669 Capital Avenue Southwest, Battle Creek, MI, 49015
Cards Tracked
8536
In Stock
8531
Rating
β
Inventory last scanned: 7/31/2026, 6:15:04 PM
Artifact
This artifact enters tapped and with three charge counters on it. {T}, Remove a charge counter from this artifact: Add one mana of any color.
Artifact
Whenever you cast an instant or sorcery spell, you may put a charge counter on this artifact. If you do, this artifact deals damage equal to the number of charge counters on it to any target.
Enchantment
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. {5}{U}: Draw a card, then discard a card.
Artifact β Food
When this artifact enters, it deals 4 damage to any target and 3 damage to you. {2}, {T}, Sacrifice this artifact: You gain 3 life.
Artifact Creature β Spider Robot Scout
Reach When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Legendary Creature β Spider Boar Hero
When Spider-Ham enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Animal May-Ham β Other Spiders, Boars, Bats, Bears, Birds, Cats, Dogs, Frogs, Jackals, Lizards, Mice, Otters, Rabbits, Raccoons, Rats, Squirrels, Turtles, and Wolves you control get +1/+1.
Legendary Creature β Spider Human Hero
Web-slinging {2}{G} (You may cast this spell for {2}{G} if you also return a tapped creature you control to its owner's hand.) When Spider-Man enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature β Spider Human Hero
Reach Whenever you discard one or more cards, Spider-Man deals that much damage to any target.
Artifact β Equipment
Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Legendary Artifact Creature β Human Villain
Whenever Spider-Slayer deals damage to a Spider, destroy that creature. {6}, Exile this card from your graveyard: Create two tapped 1/1 colorless Robot artifact creature tokens with flying.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment β Room // Enchantment β Room
Creature β Spike
This creature enters with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from this creature: Prevent all combat damage that would be dealt this turn.
Creature β Sliver
Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.
Artifact
When this artifact enters, destroy target permanent. When this artifact is put into a graveyard from the battlefield, return it to its owner's hand.
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Creature β Dragon
Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
Creature β Insect
When this creature enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium β This creature gets +1/+2 and has vigilance as long as there are four or more card types among cards in your graveyard.
Creature β Sliver
All Sliver creatures have reach.
Artifact
{T}: Add one mana of any color. {5}, {T}: Tap target creature.
Enchantment β Aura
Enchant creature Enchanted creature can't attack or block. {1}{W}, Blight 1, Sacrifice this Aura: Exile enchanted creature. (To blight 1, put a -1/-1 counter on a creature you control.)
Land
This land enters tapped unless you control two or fewer other lands. {T}: Add {U} or {R}.
Artifact Creature β Golem
Affinity for Islands (This spell costs {1} less to cast for each Island you control.) Flying
Land
{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Enchantment Creature β Dog
When this creature enters, draw a card.
Enchantment β Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 and has protection from creatures.
Creature β Wolf Spirit
Flash When this creature enters, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.
Artifact
You may choose not to untap this artifact during your untap step. {2}, {T}: Target creature gets +0/+2 for as long as this artifact remains tapped.
Enchantment
At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
Enchantment
When this enchantment enters, it deals X damage to each creature. Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
Creature β Human Warlock
When this creature enters, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
Creature β Sliver
Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
Instant
Spit Flame deals 4 damage to target creature. Whenever a Dragon you control enters, you may pay {R}. If you do, return this card from your graveyard to your hand.
Token Creature β Frog Wizard
When this creature enters, tap up to one target creature and put a stun counter on it. (This token's mana cost is {3}{U}.)
Sorcery
Exile target creature you control, then return it to the battlefield under its owner's control. If that creature is a Bird, Frog, Otter, or Rat, draw a card.
Sorcery
Choose one β β’ Draw four cards. β’ Splatter Technique deals 4 damage to each creature and planeswalker.
Legendary Creature β Mutant Ninja Rat
When Splinter enters, destroy up to one target tapped creature. When Splinter leaves the battlefield, you and another target player each draw a card.
Creature β Elemental
Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.)
Legendary Creature β Mutant Ninja Rat
Sneak {B} (You may cast this spell for {B} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Menace (This creature can't be blocked except by two or more creatures.) Other Ninjas you control get +1/+1.
Enchantment β Aura
Enchant creature Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."
Artifact Creature β Toy
When this creature enters, draw a card. Then discard a card unless you control another creature with power 2 or less.
Creature β Ooze
{4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, create a token that's a copy of this creature. (The token has no counters and isn't monstrous.)
Instant
Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.
Creature β Troll Mutant
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Regenerate target creature with a +1/+1 counter on it.
Creature β Frog
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
Creature β Spider
Reach, hexproof from blue Whenever this creature is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.
Creature β Tyranid
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Defender Spore Chimney β When this creature enters, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.
Enchantment β Aura
Enchant Swamp When enchanted land becomes tapped, destroy it. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment β Aura
Enchant land When this Aura enters, draw a card. Enchanted land is an Island.
Creature β Elf Druid
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.