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Artifact β Equipment
Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach this Equipment to target creature you control. Equip {1}

Artifact β Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+1, where X is the number of artifacts you control. Equip {2}

Creature β Insect
Trample This creature gets +10/+10 as long as you control ten or more lands.

Creature β Elemental
{R}, {T}, Sacrifice this creature: It deals 4 damage to target creature. Formidable β {2}{R}: This creature has base power 8 until end of turn. Activate only if creatures you control have total power 8 or greater.

Creature β Hellion Beast
Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, it deals 4 damage to each other creature.

Sorcery
Crater's Claws deals X damage to any target. Ferocious β Crater's Claws deals X plus 2 damage instead if you control a creature with power 4 or greater.

Creature β Giant Coward
This creature can't block alone.

Creature β Giant
Trample Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Creature β Wurm

Enchantment
Whenever a creature you control enters, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.

Instant
Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. {U/R}{U/R}, Discard this card: Create a Treasure token.

Sorcery
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Shuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.

Enchantment β Aura
Enchant creature When enchanted creature dies, this Aura deals damage equal to that creature's toughness to the creature's controller.

Sorcery
Destroy all artifacts.

Sorcery
Destroy target artifact, enchantment, or land.

Artifact Creature β Construct
Indestructible Whenever this creature deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.
Creature β Dinosaur
Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When this creature enters, if you cast it, return each non-Dinosaur creature to its owner's hand.

Enchantment
Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.

Creature β Human Warrior
Haste This creature has indestructible as long as it entered this turn.
Creature β Human Warrior
Haste This creature has indestructible as long as it entered this turn.

Creature β Vampire Knight
Trample At the beginning of each player's end step, this creature deals 4 damage to that player unless they control a commander.

Instant
Target creature becomes red and gains haste until end of turn. (It can attack and {T} this turn.) Draw a card.

Creature β Ogre Rogue
This creature enters tapped.

Creature β Kobold

Legendary Creature β Dragon
Flying Whenever Crosis deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color.

Creature β Human Soldier Archer
{T}: This creature deals 1 damage to target attacking or blocking creature.

Artifact Creature β Scarecrow
When this creature enters, exile up to one target card from a graveyard. {2}: Add one mana of any color.

Land β Town
This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color.

Creature β Vampire
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.) Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.

Artifact
{T}: Add {B}. Whenever a creature you control dies, put a corpse counter on this artifact. {4}{B}{B}, {T}, Sacrifice this artifact: Create a 2/2 black Zombie creature token with decayed for each corpse counter on this artifact. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

Artifact
Play with the top card of your library revealed. As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. {G}{W}: Put the top card of your library on the bottom of your library.

Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 for each Elf you control and has reach. {2}{G}: Return this card from your graveyard to your hand.

Artifact
{4}, {T}: Attach target Aura attached to a creature to another creature.

Enchantment
Dragon creatures you control get +3/+3.

Land
{T}: Add {C}. {1}, {T}: Put a storage counter on this land. {T}, Remove X storage counters from this land: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.

Creature β Human Assassin
{B}, {T}, Pay 1 life: Put a +1/+1 counter on this creature. {2}{B}, {T}, Remove X +1/+1 counters from this creature: It deals X damage to target creature.

Instant
Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its mana value.

Sorcery
Devoid (This card has no color.) Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles.

Instant
Choose one β β’ Destroy target creature with flying. β’ Destroy target artifact.

Sorcery
Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature β Angel
Flying, protection from white When this creature enters, return target blue or red creature card from your graveyard to your hand.

Creature β Horror
Trample This creature enters with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.

Artifact
{T}, Collect evidence 3: Add one mana of any color. Put an unlock counter on this artifact. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) Sacrifice this artifact: Surveil 3, then draw three cards. Activate only if this artifact has five or more unlock counters on it.

Creature β Horror
When this creature enters, you may sacrifice a creature or discard a creature card. If you do, draw a card.

Creature β Shapeshifter
At the beginning of your upkeep, you may have this creature become a copy of another target creature, except it has this ability.

Creature β Rat
{X}: This creature deals X damage to each creature and each player. Spend only black mana on X.

Creature β Crab
Flash (You may cast this spell any time you could cast an instant.)

Artifact Creature β Wall
Defender (This creature can't attack.) You have hexproof. (You can't be the target of spells or abilities your opponents control.) Prevent all noncombat damage that would be dealt to other creatures you control.

Artifact Creature β Construct
Converge β This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. Remove a +1/+1 counter from this creature: Add one mana of any color. {T}: Put a +1/+1 counter on this creature.

Artifact
Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.

Artifact
{3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}.

Sorcery
Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent.

Creature β Plant Beast
Trample Cultivator Colossus's power and toughness are each equal to the number of lands you control. When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.

Creature β Elf Artificer
Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Whenever this creature attacks, you may have other attacking creatures get +X/+X until end of turn, where X is this creature's power.

Enchantment
Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.

Instant
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card.

Creature β Sphinx
This spell can't be countered. Flying When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

Creature β Sphinx
Flying Whenever you cycle or discard another card, scry 1. Cycling {U} ({U}, Discard this card: Draw a card.)

Instant
Each player returns a creature they control to its owner's hand.