Inventory last scanned: 5/7/2026, 7:11:03 PM
Creature — Goblin Warrior
Whenever an opponent casts a spell, this creature gets +2/+2 until end of turn.
Enchantment — Aura
Enchant creature Enchanted creature gets +2/-1. Escape—{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Creature — Fungus Demon
When this creature enters, sacrifice it unless you sacrifice two Swamps.
Creature — Beast
Trample Whenever an artifact is put into a graveyard from the battlefield, this creature gets +2/+0 until end of turn.
Creature — Zombie Crocodile
Trample, lifelink
Legendary Creature — Elemental Sorcerer
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Molimo's power and toughness are each equal to the number of lands you control.
Sorcery
Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.) • Destroy target creature or planeswalker. • Destroy target noncreature, nonland permanent with mana value 1 or less.
Sorcery
Kicker {R} (You may pay an additional {R} as you cast this spell.) If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Molten Disaster deals X damage to each creature without flying and each player.
Sorcery
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
Sorcery
Choose one or both — • Molten Rebuke deals 5 damage to target creature or planeswalker. • Destroy target Equipment.
Artifact Creature — Masticore
At the beginning of your upkeep, sacrifice this creature unless you discard a card. {4}, Exile a creature card from your graveyard: This creature deals 4 damage to any target. {2}: Regenerate this creature.
Instant
Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Instant
Target player skips their next combat phase this turn.
Instant
Choose one — • Untap target creature. It gets +1/+0 and gains indestructible until end of turn. • Destroy target creature with power 4 or greater.
Instant
As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Legendary Creature — Elf Wizard
Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top. Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
Creature — Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
Legendary Creature — Phyrexian Horror
If one or more tokens would be created under your control, twice that many of those tokens are created instead. {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ({W/P} can be paid with either {W} or 2 life.)
Artifact — Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0 and is a Monk in addition to its other types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Goblin
Legendary Creature — Kraken
When Monstrosity of the Lake enters, you may pay {5}. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.) Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Creature — Insect
This creature attacks each combat if able. Cycling {B/R} ({B/R}, Discard this card: Draw a card.)
Sorcery
Target creature gets +4/+4 until end of turn.
Artifact Creature — Moonfolk Wizard
Flying Whenever this creature becomes tapped, scry 1.
Instant
Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
Creature — Spirit
Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Instant
Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)
Artifact — Equipment
Equipped creature has first strike. Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. Equip {4}
Artifact
{T}, Tap an untapped artifact or creature you control: Add {C}. Channel — {4}{U}, Discard this card: The owner of target nonland permanent puts it on their choice of the top or bottom of their library.
Creature — Human Ninja
Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When this creature enters, return up to one target creature to its owner's hand.
Creature — Dragon
Flying Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors. When this creature dies, it deals X damage to any target, where X is the number of colors among permanents you control.
Land
{T}: Add {C}. {W}{U}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
Sorcery
Exchange your graveyard and library. Then shuffle your library.
Artifact
{2}, {T}: Exile target card from a graveyard. {2}{W}{B}, {T}, Sacrifice this artifact: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name.
Creature — Dragon
Flying {1}{R}: This creature gets +1/+0 until end of turn. Whenever this creature deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
Creature — Human Rogue Rigger
Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on this creature.
Legendary Snow Creature — Shapeshifter
Changeling (This card is every creature type.) You may have Moritte enter as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
Creature — Vampire
Flying At the beginning of your upkeep, you lose 1 life.
Creature — Elemental
This creature enters with two -1/-1 counters on it. Remove a -1/-1 counter from this creature: Add one mana of any color.
Instant
This spell costs {2} less to cast if you gained life this turn. Destroy target nonland permanent.
Creature — Lhurgoyf
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Artifact
This artifact enters tapped. {T}: Add {G}.
Creature — Snake
Deathtouch
Enchantment — Aura
Flash Enchant creature Enchanted creature gets +2/+1. When enchanted creature dies, create two Treasure tokens.
Creature — Shapeshifter
Changeling (This card is every creature type.) Tap an untapped creature you control: This creature gains flying until end of turn.
Creature — Fox Warrior
Flying {3}{W}, {T}: Tap target creature.
Basic Land — Mountain
({T}: Add {R}.)