Inventory last scanned: 4/30/2026, 6:25:46 PM
Artifact
{2}, {T}, Sacrifice this artifact: Search target player's library for three cards and exile them. Then that player shuffles.
Artifact
Black spells you cast cost {1} less to cast.
Creature — Snake
Deathtouch When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Creature — Human Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature deals combat damage to a player, draw a card.
Artifact Creature — Bird
Flying Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.)
Artifact Creature — Insect
{T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
Legendary Creature — Human Artificer
{T}: Put two ingenuity counters on Jhoira, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.
Legendary Creature — Elf Druid
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
Artifact — Book
Domain — {5}, {T}: Draw a card. This ability costs {1} less to activate for each basic land type among lands you control.
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.) Create a 4/3 black Ogre Warrior creature token.
Legendary Creature — Human Druid
Whenever you draw your second card each turn, create a 2/2 green Cat creature token. {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
Legendary Creature — Human Druid
At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card.
Instant
You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
Legendary Creature — Elf Wizard
At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card.
Legendary Creature — Human Warrior
First strike Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.
Creature — Elf Soldier Ally
{4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Creature — Elf Wizard
When this creature enters, draw a card.
Enchantment
When this enchantment enters, exile target creature. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Enchantment
This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
At the beginning of your upkeep, exile the top four cards of your library, then roll a d20. 1—9 | You may put a land card from among those cards onto the battlefield. 10—19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards. 20 | Put all permanent cards exiled with this enchantment onto the battlefield, then sacrifice it.
Artifact
{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Artifact Creature — Scarecrow Knight
{3}: This creature gets +1/+0 until end of turn.
Creature — Bird
Flying Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {1}.
Legendary Creature — Human Shaman
Other creatures you control get +1/+0. Whenever a nontoken creature you control dies, Judith deals 1 damage to any target.
Legendary Creature — Dragon Spirit
Flying When Jugan dies, you may distribute five +1/+1 counters among any number of target creatures.
Artifact Creature — Juggernaut
This creature attacks each combat if able. This creature can't be blocked by Walls.
Enchantment Creature — Human Monk
Lifelink Enchantment spells you cast cost {1} less to cast.
Enchantment Creature — Human Druid
When this creature enters, put a +1/+1 counter on target creature you control. Channel — {2}{G}, Discard this card: Put a +1/+1 counter on each of up to two target creatures you control.
Creature — Human Samurai
Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.
Instant
Choose one — • Exile target player's graveyard. • Jund Charm deals 2 damage to each creature. • Put two +1/+1 counters on target creature.
Land
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
Land
This land enters tapped. When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.
Creature — Elf Warrior
When this creature enters, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
Creature — Spider
Reach (This creature can block creatures with flying.) Cycling {2} ({2}, Discard this card: Draw a card.)
Creature — Human Knight Ranger
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.
Artifact Creature — Bird
Flying When this creature dies, return another target artifact card from your graveyard to your hand.
Creature — Serpent
Affinity for tokens (This spell costs {1} less to cast for each token you control.) Whenever a token you control enters, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.
Land
{T}: Add {C}. {4}{R}, {T}, Sacrifice this land: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Artifact Creature — Golem
Defender {T}: Put target card from a graveyard on the bottom of its owner's library.
Creature — Human Artificer
When this creature enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.
Artifact
At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.
Legendary Creature — Human Shaman
Whenever you sacrifice a permanent, put a +1/+1 counter on Juri. When Juri dies, it deals damage equal to its power to any target.
Creature — Human Wizard // Legendary Creature — Human Wizard
Instant
Return target creature to its owner's hand. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Dragon
Flying Confounding Clouds — When this creature enters, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.
Legendary Creature — Phyrexian Horror Minion
({B/P} can be paid with either {B} or 2 life.) Lifelink For each {B} in a cost, you may pay 2 life rather than pay that mana. Whenever you cast a black spell, put a +1/+1 counter on K'rrik.