Inventory last scanned: 4/29/2026, 7:06:00 PM
Creature — Elemental Elk
Flash Vigilance, reach, trample
Creature — Human Citizen
When this creature enters, draw a card.
Instant
Until end of turn, target creature gets +1/+0 and gains "When this creature dies, put a number of +1/+1 counters equal to its power on up to one target creature."
Creature — Human Wizard
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, each of those creatures has "{2}{U}: Untap this creature."
Instant
Choose target creature or planeswalker. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Galvanic Discharge deals that much damage to that permanent.
Instant
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback {1}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Artifact
Flash {3}, {T}: Untap target artifact.
Sorcery
Exile the top card of your library. During your next turn, you may play that card. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Assist (Another player can pay up to {5} of this spell's cost.) Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
Creature — Elf
When this creature dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Creature — Shapeshifter
Changeling (This card is every creature type.) Trample
Instant
Reveal this card as you draft it and note how many cards you've drafted this draft round, including this card. Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire.
Creature — Ape
At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, this creature gains trample until end of turn. If you don't sacrifice a Forest, sacrifice this creature and it deals 7 damage to you. {T}: This creature deals damage equal to its power to another target creature. That creature deals damage equal to its power to this creature.
Land
{T}: Add {C}. {5}, {T}, Sacrifice this land: Create a 3/4 colorless Gargoyle artifact creature token with flying.
Creature — Cat
When this creature dies, create a 1/1 white Human Soldier creature token.
Creature — Beast
Creature — Beast
Hexproof from black Whenever this creature deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature — Beast
Trample Play with the top card of your library revealed. You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)
Creature — Beast
Whenever another creature you control with power 3 or greater enters, you may draw a card.
Enchantment
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.
Legendary Planeswalker — Garruk
+1: Destroy another target planeswalker. +1: Create a 3/3 black Beast creature token with deathtouch. −3: Destroy target creature. You gain life equal to its toughness. −8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
Legendary Planeswalker — Garruk
+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. −3: You may put a green creature card from your hand onto the battlefield. −7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."
Legendary Planeswalker — Garruk
+1: Create a 3/3 green Beast creature token. −3: Draw cards equal to the greatest power among creatures you control. −6: Create a 6/6 green Wurm creature token for each land you control.
Legendary Planeswalker — Garruk
+1: Up to one target creature gets +3/+3 and gains trample until end of turn. −2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk. −7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."
Legendary Creature — Human Wizard
{T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)
Artifact
Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. {2}, {T}, Sacrifice this artifact: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard.
Creature — Vampire Warrior
Kicker {B} (You may pay an additional {B} as you cast this spell.) When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
Sorcery
Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
Land
This land enters tapped. {T}: Add {W}. {2}{W}{U}{U}, {T}, Sacrifice this land: You gain 2 life and draw two cards.
Land — Gate
This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Creature — Vedalken Rogue
Whenever a Gate you control enters, this creature can't be blocked this turn. Whenever this creature deals combat damage to a player, draw a card.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 until end of turn.
Sorcery
Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.
Sorcery
Create two 1/1 white Human creature tokens. Fateful hour — If you have 5 or less life, create five of those tokens instead.
Enchantment — Aura
Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Enchanted creature has "{2}{W}: Untap this creature."
Legendary Creature — Human Shaman
You may pay {0} rather than pay the cycling cost of the first card you cycle each turn. Whenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token.
Sorcery
Destroy each nonland permanent with mana value X or less.
Creature — Serpent
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {5}{U}: This creature can't be blocked this turn.
Creature — Dwarf Pilot
First strike Whenever this creature crews a Vehicle, that Vehicle gains first strike until end of turn.
Legendary Land
{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.
Legendary Creature — Spirit Cleric
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
Creature — Human Monk
Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When this creature enters, create two 1/1 white Spirit creature tokens with flying.
Instant
Geistflame deals 1 damage to any target. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Artifact
Whenever you cast an instant or sorcery spell, put a charge counter on this artifact. {1}{R}, {T}, Remove any number of charge counters from this artifact: It deals that much damage to any target. {1}{R}, {T}: Exile the top card of your library. You may play that card this turn.
Instant
This spell costs {1} less to cast if you control a Spirit. It also costs {1} less to cast if you control an enchantment. Counter target spell unless its controller pays {3}.
Creature — Ooze
Engulf — When this creature enters, exile target non-Ooze creature an opponent controls until this creature leaves the battlefield. Dissolve — {X}{B}: Put target creature card with mana value X exiled with this creature into its owner's graveyard.
Creature — Weird
{T}: This creature deals 1 damage to any target. Whenever you cast an instant or sorcery spell, you may untap this creature.
Artifact
{3}, {T}, Sacrifice this artifact: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.
Creature — Zombie
Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.) When you cycle this card, you may have target player lose life equal to the number of Zombies on the battlefield.
Artifact Creature — Robot Insect
{T}, Tap an untapped permanent you control: Add one mana of any color.
Legendary Creature — Human Soldier
Hexproof from monocolored Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.