Inventory last scanned: 5/3/2026, 7:55:36 PM
Token Creature — Lizard Warlock
When this creature dies, it deals 1 damage to target player. (This token's mana cost is {1}{R}.)
Artifact Creature — Camel
This creature enters tapped with two +1/+1 counters on it. This creature doesn't untap during your untap step if it has a +1/+1 counter on it. At the beginning of combat on your turn, you may move a +1/+1 counter from this creature onto target creature.
Artifact
When this artifact enters, it deals 5 damage to target creature. {1}{R}, Discard this card: Destroy target artifact.
Creature — Bird Soldier
Flying Whenever this creature attacks, other attacking creatures you control with flying get +2/+2 until end of turn.
Creature — Mouse Soldier
Offspring {1}{W} (You may pay an additional {1}{W} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Vigilance Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this creature.
Creature — Sliver
Sliver creatures you control get +0/+1.
Creature — Frog Snake
{3}{U}: This creature gains flying until end of turn.
Land
{T}: Add {C}. {3}{B}{R}, {T}: This land deals 2 damage to target player or planeswalker.
Enchantment
At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice this enchantment. When you do, it deals 7 damage to any target.
Sorcery
Return two target creatures to their owners' hands. Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Creature — Cat
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Artifact Creature — Dog
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature — Human Wizard
When this creature enters, return target artifact or enchantment to its owner's hand.
Instant
Counter target creature spell with power or toughness 2 or less.
Enchantment — Aura
Enchant creature Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.") When enchanted creature dies, draw a card.
Creature — Frog Warrior
Reach When this creature enters, return up to one other target permanent you control to its owner's hand.
Creature — Goblin Warrior
{1}{R}, {T}, Blight 1: This creature deals 2 damage to each opponent. (To blight 1, put a -1/-1 counter on a creature you control.)
Creature — Imp
Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
Sorcery
Return target creature card with mana value X or less from your graveyard to the battlefield.
Sorcery
Create three 2/2 black Zombie creature tokens. Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.) When you cycle this card, create a 2/2 black Zombie creature token.
Land
This land enters tapped. {T}: Add {G} or {W}. {1}{G}{W}: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Sorcery
Return target creature card from your graveyard to your hand. Threshold — Return that card from your graveyard to the battlefield instead if there are seven or more cards in your graveyard.
Legendary Creature — Human Wizard
{2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.
Enchantment
Whenever you put one or more +1/+1 counters on a creature you control, put a supply counter on this enchantment. {2}, Remove a supply counter from this enchantment: Draw a card.
Creature — Elf Druid
{1}{B/G}, Exile this card from your graveyard: Create a 2/2 black and green Elf creature token. Activate only as a sorcery.
Instant
Metalcraft — This spell costs {1} less to cast if you control three or more artifacts. Counter target spell.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Stoke the Flames deals 4 damage to any target.
Sorcery
Create a token that's a copy of target artifact or creature. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Creature — Kor Artificer Ally
Equipped creatures you control get +1/+1. Whenever an equipped creature you control dies, draw a card.
Sorcery
Destroy target land.
Legendary Artifact
If a creature an opponent controls would die, exile it instead. {2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.
Creature — Gargoyle
Flash Flying When this creature enters, return a creature you control to its owner's hand. When this creature enters, exile target card from a graveyard.
Creature — Rhino Soldier
When this creature enters, target opponent skips their next combat phase.
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead.
Enchantment
Activated abilities of artifacts can't be activated.
Instant
Put a +1/+1 counter on target creature you control. Untap that creature.
Token Creature — Bird
Flying
Creature — Human Pirate
Flying Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.
Creature — Orc Pirate
Raid — When this creature enters, if you attacked this turn, target opponent sacrifices a permanent of their choice.
Creature — Human Pirate
Haste This creature can't be blocked.
Creature — Human Pirate
Raid — When this creature enters, if you attacked this turn, draw a card.
Creature — Human Pirate
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature has double strike as long as you have the city's blessing.
Creature — Human Shaman
Haste When this creature enters, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
Creature — Drake Horror
Flying Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Sorcery
Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Flashback {7}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Storm's Wrath deals 4 damage to each creature and each planeswalker.
Creature — Dwarf Shaman
This creature gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Creature — Spirit
Flying This creature can block only creatures with flying. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature — Otter Wizard
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Instant and sorcery spells you cast cost {1} less to cast.