Inventory last scanned: 4/29/2026, 6:25:38 PM
Creature — Zombie
This creature enters tapped. When this creature enters, target opponent loses 2 life. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature — Zombie Horror
When this creature enters, target player mills five cards. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Creature — Human Soldier
First strike When Gerrard dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.
Artifact — Vehicle
Haste Whenever this Vehicle attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand. Crew 1
Artifact — Book
Whenever an opponent discards a card, you may draw a card.
Legendary Creature — Phyrexian Zombie
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.
Legendary Creature — Phyrexian Zombie
Other creatures you control get -1/-1. {1}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery.
Instant
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
Creature — Zombie Bat
Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) Flying, lifelink If this creature was kicked, it enters with two +1/+1 counters on it.
Enchantment
Tap two untapped artifacts you control: This enchantment deals 1 damage to any target.
Creature — Elf Scout
{2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn.
Creature — Human Wizard
Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When this creature enters, if it was kicked, return target creature an opponent controls to its owner's hand. Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Creature — Beast
Trample Bloodrush — {R}{G}, Discard this card: Target attacking creature gets +4/+4 and gains trample until end of turn.
Legendary Creature — Spirit Pirate
Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. Partner (You can have two commanders if both have partner.)
Creature — Spirit
Flying {2}{U}: Another target creature gains flying until end of turn. Channel — {X}{U}, Discard this card: X target creatures gain flying until end of turn.
Instant
Devoid (This card has no color.) This spell costs {2} less to cast if an opponent controls a multicolored permanent. Ghostfire Slice deals 4 damage to any target.
Creature — Shapeshifter
Changeling (This card is every creature type.) {1}{B}: This creature gets +1/+1 until end of turn.
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has flying. Discard a card: Return enchanted creature to its owner's hand.
Creature — Human Rogue
{3}{B}, Exile this card from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
Artifact
{T}: Each player mills a card.
Sorcery
Choose one — • Return target creature card from your graveyard to your hand. • Return two target Zombie cards from your graveyard to your hand.
Creature — Zombie Horse
{2}{B}, Discard two cards: Return this card from your graveyard to the battlefield tapped.
Legendary Creature — Angel
Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.
Creature — Beaver Mount
Vigilance Whenever this creature attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature — Dinosaur Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Players can't gain life.
Instant
Target creature gets +3/+3 until end of turn.
Creature — Insect
Reach When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Creature — Ox
This creature crews Vehicles using its toughness rather than its power.
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+1 and has menace.
Creature — Spider
Reach (This creature can block creatures with flying.)
Creature — Turtle
This creature gets +0/+3 as long as it's untapped.
Artifact — Equipment
When this Equipment enters, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach this Equipment to it. Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped."(It can't be the target of spells or abilities your opponents control.) Equip {2}
Enchantment — Aura
Enchant Giant you control When this Aura enters, gain control of target nonland permanent for as long as this Aura remains on the battlefield.
Creature — Nightmare Wall
Defender {2}{B}, Sacrifice a creature: You gain 1 life and draw a card.
Creature — Devil
When this creature enters, it deals 1 damage to each opponent. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, this creature deals 1 damage to that player.
Legendary Planeswalker — Gideon
During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn. +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. −6: Exile target nonland permanent.
Creature — Human Soldier
Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on this creature.
Creature — Human Soldier
{W}, {T}: Tap target creature.
Instant
Create four 2/2 white Knight creature tokens with vigilance. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
Instant
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).
Artifact — Contraption
Whenever you crank this Contraption, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +0/+2.
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has flying and lifelink.
Enchantment — Aura
Enchant land When this Aura enters, you gain 3 life. Enchanted land has "{T}: Add two mana of any one color."
Instant
Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.
Enchantment — Aura
Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) When this Aura leaves the battlefield, create a 2/2 red Spirit creature token with menace.
Instant
Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Tap target permanent.
Creature — Dinosaur
Artifact — Vehicle
Trample Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Sacrifice two Treasures: Return this card from your graveyard to your hand.
Instant
You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling {2} ({2}, Discard this card: Draw a card.)
Artifact
{T}: Add three mana of any one color.
Artifact — Equipment
When this Equipment enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)