669 Capital Avenue Southwest, Battle Creek, MI, 49015
Cards Tracked
8570
In Stock
8565
Rating
β
Inventory last scanned: 7/28/2026, 6:14:56 PM
Enchantment
You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.
Artifact β Equipment
As long as this Equipment is attached to a creature, the first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of equipped creature. Equip {2}
Enchantment β Aura
Enchant creature Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat.
Legendary Artifact
{5}, {T}: Scry 1, then draw a card. This ability costs {1} less to activate for each legendary creature you control.
Creature β Dragon
Flying Whenever a player casts an instant or sorcery spell that targets only this creature, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.
Instant
Counter target spell unless its controller pays {2}. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature β Human Wizard
Flying Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
Creature β Shapeshifter
Changeling (This card is every creature type.) Flash
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost. Change the target of target spell with a single target.
Land
{T}: Add {C}. {1}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Artifact Creature β Assembly-Worker
Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of this creature. (Artifacts, legendaries, and Sagas are historic.)
Artifact
Flash When this artifact enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.) {T}: Add {U}.
Instant
Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat.
Creature β Human Ninja
Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may return target creature that player controls to its owner's hand.
Creature β Frog Warrior
At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on this creature. Otherwise, you may return this creature to its owner's hand.
Creature β Merfolk Wizard
Sacrifice this creature: Until end of turn, if a nontoken creature would enter and it wasn't cast, exile it instead.
Creature β Eldrazi Drone
Devoid (This card has no color.) Flying Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
Creature β Kithkin Advisor
This spell costs {1} less to cast if you control a Kithkin. When this creature enters, draw a card.
Creature β Siren
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Sorcery
Mizzium Mortars deals 4 damage to target creature you don't control. Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Legendary Creature β Goblin Wizard
Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter. Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have.
Sorcery
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Legendary Creature β Jellyfish Advisor
Flying You may look at the top card of your library any time. You may cast artifact spells from the top of your library. Artifacts you control have "{T}: Add {U}. Spend this mana only to cast a spell from anywhere other than your hand."
Legendary Creature β Jellyfish Advisor
Flying Whenever an artifact you control enters, put a +1/+1 counter on target creature.
Creature β Sliver
All Slivers have "{2}, Sacrifice this permanent: Draw a card."
Artifact β Vehicle
Whenever this Vehicle attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Land
{T}: Add {C}. {4}: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.
Sorcery
Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.
Sorcery
Choose one β β’ Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. β’ Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Creature β Human Mercenary
{3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle.
Creature β Goblin
This creature can't attack unless you've cast a creature spell this turn.
Creature β Goblin
Sacrifice this creature: It deals 1 damage to any target.
Sorcery
Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.
Creature β Goblin
Sacrifice this creature: It deals 3 damage divided as you choose among one, two, or three targets.
Creature β Goblin Warrior
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, create a 1/1 red Goblin creature token.
Legendary Creature β Moogle Warrior
Lifelink Dance β At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.
Creature β Fungus Zombie
Undergrowth β This spell costs {1} less to cast for each creature card in your graveyard. When this creature enters, return target land card from your graveyard to the battlefield.
Enchantment β Room // Enchantment β Room
Enchantment
Whenever a creature you control dies, you gain 1 life and draw a card.
Creature β Insect
Trample When this creature dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
Artifact β Vehicle
Menace Whenever this Vehicle deals combat damage to a player, mill four cards. You may put a permanent card from among them onto the battlefield. Crew 2
Sorcery
Kicker {R} (You may pay an additional {R} as you cast this spell.) If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Molten Disaster deals X damage to each creature without flying and each player.
Enchantment
As this enchantment enters, choose a creature type. Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft β If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
Sorcery
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
Artifact Creature β Phyrexian Dragon
({R/P} can be paid with either {R} or 2 life.) Flying {R/P}: This creature gets +1/+0 until end of turn.