Nashua, NH
Cards Tracked
7219
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7219
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Creature β Elf Druid
Lands you control have "{T}: Add one mana of any color."

Instant
Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)

Sorcery
Create two 1/1 white Human creature tokens. Flashback {3}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.) Create a 4/3 black Ogre Warrior creature token.

Sorcery
Destroy all artifacts, creatures, and lands. They can't be regenerated.

Creature β Leviathan
Trample This creature enters tapped. When this creature enters, sacrifice it unless you sacrifice five lands. This creature doesn't untap during your untap step. Whenever you play an Island, you may untap this creature.

Sorcery
Choose up to one target artifact or creature card in your graveyard. You get {E}{E} (two energy counters). Then you may pay an amount of {E} equal to that card's mana value. If you do, return it from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)

Legendary Creature β Elf Wizard
At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card.

Legendary Creature β Human Rebel
Trample Whenever Jor Kadeen attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card.

Artifact
{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Sorcery
Choose one β β’ Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. β’ You may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.)

Sorcery
Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.

Enchantment Creature β Human Druid
When this creature enters, put a +1/+1 counter on target creature you control. Channel β {2}{G}, Discard this card: Put a +1/+1 counter on each of up to two target creatures you control.

Creature β Human Samurai
Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.
Creature β Human Samurai
Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.

Instant
Target creature gains flying until end of turn.

Land
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.

Creature β Cat
This creature can't block.

Creature β Human Soldier
{1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood. Sacrifice a token named Wood: Add {R}.

Artifact Creature β Golem
Defender {T}: Put target card from a graveyard on the bottom of its owner's library.

Artifact
Creatures with power 1 or less don't untap during their controllers' untap steps.

Creature β Shapeshifter Ally
You may have this creature enter as a copy of any Ally creature on the battlefield.

Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Creature β Human Cleric Ally
Whenever this creature or another Ally you control enters, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.

Sorcery
Choose any number of target players or planeswalkers. For each of them, reveal cards from the top of your library until you reveal a nonland card, Kaboom! deals damage equal to that card's mana value to that player or planeswalker, then you put the revealed cards on the bottom of your library in any order.

Legendary Creature β Human Warlock
Other creatures get -1/-1.

Enchantment β Aura
Enchant creature Enchanted creature gets -X/-X, where X is the number of cards in your hand.

Legendary Creature β Spirit
At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on Kaima for each creature goaded this way. (Until your next turn, the goaded creatures attack each combat if able and attack a player other than you if able.)

Legendary Artifact β Equipment
Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7}

Sorcery
Converge β Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Legendary Creature β Vampire Warrior
{B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.

Creature β Beast
Shroud (This creature can't be the target of spells or abilities.)

Legendary Creature β Human Barbarian
Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Kamahl deals 3 damage to any target.

Legendary Creature β Vampire Rogue
Partner with Laurine, the Diversion (When this creature enters, target player may put Laurine into their hand from their library, then shuffle.) Lifelink Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Creature β Spirit
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.

Creature β Spirit
When this creature enters, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.

Creature β Spirit
Deathtouch {4}{B}: Each opponent loses 2 life and you gain 2 life. This ability costs {4}{B} less to activate if you've drawn three or more cards this turn. Activate only once each turn.

Creature β Spirit
When this creature enters, choose one β β’ Return up to one target Ninja or Rogue creature card from your graveyard to your hand. β’ Put target creature card from your graveyard on top of your library.

Creature β Spirit
Whenever you cast a Spirit or Arcane spell, this creature gains flying until end of turn.

Creature β Spirit
When this creature enters, if you control an artifact and an enchantment, you draw a card and you gain 1 life.

Instant
Kami's Flare deals 3 damage to target creature or planeswalker. Kami's Flare also deals 2 damage to that permanent's controller if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)

Legendary Creature β Octopus Rogue
Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Sorcery
Put a +1/+1 counter on target creature you control. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Creature β Turtle Ninja
Ninjutsu {1}{G} This creature enters with a deathtouch counter on it. Whenever this creature deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.
Legendary Creature β Centaur Spirit
This spell costs {1} less to cast for each creature card in your graveyard. Once during each of your turns, you may cast a creature spell from your graveyard.

Legendary Land
{T}: Add {W}. {T}: Return target legendary creature to its owner's hand.

Creature β Human Druid
{T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

Instant
Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β You may sacrifice a creature. When you do, this Saga deals 3 damage to any target. II β Each player discards a card. III β Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.

Creature β Zombie Wizard
{T}: Add {U}. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell.

Creature β Zombie Berserker
When this creature enters, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Creature β Human Warrior
Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn β β’ This creature gets +1/+1 until end of turn. β’ Target creature becomes a Coward until end of turn. β’ Target Warrior gains trample until end of turn.
Creature β Human Warrior
Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn β β’ This creature gets +1/+1 until end of turn. β’ Target creature becomes a Coward until end of turn. β’ Target Warrior gains trample until end of turn.

Creature β Human Warrior
Other Warriors you control get +1/+1.

Legendary Creature β Human Pirate
First strike, menace Whenever Kari Zev attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters tapped and attacking. Exile that token at end of combat.
Enchantment
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.
Enchantment
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.

Legendary Planeswalker β Karn
+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. β1: Put a card you own with a silver counter on it from exile into your hand. β2: Create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."

Legendary Artifact
Karn's Sylex enters tapped. Players can't pay life to cast spells or to activate abilities that aren't mana abilities. {X}, {T}, Exile Karn's Sylex: Destroy each nonland permanent with mana value X or less. Activate only as a sorcery.