Inventory last scanned: 5/7/2026, 7:11:03 PM
Creature — Sliver
All Slivers have "When this permanent enters, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.)
Enchantment
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {U}, Discard a card: Draw a card.
Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Counter target spell unless its controller pays {3}.
Enchantment
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value. {3}{U}{U}, Exile this enchantment: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
Artifact
When this artifact enters, you draw a card and you lose 1 life. {2}{B}, Sacrifice this artifact: You draw a card and you lose 1 life.
Enchantment — Aura
Enchant creature As this Aura enters, choose a creature. Enchanted creature is a copy of the chosen creature.
Instant
Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Creature — Metathran Soldier
This creature can't be blocked.
Artifact Creature — Golem
When this creature enters, destroy target nonland permanent an opponent controls.
Artifact — Equipment
Equipped creature gets +4/+0 and has trample. Equip {4} Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Artifact
When a spell or ability an opponent controls causes you to discard this card, create four 1/1 colorless Gnome artifact creature tokens. {4}, {T}: Create a 1/1 colorless Gnome artifact creature token.
Creature — Angel Soldier
Flying Whenever you attack with one or more creatures with counters on them, draw a card.
Creature — Faerie Rogue
Flying {U}: This creature gets +1/-1 until end of turn.
Creature — Vampire
When this creature enters, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.
Creature — Vampire Assassin
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Aetherborn Rogue
Other Aetherborn you control get +1/+1. Whenever this creature or another Aetherborn you control dies, you draw a card and you lose 1 life.
Enchantment
This enchantment enters with seven hour counters on it. At the beginning of your draw step, draw an additional card and remove two hour counters from this enchantment. Your maximum hand size is equal to the number of hour counters on this enchantment. Whenever you discard a card, you lose 1 life.
Creature — Human Wizard
Creatures you control can't be blocked except by legendary creatures. Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
Sorcery
Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment. {G}, Sacrifice this enchantment: Create X 3/3 green Beast creature tokens, where X is the number of verse counters on this enchantment.
Instant
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
Instant
Target creature gets +7/+7 until end of turn.
Instant
Target creature gets +1/+1 until end of turn for each creature you control.
Artifact
Attacking creatures get +1/+0.
Legendary Creature — Phyrexian Beast
Migloz enters with five oil counters on it. {1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn. {2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn. {3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment.
Legendary Creature — Human Cleric
Mikaeus enters with X +1/+1 counters on it. {T}: Put a +1/+1 counter on Mikaeus. {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
Legendary Land
{T}: Add {C}. {2}, {T}: Each player draws a card.
Kindred Enchantment — Kithkin
Whenever a nontoken creature you control attacks, you may pay {W}. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking.
Artifact
{2}, {T}: Target player mills two cards.
Legendary Creature — Ooze
As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. {2}: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability.
Legendary Land
{T}: Add {U}. {U}, {T}: Untap target legendary permanent.
Enchantment — Aura
Enchant creature You control enchanted creature.
Sorcery
Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.
Instant
Buyback {2}{U} (You may pay an additional {2}{U} as you cast this spell. If you do, put this card into your hand as it resolves.) Tap target artifact, creature, or land.
Enchantment
Discard a card: You may tap or untap target artifact, creature, or land.
Sorcery
Target player discards two cards.
Sorcery
Target player discards X cards at random.
Sorcery
Draw X cards.
Artifact
{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.
Sorcery
Target player discards X cards at random.
Enchantment
At the beginning of your upkeep, put a lore counter on this enchantment, then draw a card for each lore counter on this enchantment.
Sorcery
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Artifact
Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.
Creature — Fungus Wall
Defender (This creature can't attack.) Flying Whenever this creature blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."
Creature — Azra Warrior
Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life.
Sorcery
Choose a nonland card name and a number greater than 0. Target player reveals their library. If that library contains exactly the chosen number of cards with the chosen name, Mindblaze deals 8 damage to that player. Then that player shuffles.
Creature — Sliver
All Slivers have "{1}, Sacrifice this permanent: Each player discards a card."
Artifact Creature — Construct
This creature enters with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on this creature. Remove two +1/+1 counters from this creature: Draw a card.
Artifact — Vehicle
Flying Whenever this Vehicle becomes crewed for the first time each turn, until end of turn, this Vehicle becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. Crew 1
Creature — Human Wizard
Heroic — Whenever you cast a spell that targets this creature, exile the top three cards of target player's library. {U}{U}, Sacrifice this creature: Counter target spell with the same name as a card exiled with this creature.
Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.
Creature — Spirit
This creature enters with three +1/+1 counters on it. {2}{B}, Remove a +1/+1 counter from this creature: Target player discards a card. Activate only as a sorcery.
Creature — Sliver
All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Activate only as a sorcery."
Creature — Demon
Flying, trample When this creature enters, mill four cards. Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
Creature — Human Rogue
Trample When this creature enters, if you control another outlaw, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")