Inventory last scanned: 5/5/2026, 7:10:25 PM
Sorcery
Draw three cards.
Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
Creature — Devil
Menace (This creature can't be blocked except by two or more creatures.) If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, this creature deals 1 damage to each opponent.
Creature — Giant
Affinity for enchantments (This spell costs {1} less to cast for each enchantment you control.)
Creature — Hag
When this creature dies, change the base power and toughness of all creatures that dealt damage to it this turn to 0/2. (This effect lasts indefinitely.)
Creature — Human Wizard
{2}{U}, {T}: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.
Creature — Human Rogue
Flash When this creature enters, target creature an opponent controls gets -2/-0 until end of turn.
Creature — Bringer
You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may create a 3/3 green Beast creature token.
Creature — Plant Wolf
Defender As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender.
Legendary Creature — Plant Druid
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature. {3}{G}{G}: Double the number of +1/+1 counters on each creature you control.
Instant
Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.
Instant
Destroy target artifact, enchantment, or creature with flying.
Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.
Creature — Cat Citizen
{4}{G/U}: This creature has base power and toughness 5/5 until end of turn.
Creature — Human Soldier
When this creature dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Legendary Creature — Nightmare Beast Elemental
Mutate {2}{U/B}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Trample You may cast this card from your graveyard using its mutate ability.
Artifact — Equipment
{2}: Until end of turn, equipped creature gets +X/+0, where X is the number of times this ability has resolved this turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Horse
Trample As long as you control another creature, prevent all damage that would be dealt to this creature by spells that target it.
Artifact — Equipment
Equipped creature gets +2/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Artifact
Remove this card from your deck before playing if you're not playing for ante. This artifact enters tapped. {4}, {T}: Exile this artifact and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put this card into its owner's graveyard. Otherwise, that player owns this card and you own the other exiled card.
Artifact Creature — Equipment Boar
Trample Equipped creature gets +3/+2 and has trample. Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature — Spider
Reach When this creature dies, create a 1/2 green Spider creature token with reach.
Creature — Beast
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control.
Sorcery
Choose one — • Brotherhood's End deals 3 damage to each creature and each planeswalker. • Destroy all artifacts with mana value 3 or less.
Instant
Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.
Sorcery
Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
Legendary Creature — Human Ally
Whenever Bruse Tarl enters or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.)
Legendary Creature — Human Warrior
Oxen you control have double strike. Whenever Bruse Tarl enters or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn.
Land
{T}: Add {C}. {T}: Add {G} or {W}. This land deals 1 damage to you.
Creature — Beast
Vigilance (Attacking doesn't cause this creature to tap.)
Instant
Devoid (This card has no color.) Choose one or both — • Return target spell or creature to its owner's hand. • Brutal Expulsion deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Artifact — Vehicle
Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact
{1}, {T}: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of this artifact.
Instant
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
Creature — Ox Mount
Whenever this creature attacks while saddled, put a +1/+1 counter on target creature. Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Sorcery
Target opponent loses 3 life. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
As an additional cost to cast this spell, tap any number of untapped creatures you control. Burn at the Stake deals damage to any target equal to three times the number of creatures tapped this way.
Sorcery
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
Instant
Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead.
Instant
Burn the Impure deals 3 damage to target creature. If that creature has infect, Burn the Impure deals 3 damage to that creature's controller.
Instant
Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead.
Sorcery
Each player draws three cards, then discards three cards at random.
Sorcery
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
Creature — Demon Berserker
Flying When this creature enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.
Artifact Creature — Elk
{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature — Kithkin Wizard
Protection from red Sacrifice this creature: Prevent all damage a red source of your choice would deal this turn.
Creature — Frog Wizard
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, target creature an opponent controls gets -1/-0 until end of turn.
Enchantment — Aura
Enchant creature Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
Instant
Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Creature — Beeble
This creature can't be blocked as long as defending player controls two or more nonland permanents that share an artist.
Instant
This spell costs {2} less to cast if it targets an attacking creature. Put target creature into its owner's library second from the top.
Creature — Demon
Flying Sacrifice another creature: This creature gains your choice of vigilance, lifelink, or haste until end of turn.
Sorcery
Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")