4600 W ST STE C, LINCOLN, NE, 68503-2832
Cards Tracked
3986
In Stock
3986
Rating
β
Inventory last scanned: 7/24/2026, 6:15:15 PM
Legendary Creature β Phyrexian Angel Horror
Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature β Kor Cleric
Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token. {2}{W}: Another target Cleric gains lifelink until end of turn.
Legendary Creature β Merfolk Warrior Villain
Other Merfolk you control get +1/+1. Whenever one or more Merfolk you control attack a player, draw a card.
Creature β Human Rogue
Whenever this creature attacks, you draw a card and you lose 1 life.
Creature β Merfolk Wizard
When this creature enters, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature β Bird
Flying When this creature enters, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature β Bird
Flying Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Choose one β β’ Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card. β’ Target creature gets -2/-2 until end of turn.
Creature β Human Soldier
{1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand.
Creature β Giant Druid
Trample Vivid β When this creature enters, reveal cards from the top of your library until you reveal X permanent cards, where X is the number of colors among permanents you control. Put any number of those permanent cards onto the battlefield, then put the rest of the revealed cards on the bottom of your library in a random order.
Sorcery
Choose two β β’ Destroy all artifacts. β’ Destroy all enchantments. β’ Destroy all creatures with mana value 3 or less. β’ Destroy all creatures with mana value 4 or greater.
Enchantment
Creatures your opponents control enter tapped. Whenever a creature an opponent controls enters, you gain 1 life.
Artifact β Equipment
When this Equipment enters, create a 2/2 colorless Robot artifact creature token and attach this Equipment to it. Equipped creature gets +1/+2 and has flying. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Legendary Artifact
Indestructible Other legendary permanents you control have indestructible.
Snow Creature β Human Wizard
{2}: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Enchantment β Aura
Enchant creature you control Enchanted creature gets +1/+1 for each creature card in your graveyard and is an Avatar in addition to its other types. When enchanted creature dies, mill cards equal to its power. Return this card to its owner's hand and up to one creature card milled this way to the battlefield under your control.
Legendary Creature β Human Avatar
During your turn, Avatar Kyoshi has hexproof. At the beginning of combat on your turn, earthbend 8, then untap that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put eight +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Creature β Avatar
If you have 3 or less life, this spell costs {6} less to cast. Flying This creature can block any number of creatures.
Creature β Avatar
If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated.
Creature β Bird Wizard
Flying Sacrifice this creature: Return up to two target creatures to their owners' hands. Activate only during your upkeep.
Creature β Bird Warrior
Flying When this creature enters, you gain 2 life for each creature you control with flying.
Enchantment
Flash Heroes you control get +2/+2. At the beginning of each end step, if you attacked with a Hero this turn or a Hero entered the battlefield under your control this turn, draw a card.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.
Creature β Human Druid
Whenever this creature deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Creature β Bird Warrior
Flying, vigilance Creature tokens you control have flying and vigilance. Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
Creature β Shapeshifter
Changeling (This card is every creature type.) Flying
Creature β Human Artificer
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.
Land
This land enters tapped. {T}: Add {W}. {1}{R}{R}{W}, {T}, Sacrifice this land: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.
Creature β Dwarf Warrior
Boast β {1}{W}: Untap this creature. Put a +1/+1 counter on it. (Activate only if this creature attacked this turn and only once each turn.)
Creature β Dwarf Berserker
{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)
Legendary Creature β Djinn Sorcerer
Whenever you cast an instant or sorcery spell, you may tap three untapped creatures you control. If you do, copy that spell. You may choose new targets for the copy.
Artifact
{1}, {T}: Add {W}{U}.
Legendary Creature β Human Noble Rogue
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) When Azula enters, target opponent exiles a nontoken creature they control, then they exile a nonland card from their graveyard. During your turn, you may cast cards exiled with Azula and you may cast them as though they had flash. Mana of any type can be spent to cast those spells.
Creature β Dwarf
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.
Artifact
Whenever you sacrifice another nontoken artifact or creature, exile it. {2}, {T}, Sacrifice another artifact or creature: Draw a card. {3}, {T}, Sacrifice this artifact: Roll a d10. Return up to X cards from among cards exiled with this artifact to their owners' hands, where X is the result.
Artifact
Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {4}, {T}, Sacrifice this artifact: Return all cards exiled with this artifact to their owner's hand.
Instant
Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Creature β Squirrel Raccoon
When this creature enters, create a Food token. Whenever you expend 4, this creature gets +1/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
Creature β Dragon
Flying Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
Creature β Crocodile Demon
Lifelink When this creature enters, put a -1/-1 counter on target creature you control.
Creature β Zombie Beast
When this creature enters, return up to two target creature cards from your graveyard to your hand.
Creature β Beast
Landfall β Whenever a land you control enters, this creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Enchantment β Class
(Gain the next level as a sorcery to add its ability.) When this Class enters, each opponent discards two cards unless they discard a nonland card. {B}: Level 2 At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life. {3}{B}: Level 3 At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand.
Creature β Eldrazi
Whenever this creature attacks, defending player exiles two permanents they control.
Creature β Human Cleric
Wind Walk β {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn.
Creature β Angel
Flying, first strike, lifelink, protection from Demons and from Dragons
Creature β Human Cleric
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
Sorcery
This spell costs {2} less to cast if it targets a tapped creature. Exile target creature.
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.