Nashua, NH
Cards Tracked
7219
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7219
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Enchantment
You are a Flagbearer. While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able.

Creature β Horror
When this creature enters, each other player may return a creature card from their graveyard to the battlefield.

Artifact
Creatures with power greater than the number of cards in your hand can't attack.

Enchantment β Aura
Enchant creature Enchanted creature can block any number of creatures.

Instant
Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Creature β Elf Soldier
When this creature enters, you become the monarch. This creature can block an additional creature each combat as long as you're the monarch.

Artifact
You may choose not to untap this artifact during your untap step. {X}, {T}: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as this artifact remains tapped.

Creature β Specter Spirit
Flying As this creature enters, choose an opponent. Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. Whenever this creature deals damage to a player, that player discards a card.
Instant
Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sorcery
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.

Instant
Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

Artifact Creature β Construct
This creature enters with three +1/+1 counters on it if you didn't cast it from your hand. When this creature dies, exile it with three time counters on it and it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may cast this card without paying its mana cost. It has haste.)

Instant
If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead. Draw a card.

Enchantment β Aura
Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control."

Enchantment
At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)

Instant
Exile target enchantment.

Creature β Human Warrior
At the beginning of your end step, if this creature didn't attack this turn, it deals 2 damage to you unless it came under your control this turn.

Sorcery
Destroy target tapped creature. You gain 2 life.

Legendary Creature β Human Warlock
Lifelink Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it.
Legendary Creature β Human Warlock
Lifelink Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it.

Legendary Creature β Human Rogue
Haste {R}{R}{R}: Regenerate Eron.
Instant
Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Creature β Cyclops Shaman
Trample Whenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is that spell's mana value.

Legendary Creature β Phyrexian Human Wizard
Flash When Ertai Resurrected enters, choose up to one β β’ Counter target spell, activated ability, or triggered ability. Its controller draws a card. β’ Destroy another target creature or planeswalker. Its controller draws a card.

Legendary Creature β Phyrexian Human Wizard
{U}, {T}, Sacrifice a creature or enchantment: Counter target spell.

Sorcery
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.

Enchantment β Aura
Enchant creature Enchanted creature gets +1/+0 and has haste. Escapeβ{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Instant
Choose one β β’ Destroy target enchantment. β’ Draw two cards. β’ Target player discards two cards.

Land
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.

Instant
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.

Creature β Bat Cleric
As long as you've lost life this turn, this creature has flying and vigilance. Whenever you gain life, put a +1/+1 counter on this creature. When this creature dies, put its counters on target creature you control.

Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

Sorcery
Put two +1/+1 counters on target creature. It gains lifelink until end of turn.

Legendary Creature β Elder Dinosaur
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

Artifact Creature β Soldier
Metalcraft β This creature has protection from each color as long as you control three or more artifacts.

Artifact Creature β Phyrexian Slith
Menace Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. When you do, you may remove a counter from another target permanent or opponent.

Sorcery
Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

Sorcery
Eternal Flame deals X damage to target opponent or planeswalker and half X damage, rounded up, to you, where X is the number of Mountains you control.

Creature β Eldrazi Horror
You may cast this card from exile. When this creature becomes the target of a spell or ability an opponent controls, exile this creature.

Creature β Zombie
This creature enters tapped. Whenever this creature attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand.

Artifact
This artifact enters with X charge counters on it, where X is your life total. Landfall β Whenever a land you control enters, you may have your life total become the number of charge counters on this artifact.

Artifact Creature β Human Knight
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Creature β Avatar
Pay 1 life: Prevent the next 1 damage that would be dealt to this creature this turn.

Creature β Elemental Whale
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying Whenever this creature attacks, you may return an instant or sorcery card exiled with this creature to its owner's hand.

Creature β Spirit
{U}, {T}: Target creature can't be blocked this turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Artifact Creature β Minotaur Wizard Sorcerer
{1}{U}{R}: Return this creature to its owner's hand. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Artifact Creature β Salamander Drake
Flying This creature can block only creatures with flying. {6}{B}: Adapt 4. This ability costs {1} less to activate for each other artifact you control. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Artifact Creature β Vedalken Knight
Flying {1}{W}{B}, {T}: Destroy target creature or enchantment. {2}{U}: Untap this creature.

Instant
Draw two cards. You may put a land card from your hand onto the battlefield.

Legendary Creature β Human Wizard
Constellation β Whenever an enchantment you control enters, put a +1/+1 counter on target creature. That creature gains flying until end of turn.

Sorcery
Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice they control.

Creature β Human Cleric
When this creature enters, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)

Creature β Treefolk Shaman
{T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.

Creature β Human Soldier
Prevent all combat damage that would be dealt to this creature.

Land
This land enters tapped. When this land enters, sacrifice it unless you return an untapped Swamp you control to its owner's hand. {T}: Add {C}{B}.

Instant β Arcane
(Nonexistent mana costs can't be paid.) Draw a card. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)