Inventory last scanned: 5/2/2026, 6:24:28 PM
Artifact Creature — Golem
Whenever you cast an instant or sorcery spell that targets only this creature, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy.
Creature — Human Wizard
When this creature enters, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
Creature — Sliver
All Sliver creatures have haste.
Sorcery
Return target artifact card from your graveyard to the battlefield.
Instant // Instant
Instant
Target creature gets +2/+7 until end of turn. Untap it.
Instant
Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn.
Creature — Dinosaur
Other Dinosaurs you control have haste. When this creature enters, create a 3/3 green Dinosaur creature token with trample.
Artifact Creature — Construct
Defender When this creature enters, target player mills three cards. (They put the top three cards of their library into their graveyard.) {3}: Put target card from a graveyard on the bottom of its owner's library.
Instant
Counter target creature or planeswalker spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Counter target spell. If that spell's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Create four 1/1 white Dog creature tokens.
Sorcery
Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.
Creature — Human Knight
When this creature enters, the Ring tempts you.
Artifact — Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Golem
This creature can't attack or block unless an opponent has eight or more cards in their graveyard. {2}, {T}: Target player mills two cards. (They put the top two cards of their library into their graveyard.)
Creature — Goblin Rogue
Haste Whenever this creature deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This token can't block" and "At the beginning of your upkeep, this token deals 1 damage to you."
Creature — Human Soldier
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) When this creature becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
Artifact
{T}: Target player exiles a card from their graveyard. {1}, Exile this artifact: Exile all graveyards. Draw a card.
Creature — Kor Knight Ally
When this creature enters, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)
Land
You have no maximum hand size. {T}: Add {C}.
Instant
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.
Instant
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Enchantment
Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, put it into your hand, then shuffle.
Creature — Spirit Cleric
Flying Sacrifice this creature: Exile target player's graveyard.
Sorcery
Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker of their choice. Repeat this process once.
Land
This land enters tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)
Sorcery
Remove up to five counters from target permanent. Draw a card.
Instant
This spell can't be countered. Rending Volley deals 4 damage to target white or blue creature.
Artifact — Vehicle
Whenever this Vehicle attacks, it gets +1/+1 and gains trample until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Creature — Beast Mutant
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever this creature evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
Artifact
This artifact enters tapped. {T}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature — Angel Berserker
Flying When this creature enters, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.)
Sorcery
Target creature can't block this turn. Draw a card.
Instant
You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle this card, you may gain 2 life.
Instant
Return target nonland permanent with mana value X to its owner's hand. Draw a card.
Creature — Human Assassin
{2}{B}: If this creature is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
Sorcery
Repeating Barrage deals 3 damage to any target. Raid — {3}{R}{R}: Return this card from your graveyard to your hand. Activate only if you attacked this turn.
Instant
Destroy target creature with power or toughness 4 or greater.
Instant
Prevent all damage that would be dealt this turn by non-Human sources.
Instant
Tap up to two target creatures. Draw a card.
Instant
Choose one — • Exile target creature with power 4 or greater. • Exile target enchantment.
Snow Artifact
{T}: Add one mana of any color. At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."
Creature — Moonfolk Artificer
Flying Whenever a nontoken artifact you control enters, you may pay {1}{U}. If you do, create a token that's a copy of that artifact.
Instant
Destroy target creature with power 4 or greater. It can't be regenerated.
Enchantment — Aura
Enchant creature Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)
Enchantment
Whenever you cycle a card, you may have this enchantment become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn.