Channel β {1}{R}, Discard this card: Target creature gets +3/+1 and gains trample until end of turn.
Creature β Cat Warrior
When this creature enters, put a +1/+1 counter on target creature.
Creature β Insect
When this creature enters, put a +1/+1 counter on target creature.