Nashua, NH
Cards Tracked
7219
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7219
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β
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Creature β Dinosaur
Menace (This creature can't be blocked except by two or more creatures.)

Creature β Human Wizard
Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.) Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Artifact Creature β Construct
Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top.

Creature β Human Wizard
Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, discard two cards, then draw three cards.

Creature β Turtle
Flash Defender

Sorcery // Sorcery

Sorcery
Exile target creature. Exile up to one target instant or sorcery card from a graveyard. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Sorcery
Choose one or both β β’ Return target creature card from your graveyard to the battlefield. β’ Return target Aura card from your graveyard to the battlefield.

Creature β Human Pirate
Flying When this creature enters, each opponent sacrifices a permanent of their choice unless they pay {3}. This creature can block only creatures with flying.

Creature β Human Pirate
When this creature enters, each opponent sacrifices a permanent of their choice unless they pay {1}.

Creature β Merfolk
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}, {T}: Tap target land.
Creature β Merfolk
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}, {T}: Tap target land.

Sorcery
Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Sorcery
Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Enchantment
At the beginning of each player's upkeep, that player gains control of this enchantment. When you gain control of this enchantment from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.

Sorcery
Destroy all creatures with mana value 3 or less.

Enchantment
At the beginning of each player's upkeep, if that player controls more lands than each other player, this enchantment deals 2 damage to them.

Legendary Creature β Lizard Warlock
Menace {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells. Once during each of your turns, you may cast a Dragon creature spell from your graveyard. Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."

Legendary Creature β Human Advisor
{T}: Add {B}.

Creature β Merfolk Warrior
This creature can't be blocked by Dinosaurs.

Land
This land doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from this land. {T}: Add {U} or {B}. Put a depletion counter on this land.

Creature β Merfolk Wizard
When this creature enters, draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Choose one β β’ Target opponent sacrifices a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control. β’ Exile the top three cards of your library. Until your next end step, you may play those cards. β’ Exile target player's graveyard.
Instant
Choose one β β’ Target opponent sacrifices a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control. β’ Exile the top three cards of your library. Until your next end step, you may play those cards. β’ Exile target player's graveyard.
Sorcery
Choose three. You may choose the same mode more than once. β’ You draw a card and you lose 1 life. β’ Riveteers Confluence deals 1 damage to each creature and planeswalker you don't control. β’ You may put a land card from your hand or graveyard onto the battlefield tapped.

Creature β Human Warrior
This creature must be blocked if able. Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Creature β Lizard Citizen
{1}{B/G}: This creature gains deathtouch until end of turn.

Creature β Lizard Rogue
When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Creature β Human Shaman
Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When this creature enters, discard a card, then draw a card. If this creature's spectacle cost was paid, instead discard your hand, then draw three cards.

Creature β Spirit
Flying When this creature enters, return up to one target non-Spirit creature to its owner's hand.

Creature β Wurm
Whenever this creature attacks, tap all artifacts.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II β Create a 5/5 green Elephant creature token. III β Double the power and toughness of each creature you control until end of turn.

Sorcery
Each player returns all artifact cards from their graveyard to the battlefield.
Enchantment
Creature tokens you control have haste. Whenever one or more creatures attack, you may pay {1}{R}. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.

Sorcery
Create a 6/6 green Wurm creature token. Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Creature β Human Archer Rogue
Reach, haste Whenever this creature attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Sorcery
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Exile the top two cards of your library. You may play those cards this turn.

Artifact
{2}: This artifact deals 1 damage to any target. Destroy this artifact at the beginning of the next end step. Activate only if you've controlled this artifact continuously since the beginning of your most recent turn.

Artifact β Equipment
When this Equipment enters, if it was cast from your graveyard, attach it to target creature you control. Equipped creature gets +2/+0 and has flying and haste. Equip {2} Mayhem {2}

Land
This land enters tapped unless you control two or more other lands. {T}: Add {R} or {G}.
Land
This land enters tapped unless you control two or more other lands. {T}: Add {R} or {G}.

Creature β Hydra
This creature enters with X +1/+1 counters on it. For each 1 damage that would be dealt to this creature, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. {R}: Prevent the next 1 damage that would be dealt to this creature this turn. {R}{R}{R}: Put a +1/+1 counter on this creature. Activate only during your upkeep.

Creature β Goblin
You can't cast Rock Jockey if you've played a land this turn. You can't play lands if this creature was cast this turn.

Artifact Creature β Lobster
Creatures named Scissors Lizard can't attack or block.

Creature β Elemental
Double strike (This creature deals both first-strike and regular combat damage.) Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Instant
Target creature you control deals damage equal to its power to target creature an opponent controls.

Land
This land enters tapped. {T}, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Artifact
{3}, {T}: This artifact deals 1 damage to any target.

Sorcery
For each color, return up to one target creature card of that color from your graveyard to your hand.

Legendary Creature β Kobold Warrior
Other Kobolds you control get +2/+2. Whenever you cast a Kobold spell, you may pay {2}. If you do, create a 4/4 red Dragon creature token with flying. Whenever you cast a Dragon spell, create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
Creature β Human Knight
You may exert this creature as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, reveal cards from the top of your library until you reveal an Equipment card. Put that card onto the battlefield attached to that creature, then put the rest on the bottom of your library in a random order.

Creature β Merfolk Rogue
Landfall β Whenever a land you control enters, you get {E} (an energy counter). {T}, Pay six {E}: Draw three cards.