Cards Tracked
8531
In Stock
8531
Rating
β
Inventory last scanned: 7/29/2026, 6:09:28 PM
Enchantment β Aura
Enchant creature When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) Enchanted creature gets +2/+2 and has vigilance.
Creature β Dryad Knight
When this creature enters, choose one β β’ Put two +1/+1 counters on this creature. β’ Destroy target artifact or enchantment. β’ You gain 4 life.
Creature β Human Knight
First strike If you would gain life, you gain that much life plus 1 instead. {1}{W}: This creature gets +1/+1 until end of turn.
Creature β Human Knight
Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying.
Creature β Kithkin Knight
First strike Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature β Human Knight
Suspend 5β{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When this creature enters, other creatures you control get +1/+1 until end of turn.
Creature β Human Knight
Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3β{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature β Human Rebel Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If this creature would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) {2}: This creature can't be regenerated this turn. Only your opponents may activate this ability.
Creature β Human Knight
Creature β Human Knight
Vigilance When this creature enters, create a 2/2 white and blue Knight creature token with vigilance.
Creature β Human Knight
This creature gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.
Enchantment
Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. {6}{W}{B}, Sacrifice this enchantment: Return all Knight creature cards from your graveyard to the battlefield.
Creature β Human Knight
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature β Human Knight
When this creature enters, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.
Legendary Creature β Spirit
Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.
Sorcery β Arcane
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Creature β Bird
Flash Flying When this creature enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Artifact
{T}: Add {B} or {R}. {4}{B}{R}: This artifact becomes a 4/4 black and red Dragon artifact creature with flying until end of turn.
Creature β Elf Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature dies, each player mills three cards. (They each put the top three cards of their library into their graveyard.)
Creature β Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, this creature gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)
Legendary Creature β Human Advisor
Other creatures you control get +1/+1.
Legendary Creature β Merfolk Wizard
Spells your opponents cast that target a Merfolk you control cost {2} more to cast. Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.
Creature β Kor Soldier Ally
Rally β Whenever this creature or another Ally you control enters, creatures you control gain first strike until end of turn.
Creature β Kor Cleric
Whenever this creature or another creature you control enters, you gain 1 life.
Instant
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
Creature β Kor Soldier
As long as this creature is equipped, it has double strike. (It deals both first-strike and regular combat damage.)
Creature β Kor Soldier
Protection from red Whenever a player casts a red spell, you may gain 1 life.
Creature β Gorgon
Deathtouch {2}, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.
Creature β Lizard
Trample Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature β Kor Soldier Ally
This creature has first strike as long as it's attacking.
Creature β Kor Soldier Ally
{1}{W}: This creature gains flying until end of turn.
Legendary Creature β Dragon Noble
Flying Whenever Korvold enters or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.
Legendary Creature β Demon
Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
Legendary Creature β Human Ninja
When Kotose enters, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.
Creature β Eldrazi
{T}: Add {C}{C}.
Creature β Eldrazi
{C}: Target creature can't block this creature this turn. ({C} represents colorless mana.)
Creature β Eldrazi Drone
When this creature enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
Creature β Eldrazi Drone
Devoid (This card has no color.) Whenever you cast a colorless spell, this creature gets +1/+0 until end of turn.
Creature β Eldrazi Drone
Devoid (This card has no color.) {C}: This creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.)
Creature β Eldrazi Drone
Devoid (This card has no color.) Pay 1 life: Add {C}. Activate only once each turn. ({C} represents colorless mana.)
Creature β Minotaur Warrior
Inspired β Whenever this creature becomes untapped, it gets +2/+0 until end of turn.
Creature β Minotaur Warrior
Minotaur creatures you control have haste. Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.
Creature β Kraken
Artifact
Whenever a player casts a blue spell, you may gain 1 life.
Legendary Creature β Goblin Wizard
Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)
Creature β Insect Scout
Undergrowth β When this creature enters, you gain 1 life for each creature card in your graveyard.
Legendary Creature β Goblin
Haste {T}, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control. Whenever an artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.
Legendary Creature β Goblin Warrior
{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
Creature β Goblin Warrior
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.