Nashua, NH
Cards Tracked
7219
In Stock
7219
Rating
β
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Instant
Target creature becomes green and gets +1/+0 until end of turn. Draw a card.

Artifact β Equipment
Equipped creature has "{T}: This creature deals 1 damage to any target." Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Enchantment
Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.

Legendary Creature β Azra Assassin
Partner with Gorm the Great (When this creature enters, target player may put Gorm into their hand from their library, then shuffle.) Deathtouch Whenever Virtus deals combat damage to a player, that player loses half their life, rounded up.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return this Aura to its owner's hand.

Creature β Homarid Warrior
{U}: This creature gets +1/+0 until end of turn. Suspend 4β{U} (Rather than cast this card from your hand, you may pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Creature β Homarid Drone
{T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated. {T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.

Legendary Creature β Phyrexian Insect
Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Vishgraz enters, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." Vishgraz gets +1/+1 for each poison counter your opponents have.

Instant
Choose one β β’ Target player mills four cards. β’ Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn. β’ Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Instant
Each player draws two cards.

Instant
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.

Sorcery
Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control. Flashback {8}{B}{B}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Creature β Nightmare
Lifelink {X}{W}{W}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, put a lifelink counter on each of up to X target creatures.

Instant
Untap all creatures you control.

Instant
Creatures you control get +7/+7 until end of turn.

Creature β Human Shaman
When this creature enters, destroy target artifact.
Legendary Creature β Vampire Demon
Flying Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.

Land
{T}: Add {C}. {2}{G}{W}, {T}: Create a 1/1 green Saproling creature token.

Land
This land enters tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
This land enters tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from this land: Add one mana of any color.

Sorcery
Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival.

Enchantment β Aura
Enchant planeswalker Enchanted planeswalker has "[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order." Whenever a nontoken creature you control enters, put a loyalty counter on enchanted planeswalker.

Sorcery
Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature β Human Cleric
If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.

Creature β Rabbit Beast
Creature β Merfolk Wizard
Flash Other Merfolk you control get +1/+1. Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}.

Creature β Wall
Defender (This creature can't attack.) Tap an untapped Merfolk you control: This creature can attack this turn as though it didn't have defender. Tap an untapped Merfolk you control: This creature gets +2/+1 until end of turn. When this creature dies, destroy all Merfolk tapped this turn to pay for its abilities.

Creature β Elf
Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature β Human Bard
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Your opponents can't cast spells during your turn.

Creature β Human Wizard
{U}{U}, Sacrifice a Wizard: Counter target spell. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Artifact
Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell.
Artifact
Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell.

Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

Creature β Elemental
{2}{U}, {T}: Put this creature and target creature on top of their owners' libraries, then those players shuffle their libraries.

Artifact Creature β Construct
Trample This creature attacks each combat if able. Whenever this creature is dealt damage, flip a coin. If you lose the flip, sacrifice this creature. When this creature dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.

Sorcery
Volcanic Hammer deals 3 damage to any target.

Instant
Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.

Sorcery
This spell costs {X} less to cast, where X is the total power of creatures you control. Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.

Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

Creature β Hellion
This creature has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.

Land
{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Sorcery
Volley of Boulders deals 6 damage divided as you choose among any number of targets. Flashback {R}{R}{R}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Legendary Creature β Human Wizard
Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.)

Enchantment
Pay 5 life: Destroy this enchantment. Any player may activate this ability but only during their turn. Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery.

Legendary Land
{T}: Add {C}. {1}{B}, {T}: Put target creature card from your graveyard on top of your library.

Creature β Human Warrior
When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn.

Artifact Creature β Golem Construct
{2}: Untap target artifact creature.

Instant
Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature β Angel
Flying When this creature enters, you get {E}{E}{E} (three energy counters). At the beginning of combat on your turn, you may pay {E}{E}. When you do, choose one β β’ This creature gains vigilance and lifelink until end of turn. β’ Other creatures you control get +1/+1 until end of turn.

Creature β Human Soldier

Creature β Shark
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, counter target artifact or creature spell.

Creature β Snake Beast
Escapeβ{5}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with three +1/+1 counters on it.

Creature β Elemental Horror

Creature β Human Wizard
As long as you control eight or more lands, this creature gets +1/+0 and can't be blocked.

Artifact β Vehicle
When this Vehicle enters, scry 1. Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it. Crew 1