Cards Tracked
8518
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8518
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Inventory last scanned: 7/27/2026, 6:09:29 PM
Creature — Spirit
Flying When this creature enters, target creature gets +2/+4 until end of turn.
Creature — Dinosaur
Enrage — Whenever this creature is dealt damage, it deals 2 damage to target opponent or planeswalker.
Creature — Elf Lizard Wizard
Flash When this creature enters, you may counter target spell.
Legendary Creature — Halfling Scout
Whenever Frodo Baggins or another legendary creature you control enters, the Ring tempts you. As long as Frodo Baggins is your Ring-bearer, it must be blocked if able.
Legendary Creature — Halfling Citizen
{W/B}{W/B}: If Frodo is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink. {B}{B}{B}: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
Artifact Creature — Frog
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Artifact Creature — Frog Myr
Prototype {3}{R} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Sorcery
Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life.
Creature — Cat Beast
Vigilance Creatures you control with vigilance have "{1}, {T}: Tap target creature."
Land
This land enters tapped. {T}: Add {G}, {U}, or {R}.
Creature — Human Warrior
Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.
Creature — Human Cleric
Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice this creature: Counter target spell with {X} in its mana cost unless its controller pays {3}.
Snow Creature — Human Wizard
{S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.)
Snow Instant
Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead.
Land
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {R}.
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Creature — Elemental Giant
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature — Elemental Cat
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Snow Creature — Yeti
{1}{S}: This creature can't be blocked this turn. ({S} can be paid with one mana from a snow source.)
Creature — Bird Wizard
Flying When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Cycling {1} ({1}, Discard this card: Draw a card.)
Snow Land
{T}: Add {C}. {1}{S}: Until end of turn, this land becomes a 2/3 Construct artifact creature. It's still a land. ({S} can be paid with one mana from a snow source.) Whenever this land deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Creature — Elemental
When this creature becomes the target of a spell or ability, sacrifice it.
Enchantment
Artifacts, creatures, and lands your opponents control enter tapped.
Sorcery
Target player loses 2 life. Escape—{3}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Instant
Choose two target creatures. Tap those creatures, then unattach all Equipment from them.
Enchantment
Werewolf creatures you control get +1/+0 and have trample. Sacrifice this enchantment: Regenerate all Werewolf creatures you control.
Creature — Phyrexian Horror
Sacrifice this creature: Put a -1/-1 counter on target creature.
Creature — Spirit
Whenever one or more cards leave your graveyard, this creature deals 1 damage to each opponent.
Instant
Choose one — • Target player discards a card. • Target creature gets +2/-1 until end of turn. • Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Artifact — Vehicle
Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Sorcery
You draw two cards, lose 2 life, then mill two cards.
Instant
Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.
Creature — Fungus Sliver
All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.)
Creature — Spider
Reach Morbid — When this creature enters, if a creature died this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Instant
Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment
At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with this enchantment.
Enchantment
Whenever you sacrifice another permanent, you may pay {2}. If you do, this enchantment deals 2 damage to any target.
Creature — Phyrexian Gremlin
{1}{R}: This creature gets +1/+0 until end of turn. When this creature dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Creature — Phyrexian Giant
Haste Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Creature — Phyrexian Warrior
Menace At the beginning of each player's upkeep, this creature deals 2 damage to that player unless they control two or more basic lands.
Artifact
{1}, Sacrifice this artifact: Draw a card. {1}{R}, Sacrifice this artifact: Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery.
Creature — Phyrexian Beast
This creature enters with two oil counters on it. Remove an oil counter from this creature: Target creature you control gains haste until end of turn.
Creature — Dragon
Flying {R}: This creature gets +1/+0 until end of turn.
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able.
Land
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {W}.
Instant
Choose one — • Destroy target artifact. • Target creature gets +1/+1 and gains trample until end of turn. • Remove two time counters from target permanent or suspended card.
Enchantment
Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.
Creature — Human Ninja
As long as this creature is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. {2}{U}: Untap this creature.
Artifact — Vehicle
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Creature — Elf Druid
{T}: Add {G}.
Legendary Creature — Dragon
Flying Gadrak can't attack unless you control four or more artifacts. At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")