Nashua, NH
Cards Tracked
7219
In Stock
7219
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β
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Enchantment
Whenever a player casts a spell with mana value 3 or less, this enchantment deals 2 damage to that player.

Creature β Lizard Assassin
Disguise {R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) Whenever this creature or another creature you control is turned face up, that creature deals damage equal to its power to each opponent.

Sorcery
Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it.

Creature β Cat Wizard
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice this creature: Destroy target artifact or enchantment.

Creature β Cat Warrior
Reach Whenever this creature or another Cat you control enters, you may destroy target artifact or enchantment.

Creature β Beast Citizen
{1}, {T}: Draw a card, then discard a card. {7}, {T}, Sacrifice this creature: Draw three cards. This ability costs {1} less to activate for each Town you control.
Sorcery
Choose target creature, planeswalker, or Vehicle. Mill two cards, then destroy the chosen permanent if its mana value is less than or equal to the number of cards in your graveyard.

Enchantment
Creatures with swampwalk can be blocked as though they didn't have swampwalk.

Creature β Beast
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Shroud (This creature can't be the target of spells or abilities.) When a spell or ability an opponent controls causes you to discard this card, return it to your hand.

Creature β Human Wizard
Magecraft β Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order.

Instant
Choose two β β’ Return target creature or planeswalker to its owner's hand. β’ Counter target artifact or enchantment spell. β’ Put two +1/+1 counters on target creature. β’ Target player shuffles up to three target cards from their graveyard into their library.
Instant
Choose two β β’ Return target creature or planeswalker to its owner's hand. β’ Counter target artifact or enchantment spell. β’ Put two +1/+1 counters on target creature. β’ Target player shuffles up to three target cards from their graveyard into their library.

Creature β Turtle Druid
When this creature enters, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle.

Creature β Merfolk Druid
Magecraft β Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on this creature.

Legendary Creature β Human Noble
{4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.

Enchantment
Whenever a source you control deals damage to an opponent, you may put a quest counter on this enchantment. Remove four quest counters from this enchantment and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.

Enchantment
Whenever you cast a creature spell, you may put a quest counter on this enchantment. Remove five quest counters from this enchantment and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.

Enchantment
Whenever an opponent discards a card, you may put a quest counter on this enchantment. At the beginning of each opponent's upkeep, if that player has no cards in hand and this enchantment has two or more quest counters on it, you may have that player lose 5 life.

Enchantment
At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on this enchantment. At the beginning of each end step, if there are three or more quest counters on this enchantment, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.

Legendary Creature β Beast
Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
Creature β Insect
Haste The stack is now first in, first out instead of last in, first out. (The first spell or ability on the stack is the first one to resolve.)

Instant
Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.

Artifact β Equipment
Flash When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Instant
The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card.

Creature β Phyrexian Drake
Flying When this creature enters, draw a card, then discard a card.
Creature β Phyrexian Drake
Flying When this creature enters, draw a card, then discard a card.

Artifact
At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it. At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.

Creature β Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield, except it's 7/7.

Instant
Return up to two target nonland permanents to their owners' hands.

Creature β Human Artificer
Whenever an artifact you control enters, you may discard a card. If you do, draw a card.

Creature β Human Artificer
When this creature enters, target artifact you control gains "{T}: This artifact deals 2 damage to any target" for as long as you control this creature.

Creature β Human Artificer
When this creature enters, target artifact you control gains "{T}: Draw a card" for as long as you control this creature.

Creature β Porcupine Mount
Whenever this creature attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Creature β Beast
{B/G}, Remove a -1/-1 counter from a creature you control: This creature gets +3/+3 until end of turn.

Legendary Creature β Elephant Cleric
Spirits you control get +1/+0. Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.

Legendary Planeswalker β Quintorius
Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life. +1: Create a 3/2 red and white Spirit creature token. β3: Discover 4. β6: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn.

Legendary Creature β Elephant Cleric
Vigilance At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token. {1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead.
Legendary Creature β Elephant Cleric
Vigilance At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token. {1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead.
Creature β Dryad Warrior
Whenever you cast a creature spell, put a +1/+1 counter on this creature. When this creature dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on this creature.

Creature β Elf Druid
{G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)

Creature β Dryad
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.

Creature β Elf Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

Legendary Creature β Human Wizard
Blue Magic β When Quistis Trepe enters, you may cast target instant or sorcery card from a graveyard, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.

Creature β Zombie Horror
When this creature enters, choose one β β’ Destroy target creature that was dealt damage this turn. β’ Exile up to two target cards from a single graveyard.

Creature β Rat
{T}: Target blocking creature gets -1/-1 until end of turn.

Land
This land enters tapped. {T}: Add {R} or {G}. {2}{R}{G}, {T}, Sacrifice this land: Draw a card.
Land
This land enters tapped. {T}: Add {R} or {G}. {2}{R}{G}, {T}, Sacrifice this land: Draw a card.

Legendary Creature β Elf Warrior
Whenever Radha attacks, you may add {R}{R}. {T}: Add {G}.
Creature β Human Warrior
Whenever this creature attacks, target creature defending player controls with power less than this creature's power can't block this turn. Domain β {5}{R}: This creature gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn.

Sorcery
Converge β Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.

Creature β Kavu
{R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn.

Creature β Human Wizard
Flash When this creature enters, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players.

Instant
Exile target multicolored creature or multicolored enchantment.

Creature β Dwarf Cleric
Instant and sorcery spells you control have lifelink. At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead.

Creature β Angel
Flying, lifelink Whenever this creature or another nontoken creature you control enters, venture into the dungeon. (Enter the first room or advance to the next room.) {W}, Discard this card: Venture into the dungeon and you gain 3 life.

Creature β Spider
Reach, deathtouch Fateful Bite β {2}, Sacrifice this creature: Search your library for a Spider Hero card, reveal it, put it into your hand, then shuffle. Activate only as a sorcery.

Legendary Creature β Human Wizard
Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)