Cards Tracked
8523
In Stock
8523
Rating
β
Inventory last scanned: 7/26/2026, 6:09:49 PM
Legendary Creature β Human Minion
All Nightmares get +1/+1. {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. When Chainer leaves the battlefield, exile all Nightmares.
Sorcery
Target player sacrifices a creature of their choice. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Artifact Creature β Equipment Insect
Whenever this creature or equipped creature attacks, it gets +2/+0 until end of turn. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Sorcery
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
Sorcery
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Creature β Spider
Reach When this creature enters, it deals damage equal to its power to target creature with flying an opponent controls. Escapeβ{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with three +1/+1 counters on it.
Artifact Creature β Construct
This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. {X}, {T}, Remove X +1/+1 counters from this creature: It deals X damage to any target. {W}{U}{B}{R}{G}: Return this card from your graveyard to your hand.
Creature β Vampire Knight
When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.
Creature β Human Warrior
Trample This creature gets +2/+2 for each Aura and Equipment attached to it.
Creature β Human Soldier
Whenever another Human you control enters, put a +1/+1 counter on this creature.
Creature β Zombie
Whenever another Zombie you control enters, put a +1/+1 counter on this creature.
Token Creature β Zombie Snake Wizard
When this token enters, you may draw cards equal to its power. If you do, discard two cards.
Enchantment
Whenever you win a coin flip, put a luck counter on this enchantment. At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.
Creature β Faerie Advisor
Flying Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.
Creature β Elf Warrior
Whenever you scry, put a +1/+1 counter on this creature. This ability triggers only once each turn.
Legendary Planeswalker β Chandra
Whenever one or more loyalty counters are removed from Chandra, she deals that much damage to target opponent or planeswalker. +1: Exile the top card of your library. You may play it this turn. β7: Exile the top seven cards of your library. You may play them this turn.
Legendary Planeswalker β Chandra
+1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. +1: Chandra deals 2 damage to any target. β9: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}.
Instant
Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.
Instant
Chandra's Fury deals 4 damage to target player or planeswalker and 1 damage to each creature that player or that planeswalker's controller controls.
Creature β Elemental Dog
{T}: This creature deals 1 damage to target player or planeswalker.
Instant
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
Legendary Planeswalker β Chandra
At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste. +2: You may sacrifice an artifact or discard a card. If you do, draw a card. 0: Create a 3/2 colorless Vehicle artifact token with crew 1. β7: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target."
Creature β Elemental Lizard
Whenever a source you control deals noncombat damage to an opponent, this creature gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Instant
Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.
Creature β Elemental
Flying Whenever an opponent is dealt noncombat damage, this creature gets +3/+0 until end of turn.
Legendary Planeswalker β Chandra
+1: Chandra deals 1 damage to any target. β2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. β6: Chandra deals 6 damage to each of up to six targets.
Creature β Shapeshifter
Changeling (This card is every creature type.) This creature can't block and can't be blocked.
Instant
Choose one β β’ Counter target spell with mana value 2 or less. β’ Counter target red or green spell with mana value 6 or less.
Instant
As an additional cost to cast this spell, discard X cards. Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.
Sorcery
Add {W}{U}{B}{R}{G}.
Creature β Imp
Flying Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) This creature has trample as long as it has a +1/+1 counter on it.
Enchantment
At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional {R}. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Sorcery
Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.
Creature β Spirit
Flying
Sorcery
You gain 5 life.
Artifact
This artifact enters tapped. {T}: Add {B}.
Artifact Creature β Dragon
Flying
Creature β Phyrexian Beast
When this creature enters, create a 1/1 red Phyrexian Goblin creature token. Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on this creature. Remove three oil counters from this creature: Exile the top card of your library. You may play that card this turn.
Sorcery
As an additional cost to cast this spell, reveal a creature card from your hand. Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.
Instant
Choose one β β’ Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker. β’ Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." (Players dealt combat damage by them also get a poison counter.)
Creature β Spirit Knight
Haste {T}, Discard a card: Draw a card.
Creature β Dinosaur
Trample If this creature would deal combat damage to a player, it deals double that damage to that player instead.
Enchantment
Noncreature spells cost {1} more to cast. Whenever a player casts a noncreature spell, put a collection counter on this enchantment. Then if there are three or more collection counters on it, sacrifice it. If you do, draw a card, then you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Creature β Devil
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn.
Creature β Faerie Advisor
Flying When this creature enters, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)
Enchantment β Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Creature β Human Noble
When this creature enters, choose one β β’ Scry 2. β’ You gain 3 life. β’ Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
Sorcery
Draw two cards. Then discard a card unless you attacked this turn.
Creature β Goblin Scout Ally
Rally β Whenever this creature or another Ally you control enters, creatures you control gain haste until end of turn.
Creature β Squid Horror
Whenever you draw a card, put a +1/+1 counter on this creature. When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Sorcery
Create a 1/1 green Squirrel creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.