669 Capital Avenue Southwest, Battle Creek, MI, 49015
Cards Tracked
8524
In Stock
8519
Rating
β
Inventory last scanned: 8/1/2026, 6:15:52 PM
Creature β Elemental
When this creature enters, target opponent chooses a permanent they control at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.
Creature β Dragon
Flying When this creature enters, it deals 4 damage to any target. {R}: This creature gets +1/+0 until end of turn.
Instant
Choose one β β’ Destroy target creature with mana value 3 or less. β’ Return target creature to its owner's hand.
Land
{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice this land: Put an indestructible counter on target God.
Creature β Phyrexian Dinosaur
Haste Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)
Creature β Phyrexian Dinosaur
This spell can't be countered. Trample, ward {4}, haste Toxic 4 (Players dealt combat damage by this creature also get four poison counters.)
Legendary Planeswalker β Tyvar
Elves you control have "{T}: Add {B}." +1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. 0: Create a 1/1 green Elf Warrior creature token. β6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
Artifact
If a player would draw a card, that player exiles that card face up instead. Each player may play lands and cast spells from among cards they exiled with this artifact this turn.
Creature β Spirit Monk
This creature enters with X +1/+1 counters on it. If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from this creature.
Sorcery
Scry X, where X is the greatest mana value among permanents you control, then draw three cards.
Legendary Artifact
If a player would begin an extra turn, that player skips that turn instead. If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one.
Legendary Planeswalker β Ugin
+2: Ugin deals 3 damage to any target. βX: Exile each permanent with mana value X or less that's one or more colors. β10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Creature β Ape
When this creature enters, destroy target artifact.
Creature β Eldrazi Processor
As this creature enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, this creature enters with four +1/+1 counters on it.
Creature β Eldrazi Processor
Devoid (This card has no color.) Flash Flying When this creature enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.
Legendary Creature β Hellion Hydra
Ulasht enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. {1}, Remove a +1/+1 counter from Ulasht: Choose one β β’ Ulasht deals 1 damage to target creature. β’ Create a 1/1 green Saproling creature token.
Legendary Creature β Goblin Villain
At the beginning of your upkeep, discard a card, then create a Treasure token. Mayhem {2}{B/R} (You may cast this card from your graveyard for {2}{B/R} if you discarded it this turn. Timing rules still apply.)
Legendary Artifact Creature β Robot Villain
Flying Whenever Ultron enters or attacks, create a 2/2 colorless Robot Villain artifact creature token. Whenever another artifact is put into your graveyard from the battlefield or an artifact card is put into your graveyard from anywhere other than the battlefield, each opponent loses 1 life.
Creature β Hydra
Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When this creature enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
Enchantment
Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
Creature β Human Shaman
{1}{G}, {T}: Target creature you control fights another target creature.
Legendary Creature β Yeti Berserker
Trample At the beginning of combat on your turn, choose one at random β β’ Other creatures you control get +3/+0 and gain trample until end of turn. β’ Discard your hand, then draw four cards. β’ Umaro deals 5 damage to any target.
Creature β Human Cleric
Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Artifact β Equipment
Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) Equip {0}
Creature β Human Wizard
Auras attached to permanents you control have umbra armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)
Legendary Creature β Ooze
Companion β Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) As Umori enters, choose a card type. Spells you cast of the chosen type cost {1} less to cast.
Enchantment β Aura
Enchant creature Enchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types. As long as enchanted creature is face down, it can't be turned face up.
Instant
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Enchantment
Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.
Sorcery
Return target creature card from your graveyard to the battlefield with a lifelink counter on it.
Instant
Creatures you control gain indestructible until end of turn. Addendum β If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Enchantment β Aura
Enchant land Enchanted land has "{T}: Add one mana of any color." Sacrifice this Aura: Draw a card.
Sorcery
Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.
Land
This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color.
Enchantment
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.) If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.
Land
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Legendary Artifact Creature β Phyrexian Vedalken
Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card." Other artifact creatures you control get +1/+1. {U/P}: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)
Creature β Zombie
Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1.
Land β Island Swamp
({T}: Add {U} or {B}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.
Creature β Elemental
If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from this creature. Landfall β Whenever a land you control enters, put a +1/+1 counter on this creature.
Land
This land enters tapped unless you have two or more opponents. {T}: Add {B} or {G}.
Enchantment
Whenever an artifact you control enters, you may pay {1}. If you do, each opponent loses 1 life and you gain 1 life. {1}{B}, Sacrifice this enchantment: Destroy target creature. Activate only if you control two or more artifacts.
Creature β Giant Warrior
Vigilance When this creature enters, you take the initiative. {T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead.
Creature β Zombie Elf Shaman
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. Pay 4 life: This creature gains indestructible until end of turn. Tap it.
Sorcery
Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) You may return a permanent card from your graveyard to your hand.
Enchantment β Room // Enchantment β Room
Enchantment
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.
Enchantment β Aura
Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card."