Nashua, NH
Cards Tracked
7219
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Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard. II, III β Until end of turn, you may cast spells from among cards exiled with this Saga, and you may spend mana as though it were mana of any color to cast those spells.

Creature β Dinosaur
Flying Creatures your opponents control enter tapped.

Creature β Kithkin Soldier
This creature enters with a +1/+1 counter on it for each other Kithkin you control. When this creature dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.

Creature β Kithkin Knight
Knight creatures you control have double strike.

Creature β Kithkin Soldier
When this creature enters, put a +1/+1 counter on target creature. Encore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Create an 8/8 blue Kraken creature token with hexproof. II β Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step. III β Gain control of target permanent an opponent controls. Untap it.

Legendary Planeswalker β Kiora
+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. β1: Draw a card. You may play an additional land this turn. β5: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."

Creature β Ape
This creature gets +1/+2 as long as you control a Forest.

Legendary Creature β Vampire Cleric
Tap two untapped creatures you control: Copy target triggered ability you control. You may choose new targets for the copy. Activate only once each turn.

Sorcery
Destroy all creatures. They can't be regenerated. Threshold β If there are seven or more cards in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.

Creature β Ouphe
When this creature enters, you gain 2 life. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature β Human Pirate
Flying Whenever this creature attacks, another target creature attacking the same player or planeswalker gains flying until end of turn. Encore {4}{U} ({4}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature β Fox Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) When this creature enters, you may tap target creature.

Creature β Fox Cleric
{1}{W}: This creature gets +0/+X until end of turn, where X is the number of cards in your hand.

Legendary Creature β Cat Bard Druid
When Kitt Kanto enters, create a 1/1 green and white Citizen creature token. At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.

Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. β’ Breathe Flame β Klauth's Will deals X damage to each creature without flying. β’ Smash Relics β Destroy up to X target artifacts and/or enchantments.

Sorcery
Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

Sorcery
Just a second (As long as this spell is on the stack, players can't move permanents.) One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way.
Artifact β Clue Equipment
During your turn, equipped creature gets +1/+0 and has first strike. {2}, Sacrifice this Equipment: Draw a card. Equip {2}

Creature β Human Knight
Convoke When this creature enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked this creature. Put the revealed cards into your hand, then shuffle.

Artifact β Vehicle
Trample Rapid-fire Battle Cannon β When this Vehicle enters, it deals 4 damage to each opponent. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Creature β Human Knight
Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Creature β Human Knight
Whenever this creature attacks, it gets +1/+1 until end of turn for each untapped creature you control.

Artifact
Imprint β When this artifact enters, each player exiles the top three cards of their library. Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with this artifact without paying its mana cost.

Creature β Goblin Shaman
Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on this creature.

Creature β Kobold Soldier
Other Kobold creatures you control get +0/+1 and have trample.

Legendary Creature β Spirit
Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)
Legendary Creature β Spirit
Reach Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. Partner (You can have two commanders if both have partner.)

Legendary Creature β Spirit
Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.

Legendary Creature β Dwarf Warrior
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1.
Legendary Creature β Dwarf Warrior
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1.

Legendary Creature β Human Pilot
Mounts and Vehicles you control have haste. Whenever a Mount you control enters, it becomes saddled until end of turn. Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn.

Artifact Creature β Equipment Dog
Menace Equipped creature gets +2/+2 and has menace. Whenever this creature or equipped creature deals combat damage to a player, goad each creature that player controls. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature β Elf Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature dies, each player mills three cards. (They each put the top three cards of their library into their graveyard.)
Legendary Creature β Beast Survivor
Survival β At the beginning of your second main phase, if Kona is tapped, you may put a permanent card from your hand onto the battlefield.

Legendary Artifact β Equipment
Konda's Banner can be attached only to a legendary creature. Creatures that share a color with equipped creature get +1/+1. Creatures that share a creature type with equipped creature get +1/+1. Equip {2}

Creature β Djinn
Trample At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, this creature deals 3 damage to you and attacks this turn if able. {R}: This creature gets +1/+0 until end of turn.

Creature β Kor Scout
When this creature enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Legendary Creature β Zombie Warrior
Korlash's power and toughness are each equal to the number of Swamps you control. {1}{B}: Regenerate Korlash. Grandeur β Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.

World Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you tap an untapped creature you control. Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Legendary Creature β Demon
Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.

Legendary Creature β Zombie Warrior
Indestructible Whenever Kotis deals combat damage to a player, exile the top X cards of their library, where X is the amount of damage dealt. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

Legendary Creature β Moonfolk Pilot
Vehicles you control have crew 2. At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.

Legendary Creature β Human Ninja
When Kotose enters, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.

Creature β Goblin Shaman
Sacrifice an artifact: This creature deals 1 damage to each creature without flying.

Legendary Artifact
If you would flip a coin, instead flip two coins and ignore one.

Legendary Creature β Goblin Wizard
Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)

Legendary Creature β Human Warrior Villain
Vigilance Top of the Food Chain β Kraven's power is equal to the greatest mana value among permanents you control.

Creature β Cat Villain
{2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.

Artifact Creature β Insect Thopter
Flying, trample When this creature enters, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature β Elf
Creature spells you cast with mana value 6 or greater cost {2} less to cast.

Land
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.