Cards Tracked
8521
In Stock
8521
Rating
β
Inventory last scanned: 8/1/2026, 6:10:00 PM
Instant
Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature β Pegasus
Escapeβ{4}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with your choice of a +1/+1 counter or a flying counter on it.
Creature β Ouphe
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {3}{G}: Put a +1/+1 counter on this creature.
Legendary Creature β Human Artificer
Creatures you control have vigilance and "{T}: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) {2}{G}{G}{W}{W}{U}{U}, Exile this card from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.
Land
{T}: Add {C}. {3}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature β Human Soldier
Creatures entering don't cause abilities to trigger.
Enchantment
When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
Sorcery // Sorcery
Enchantment
When this enchantment enters, put a rejection counter on each creature your opponents control. At the beginning of your end step, for each opponent, choose up to one target creature they control with a rejection counter on it. That creature's owner puts it on their choice of the top or bottom of their library.
Sorcery
Kicker {W} (You may pay an additional {W} as you cast this spell.) Return target creature to its owner's hand. Draw a card. If this spell was kicked, you gain 3 life.
Creature β Kraken
Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature.
Creature β Serpent
This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Legendary Creature β Human Rogue
When Toluz enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you discard one or more cards, exile them from your graveyard. When Toluz dies, put the cards exiled with it into their owner's hand.
Creature β Human Soldier
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Creature β Human Artificer
When this creature enters, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)
Creature β Elf Monk
When this creature enters, you take the initiative. Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.)
Land
{T}: Add {C}. {2}, {T}: You gain 1 life for each colorless creature you control.
Artifact Creature β Golem
{2}: Put target card from your graveyard on the bottom of your library.
Sorcery
Tome Blast deals 2 damage to any target. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature β Faerie
Flying When this creature enters, draw a card.
Creature β Wolf
Haste {T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on this creature.
Legendary Creature β Human Advisor
Flying Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. Your opponents can't play land cards from graveyards.
Creature β Halfling Peasant
When this creature dies, the Ring tempts you.
Sorcery
Choose one β β’ Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. β’ Put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.)
Creature β Spirit
Flying When this creature enters, tap target creature an opponent controls. Delirium β At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. If a permanent dealt damage by Torch the Tower would die this turn, exile it instead.
Legendary Creature β Human Cleric
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
Creature β Spirit
This creature can't block and can't be blocked.
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards.
Artifact β Equipment
Equipped creature gets +1/+1. Whenever equipped creature becomes blocked, it deals 1 damage to defending player. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Artifact
{T}, Sacrifice this artifact: Exile target player's graveyard.
Artifact Creature β Golem
Vigilance {T}, Sacrifice this creature: Exile target player's graveyard.
Legendary Creature β Zombie Wizard
Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token. Partner (You can have two commanders if both have partner.)
Legendary Creature β Human Archer
Reach, lifelink If another source you control would deal noncombat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. Whenever you cast an instant or sorcery spell, Tor Wauki deals 2 damage to any target.
Creature β Antelope
When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
Legendary Creature β Human Warlock Bard
Whenever Totentanz or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This token can't block." {1}{B}: Target attacking Rat you control gains deathtouch until end of turn.
Instant
Target player sacrifices a creature or planeswalker of their choice. Delirium β If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker of their choice.
Instant
Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Enchantment
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield. Channel β {1}{W}, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Legendary Creature β Human Cleric
Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.) Protection from white Whenever an opponent discards a card, put a +1/+1 counter on Tourach. When Tourach enters, if it was kicked, target opponent discards two cards at random.
Land
{T}: Add {C}. {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell.
Artifact Creature β Construct
When this creature enters, put a +1/+1 counter on target creature you control. {4}, {T}: Draw a card. This ability costs {1} less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)
Artifact Creature β Human Artificer
Whenever another artifact you control enters, this creature gets +1/+0 until end of turn.
Artifact Creature β Wall
Defender, reach Leap of Faith β {3}: Target creature gains flying until end of turn.
Artifact
{T}: Target creature can't be blocked by Walls this turn.